Jump to content

Rather Bookish

Members
  • Posts

    4
  • Joined

  • Last visited

About Rather Bookish

  • Birthday 01/01/1977

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

Rather Bookish's Achievements

Newbie

Newbie (1/14)

  • Conversation Starter
  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Hi all! So I was a 1E player who took about a decade off. Found my collection the other day and started looking into getting started again. Turns out everything has changed! And nothing works quite the same. Kinda lost! So I was hoping folks might be able to help me put some decent learning crews together. I’ve arranged what I’ve got by the themes I knew back in the day, but I think some might work a little differently. I think I’m screwed on the Von Schill crew (Hannah, Steam Trunk, and Arik just weren’t things in 1e and are too expensive to put together now) but I think the FK might work in other crews? Anyway, suggestions welcome. Thanks! Outcasts: Viks x2, Vanessa, Student of Conflict, Ronin x3 Von Schill, FK Trapper, FK Specialist, Librarian, Freikorpsman x2 Leveticus, Hollow Waif x2, Ashes and Dust, SP Abom. x4, Des. Engine, Rusty Alyce Hans, MF Child, Desp. Merc, Taylor, Bishop, Johan, Convict Gunslinger Killjoy (who is Neverborn now? Does he even work with Outcasts anymore?) Gremlins: Som'er, War Pig, Bayou Gremlins x4 Ophelia, Young Lecroix x3, Raphael, Rami, Francois, Pere Ravage (6) Slop Hauler x2
  2. I can't speak to balance issues, but I agree with you on the complexity upgrades bring. Right now, I'm mostly getting used to the models without upgrades, so I wasn't really thinking about them.
  3. I think something Pierce was getting at is that the new VP scoring mechanisms add complexity to the overall game -- so it's not that M2E has just hit the easy button, despite having simpler cards. And I've found this to be true in practice. With the streamlined cards and rules I'm better able to keep my head around what the particular models are doing, or can do, during a turn. Still, keeping up with/trying to guess all the scoring conditions (both mine and my opponents) adds a layer per round that I didn't particularly feel in M1E. I should add that I'm a fan of the changes overall -- including the scoring mechanisms. That said, I took a while off from Malifaux so I wasn't too familiar with the per-turn scoring that was apparently introduced in later books.
  4. I just wanted to add my two cents. I had a box without a card as well, and the Wyrd gang had me sorted out ASAP. Great service! Thanks so much for the speedy reply.
×
×
  • Create New...

Important Information