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facie

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Posts posted by facie

  1. 22 hours ago, Gnomezilla said:

    I thought Nellie's box was the new must-have for the fresh-faced Guild recruit--useable schemers and a splendid heavy hitter. Not to say Hoffman's box is bad for Lucius, but two hunters' worth of damage track won't compare to a Phiona on the rampage.

    However you decide to enhance it, Lucius' crew box is very weak at dealing damage and needs some offensive power.

    Cards you'll need to be sure you have (most available at wargamevault print-on-demand):

    Lucius (January 2017 errata)--look for Devil's Deal only costing 2 damage

    The Scribe (January 2017 errata)--look for "The Secretary's Eyes and Ears" to exist

    Captain Dashel: Arrest Him upgrade, not print-on-demand yet but anyone with Generalist Upgrade Deck Two has a copy and may be willing simply to trade you one

    Master Queeg: Promises upgrade

    Thanks!  I'm checking into all of these. 

     

  2. 33 minutes ago, solkan said:

    You choose your crew after discovering what your opponent's faction is, and what the scheme and strategy pool is.  You're not supposed to go "I lost because my crew couldn't deal with the schemes I had available."

    I'm afraid you're asking for a 50SS list without knowing what it's going to be designed to work for.

    The best thing you can do as a new player is commit to losing a dozen games, picking models that you want to try out just to see what they do.  Borrow models, or proxy models with printed out/photocopied cards, and see what you like.  Or, if you can stand the interface and you've got the books for reference, give playing a game on Vassal a try.

    You're feeling overwhelmed by choices that you don't have any experience making.  So go out there and get that experience. :)  

    Totally understand your point.  I suppose I'm asking for a good balanced initial list.  I fully realize there is no "uber list" in this game.  

     

     

  3. I'm brand new at Malifaux (learned at Origins) and am thinking about building around Lucius.  After the recent errata, can folks with more experience a solid 50ss build?  

    I'm not asking folks to do my work for me, but the choices in this game are sort of overwhelming for a new player!  I need some focus from folks who have been playing for a bit!  

    Thanks!

  4. 1 hour ago, Kai said:

    I do in fact work for Wyrd!  Glad I could help out!  As for your demoer that would be @H4ml3t from the sounds of it!  Welcome to the game!

    Kai - I'm glad you saw this and I hope some folks at Wryd give you appropriate props!  Viral marketing works.  As a result of your interaction with me, there are four new players (whom I'm sucking in).  

    Pass the kool-aid please . . ..

    • Like 1
  5. 2 hours ago, Ludvig said:

    Welcome to the dark side! What crew did you pick?

    Well, I wanted to focus on learning the game with some friends to start with.  So, after buying the 2 player starter box, I got Sonnia and Lilith.  That way I can use the starter a bit better.  

     

    But, to be honest, I have my eyes on other crews already!  But, I think I may focus on The Guild to begin with.  I'm from Texas and we like Cowboys.  :-) 

     

     

    • Like 1
  6. New player here.  I wanted to give a public shout out to the folks who ran demos at Origins last week.  I've never played Malifaux before.  After a fantastic demo from Andy (didn't catch his last name, but he got second in the tournament on Saturday), I bought into the game.  Now, my friends have too.  [insert evil laugh here].  

    Kai, who works for Wryd I think, was fantastic.  He spent 30 mins with me going through the various Crews and telling me how they played and what worked well together.  

    THANK YOU!

     

    • Like 5
  7. Thanks!  Right now, I'm focused on just learning the game and mechanics (as opposed to building combos), so sounds like that's the way to go.  

    The notion that every single leader for your declared faction is available to you in a tournament is a bit intimidating.  It get that it makes the game interesting and more chess like for veteran players, but man it's not new player friendly at all! 

    Bigger picture, assuming I build off these two factions, are they competitive in the overall meta?  From what I'm hearing on podcasts and reading on the web, it seems like all factions are very viable and it comes down to the schemes/strats and one's ability to play to them in a given match up.  Is that correct?

     

  8. I learned to play at Origins last week and fell in love.  I just got the 2 player starter box.  I'm wrapping my head around how the soul stone points work.  I'm not asking about faction advice per se, but would love to know what leaders would work with the starter models.  My thought is to buy two basic crews, round them out with the starters and play my buddy.  Once we get our heads around mechanics, I'm sure we'll go full in with building squads. 

     

    What would folks recommend to go along with the two starter squads.  

    Thanks!

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