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wizuriel

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Posts posted by wizuriel

  1. My normal crew for Mah is

    Mah +5ss

    Little lass

    Trixie

    Brin

    2x bushwhackers

    2x rooster riders with inferiority complex

    General idea is use the bushwhackers to lay down pit traps and scheme

     

    Trixie to lure stuff into the open and +1 init

    Brin mainly just for the cards

    And as mentioned rooster riders to just kill things. 

    • Like 1
  2. Wong + 2GIAGS

    Olivia

    Sammy

    2 swine cursed

    2 bokor

    Lightning Bug

    Mechanized porkchop

    3SS

     

    Took against a leveticus list

    Turf war

    Leylines

    Dig their graves

    Take prisoner

    Assassinate

    Claim jump

     

    Got tables end of turn 4. Ended up getting shoot off the board between leveticus and rusty Alice. Didn't help couldn't flip anything and opponent kept getting modrrate / severes so stuff died before had any chance to heal anything.  Score would have been 4/5 - 0

  3. 9 hours ago, CD1248 said:

    I don't believe that to be the intent actually.

    It seems to me that dropping the marker on Full Load is intentional to possibly damage/kill the thrown model, and I think this is born out by the wording on it's trigger.

    Sure, they could add in the "instead" text and add a clause to the ability to inflict damage to the model, but why bother adding text when the ability is already working?

    I agree that seems to be rules as intended, but I feel centering is too close to Wong's and Cassandra's ability where that isn't the rule as intended isn't that those models also take the shockwave test.

     

    just because those 2 mention instead I don't read that they generate the shockwave, especially since other actions have wording for doing a :ToS-Pulse: from a chosen model (example Bokor's healing burst trigger)

  4. 45 minutes ago, HipsterWhale said:

    Yup. Remove focus and shielded. Add adversary, and injured. Attack. Double positive while they're minus 2

    Use ram to get +2 dmg for min 5. 

     

    Life is good 😎

    Toss in the mud only removes 1 condition

    what is giving the 2nd :+flip?

    Also a ram would only add +1 damage for min 4 unless you ram and stone?

     

    Since Toss in the mud though is only 2" Rg and not a :ToS-Melee: how are people using it offensively since you can't charge and toss in the mud and can't flurry off it. 

  5. Cracking energies: when this model would drop a shockwave marker, it may instead instead center that marker on a friendly wizz-bang model within range.

    Full load: shockwave 2 mv 15 damage 2 centered on the chosen model.

    Suddenly doves! Instead of dropping a shockwave marker, this action may center it's shockwave on a mechanical dove within range.

     

    All these abilities actions play around with how shockwave markers are dropped. Question is does the chosen model need to take the shockwave test, or does centering it mean the model pulses the shockwave meaning it doesn't take the test.

  6. 1 hour ago, Hot4Perdita said:

    I was just watching some YouTube videos talking about crews in M3e. The one that discussed Journalist crews talked about Nellie’s biggest strength was to hand out “Press Releases”. I finally got my faction pack, and I cannot seem to find this action anywhere on her card or other journalist cards, nor any upgrades. Did I overlook or miss something?

    This was a beta ability. Nellie got some big changes at the end of beta

  7. 3 hours ago, Rathnard said:

    I'm actually thinking about alternative healing options for Wong's crew. I'll admit I've not tried Bokor (don't have the model yet!), but like the Lightning Bug I feel like the high TN makes their healing less reliable than I'd like. Especially for a crew that's regularly damaging itself. Thus I think there's potential for taking an out of keyword model, like the Slop Hauler or Spit Hog?

    The Slop Hauler should pair pretty well with the Swinecursed. Having a Hauler trail behind a pair of Swinecursed can help them stay alive (they're not pigs, but it's a 3" pulse and the TN is low) and boost their damage output with Adversary (Beast) from his attacks. He can also summon the odd piglet, which can't be a bad thing. 

    The Spit Hog is expensive at 6+1SS, but it's better at healing and the Lure action has some potential.

    Thoughts?

     

    The Bokor heals on 7+ which is still kind of high, but I find they bring a lot to the table. Their :ToS-Fast: to pulse shielded can be useful. If the enemy uses a pass they get a focus (can help with obey) and with glowy they only need a 9+ to obey which is pretty amazing for a minion. 

    Slop haulers can hitch a ride with Swine-Cursed, but I feel without that they will be too slow to really use their heal or keep up

    Spit Hog can't AOE heal and unless you attack your own models for the 1/2/3 heal I find they die very easily if you use the :ToS-Fast: to heal 2/3/4.  I don't think many Wizz-bang models really give up much not using their :ToS-Fast: and to use the heal instead. I feel Bokor brings more to a wizz-bang crew though then a spit hog will

    • Like 1
  8. First turn Wong drops glowy and attacks crew once giving everyone glowy 2, fast and card from Sammy

     

    As a base I would look at

    Wong

    Olivia

    Sammy

    2x swine cursed / 3x lightning bugs

    Bokor

     

    Yeah swine cursed can hit hard and with glowy do irreducible damage, but for 2 points less lightning bugs do good damage and can do it at range

    Bokor can heal the damage and if needed use a glowy for the aoe heal

    Gracie is very versatile with armor, healing on Rams (works nice since most of this crew wants times), can speed you up

    Mechanized pork chop also works. Not as versatile as Gracie, but can let your charges do more damage

    I wouldn't recomment the pigapult. Unless you design a crew around it I find it very meh and easy to counter. Wong's crew is fast enough you don't need the placement

  9. So Lenny used to be the only really tall Gremlin, but now it looks like the Spit Hog Gremlin, Alphonse, Greg or Olaf are all really abnormally big Gremlins and the Young LaCroix all seem like they will grow to be Lenny sized. So seriously what is in the Moon Shine they've been drinking recently?  

  10. 13 hours ago, Adran said:

    I would say it's not hit because shockwaves are pulses which won't affect the model it originated from ( so the friendly model that is being the marker). 

    Which also neatly bypassed the second question. 

    I think in beta the general consensus is the model is NOT the shockwave marker and it's just centered on the model (so it's perfectly position on them) so the model needs to take the test.

    This effects Wong, Pigapult and Collette iirc

  11. Fun list I remember from Beta

    Wong (6ish stones to work with, forgot how much Alphonse costs)

    Oliviva Bernard

    bokor

    pigapult

    5x stuffed pigs

    Alphonse + 2 gremlins in a ghillie suit

    Sparks

     

    general idea is Wong first should be able to easily get everything to glowy 2 (usually use bonux action and 1AP to Fzzzzap! my own models)

    bokor heals some of the damage

    sparks puts extra explosives on 2 stuffed pigs

    Alphonse with upgrade can get to Sz 5 so can toss the pigapult around or anyone that tries to get close to it

     

    tossing the stuffed pigs does

    MV 15 or 2 damage 

    if the stuffed pig lives can bacon bomb for MV 13 duel or 3 damage injured 1

    if the stuffed pig dies MV 14 duel or 2 damage injured 2 (sucks that injured no longer impacts MV duels) 

    either way 3 damage from demise (explosive)

     

    This list I find will table unsuspecting players once and then suck as countering the pigapult doesn't tend to be that hard

  12. 2 hours ago, Math Mathonwy said:

    Why Inferiority Complex?

    I tend to run Mah as a flanker after first turn. The focus from swagger is nice and easy to get.

    ruthless and diving charge usually means terrain and other models can't stop her from reaching the model I want her to kill and I can activate her to kill those annoying models with manipulative without having to play their model activation order game

    • Thanks 1
  13. 12 hours ago, Davie said:

    Uh! nice! love the models!  are they worth the out-of-Keyword-Tax?

    On paper they look immensly powerful but I have yet to play them.

    Bokor's I find are making a lot of my lists. Their healing and pulse shielded can be very nice. If you have an easy way to hit them they also get fast and a glowy token that makes their obey pretty easy to cast. 

    Only problem in my Mah list is lack of easy way to do that ping damage to the Bokor (I also use them a lot with Ophelia and at times just have a young LaCroix shoot them for 1 damage to proc fast and glowy)

    • Like 1
  14. My understanding is the stuffed pig isn't the shockwave marker, but it is centered on them.

     

    Since a 30mm model can't stand on a 30mm marker and block it, I would say that means the shockwave would still hit the stuffed pig and effect it

    • Agree 2
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