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will_urban

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Everything posted by will_urban

  1. Just adding my name to the list. Already registered although my test games have shown that I am horrible at strategy -Will
  2. Yeah the left [+] in the far right box is all screwed up and looks like a [-]. I had to shrink the picture by 10% to get it to fit the upload which is why it looks just a bit wonky. I mainly put it up as an idea, I know I have a hard time remembering what they have after I'm looking at triggers and by how much they beat me by so it's a handy tool. -Will
  3. I had originally done that but then I realized if someone has a 13 and another has a 16 it really doesn't matter where the boxes are so I was going for something small enough to print and laminate and it just kind of ended up like that. It's easily modifiable for pretty much any way you want it, it's just the concept mainly.
  4. As another note, you only use one chart for the two players. This way at a glance you know where the red and blue tokens are and by how much someone is winning.
  5. Hello everyone, I came up with this chart and I think it really helps with game play. One of the main issues I think players have is the constant back and forth of adding, figuring out who is ahead, re-adding, checking for triggers, re-adding again etc. So I came up with this combat chart and it seems to work pretty well. Instructions on use: Print out and laminate (Well I did anyhow) Get some glass beads or chips or whatever for markers. (I use red for attacker, blue for defender, and yellow for damage flips.) So the way it works is like this. The attacker makes his attack flip, adds value and modifiers and says his score, place a red token on their value. The defender makes his defense flip, adds value and modifiers and says his score, place a blue token on their value. Then you can see who is the loser so they have the option to cheat/SS first so change their value, then move the marker and then the same thing with the second person. Once that is done if the attacker wins you can use the chart to assign damage flips and then also move it up or down for modifiers like hard to wound 2 or charge. This can also work for spells, morale duels, whatever where you need to keep track of the totals. For example (skipping triggers): Lilith charges Seamus. Lilith swings her Greatsword and draws a 7 card for her flip. Add to her Cb of 7 = 14 so red bead goes on the 14. Seamus draws an 11 and adds his defense for 15 so a blue bead goes on the 15. Currently Seamus is winning the duel so Lilith can choose to cheat fate first. Lilith pulls a 13! out of her hand giving her now a 20 total so the red bead moves up to the 20 spot. She really wants to hurt Seamus so uses a soulstone and flips a 7 so now her red bead is on the 27 mark. Seamus looks at his hand, curses the fates and realizes he cannot do anything against it so his bead stays on 15. Now we look at damage flips. Because Lilith won by 11+ the yellow bead moves from the None to the [+]. But she charged, and she has a greatsword so she gets [+][+] so the yellow bead moves 2 squares to the right to the [+][+][+]. But Seamus is hard to wound 2 so she then gets [-][-] and it goes back 2 squares to the left. So the end result is a single [+]. I think it will make sense once you try it out and it should help with the whole having to add your value and check your card 5 times for a single strike. Let me know what you guys think. -Will
  6. Thanks everyone for the input. I picked up a few starter boxes and will paint them up and that should hold me over til the rules come out. Then I can really focus on warband (what is it called anyhow? gang? posse?) building. These models just blow me away with their detail and action flow. I can't wait to play the game. -Will
  7. Hello all, I have recently started spending more time here from all the links on TGN and I have some friends who are going to GenCon and had a few questions. I would like to start ordering some models now so I can paint them by the time the rules come out but I had some questions on force composition/warband building. Is each Malifaux box set enough for a normal game? Can there be multiple heros/villains in the same warband I.E. if I buy the Legion of Sorrow crew and Lilith's brood box will all the models fight together or will there be points/composition limits? How many models do I need like should I get one Lilith brood box but I'll still need 5 or 6 small minion type? Thanks in advance! -Will
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