The Executioner was at full health when this happened, the question was whether "Love the Job" would heal him back up to full after he took the 2 damage from the Gamin's "Shatter 2" or if the Executioner would be at 7 wounds since “Love the Job” would trigger and then “Shatter 2”.
Our thinking was that you still had to calculate the burst from where the Gamin was, so “Shatter 2” would resolve first, you'd then remove the model and trigger “Love the Job” which would heal The Executioner.
For reference:
Shatter 2: p2 Dg 2 when this model is killed.
Love the Job: When an enemy model killed by a
Executioner Claws Strike is removed from play, heal
Question
Glint-Eye
This came up the other day in my play group:
An Executioner killed an Ice Gamin.
The Executioner was at full health when this happened, the question was whether "Love the Job" would heal him back up to full after he took the 2 damage from the Gamin's "Shatter 2" or if the Executioner would be at 7 wounds since “Love the Job” would trigger and then “Shatter 2”.
Our thinking was that you still had to calculate the burst from where the Gamin was, so “Shatter 2” would resolve first, you'd then remove the model and trigger “Love the Job” which would heal The Executioner.
For reference:
Shatter 2: p2 Dg 2 when this model is killed.
Love the Job: When an enemy model killed by a
Executioner Claws Strike is removed from play, heal
all wounds on this model.
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