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TomResser

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Posts posted by TomResser

  1. 41 minutes ago, Adran said:

    You're missing the climbable trait, which is important for this question. As nothing actually stops you moving through blocking terrain, you need either the impassable or the climbable trait to do this.

     

    Pushes do not grant permission for you to change height (unless you push up a hill or staircase). The rules only allow you to climb terrain during a walk action. (Its slightly hidden in the movement section in page 14 electronic).

    Thank you very much. Now it makes sense for me :)

  2. Hello,

    a friendly minion is in 6" to Toshiro and the target of a melee attack action. Get the friendly minion in the following duel as a defender a positve flip because the area effect of Toshiro?

    Another question: is a push stoped, if the model hits a wall (blocking terrain, hight 1) or it is possible to push through the wall (-1 push range)?

     

    Thank you!

  3. On 11/14/2019 at 10:37 PM, Granty1982 said:

    It really depends on the strats, schemes and opponent. I'm currently toying with the idea of dropping the gravedigger for a doxy but need to test it. 

    Hello Granty,

    what is the result of your tests.

    In my opinion it should be a good trade. I'm thinking about to give the dead doxy a Grave Spirirts Touch. That makes her nearly undestructable, has the focus ritual and it is for the oppnent a big challange ^^

    But it needs anything more to  generate more corpse marker, maybe a dead dandy! In this case is your soul cache very low....

    I want to test today this idea's!

    • Like 1
  4. 9 hours ago, Granty1982 said:

    It really depends on the strats, schemes and opponent. I'm currently toying with the idea of dropping the gravedigger for a doxy but need to test it. 

     

    Hello,

    dead doxi is a very tough Modell (h2W, disguised, end focus and gives distracted) and has a great ground control!

    But if you switch Gravedigger against doxi you will lose the blasphemos ritual and a source of corpse marker.

    To compensate this you could give Archie the Grave Spirirts Touch for the ritual. But a source for corpse marker is still missing. Maybe you could also try to play dead dandy?

  5. 2 hours ago, Granty1982 said:

    My crew varies a bit from game to game so the initial setup is a little different but as a basic idea let's assume I'm using the following;

    Seamus(whisper)

    Copycat

    Emissary

    Toshiro

    Gravedigger

    Archie

    Mortimer

    Crew will for up around GD with archie and copycat on a wing. First activation grave digger will pulse out focus. If I have the tome, give a second focus to toshiro and move or drop a scheme if dig graves is in pool. Mortimer will then RIP out a corpse and start moving to position I want to hold. Toshiro activates and summons an ashigaru, pushes it 3 and gives it focus and gives Seamus his second focus. Carrion emissary moves to a place where is can drop 2 marker on centre line, replacing one with a MZ in opponents half. Seamus then teleport in and murders something with 2 focused shots then ports away or if I'm brave charges into melee. If I charged copycat gets him out of dodge. If I didnt copycat moves into a position I want seamus later in game. Really depends on terrain. Archie then moves to wherever I need pressure, anti scheming or scheming himself.

    Activation order can change slightly but that's pretty much it.

    Matt's comment above is true and highlights why whisper on Seamus can ruin an opponent. Pay close attention to what's been flipped as well as with stoning you will have seen 8 cards in your hand. 

    After a turn one blitz like above the opponents Angus clenches and you just need to mop up the models he tries to position. A great example of that is vs dreamer I was able to kill both the bandersnatch and chompy in turn one using Seamus and Vincent (opponent flipped black so huge luck involved)

    It can be shut down very well too. Steve Johnston took misaki who Seamus hates more than shen as well as loads of ruthless, high armour, h2k models giving Seamus no real targets. Fortunately he is a shit hot scheme runner which is what he became in that game.

    Thanks for your replay. That means you prefer to have enogh Modells to generate all the needed corpse marker. 

    In the games you played with Bete, you changed her against Toshiro?

     

    Seamus(whisper)

    Copycat

    Emissary

    Bete

    Gravedigger

    Archie

    Mortimer

     

     

  6. On 11/11/2019 at 5:50 PM, Fetid Strumpet said:

    That’s pretty much been the consensus I’ve heard. I don’t think anyone complained about Seamus himself being a bad model this edition. It’s all down to his keyword not really functioning very well with him, or together.

    I‘ve...

     

    Thank you for your great report and information about your tournament :)

    How did you play your first round in a match? 3 of your choosen models needs corps marker ( Gravedigger, Toshiro and seamus), but you get only 2 (Gravedigger and emisarry) in the first round, if you use the ritual of Gravedigger to get focus for all.

     

  7. 4 hours ago, SoulGambit said:

    Gravedigger has Blasphemous Ritual built in, and Grave Spirit's Touch gives a model Blasphemous.

    That means Yin and Gravedigger use both in the first round Blasphemous Ritual to give Seamus (and maybe some other modells) focus +2. This is very strong!

    But for this actions are 2 corpse marker needed. In the first round is only 1 corpse marker available (recent funeral). How do you get the second corpse marker?

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