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WTF97

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Posts posted by WTF97

  1. I quess the Seimus theme crew, didn't have any proper survival model or somekind versatlity in actions, only what you can afford with that stats in this models only to move Seimus to shot one time at turn, which is not so different and it restricted different strategies for Seimus players

    About models , if in the 2e Terrifying was one of the breakgaming abilities now its just a kinda interesting addition to model, but it cant be the base for theme crew, or if it were why it is so low , it can be reached by highest weak card, so that makes new theme ability useless because of its range (1 inche), and it not so helpfull in this crew 

    Theme crew models ,they arent helping to Seimus in any possible way, new belles now hadnt any kind of chain activation which maybe could to move Seimus in different directions, 6stat on lure not so bad ,but for the model which only one action(i didnt count its awful attack ) it could be raised up to 7, and give some triggers to it , like undress , or move up to additional inches , to be more useful than they are now(because now belles one of the worst models they are useless they cant be summoned by theme leader, and i didnt say about their health , it didnt raise up they are survivability,  because of 5 stats on the whole thing.

    Bete Noire new fade away it just somekind of lottery, with her current hitpoints( it wasnt be so fearful if seimus crew or bete herself had somekind healing mechanic) but without it, bete dies at one and two, i can advice to give her maybe some healing trigger or action to increse her survivability, or increase her hitpoints
    For her 8 SS she doing miserable few positive results to crew

    New models Dandy ,good scheme run or antischeme run (its ur choice), but i will repeat myself again , survivability manipulative and disguised didnt save them with their stats, biting insult action meant to be an distract source station but with it 5 stat it didnt come up with that mission,but actually its they are one function, and any little experienced player can take them out without any problem 

    To conlusion i want to say that new seimus crew has i lack in versatility and synnergy. survivability both of that are not common in theme crew , and it reduced cooperation between seimus and his crew , i can suggest you to give his theme crew or some chain activation traits which can icnrease their mobility or give them more defensive abilities which help them to survive and do more stuff, because now Seimus theme crew didnt cause anything just pain

    Thank u 

    • Agree 3
  2. I ordered Backdraft on march of 2018 now its august , WTF Wyrds? Where is it? I havnt word to describe my dissapointment, and  suppose i am not the alone with that problem. Now i want to order the Unduing Pack, but iam i wont order that because it took so long time and its very sad=( 

  3. I think everyone who playing as ressers, can agree with this nerfs except 1-wound summons, because that is real odd stuff, to make summoner master not good at his job .
    I mean i had red a lot of messages about dreamer and ramos , but you forget one curious stuff they at least have attack actions which can deal a massive damage and have upgrades which can make a lot of different archetype branches , Nico doesnt have it , his all upgrade was always focused on his summoner potential , he cant kill by himself like Ramos or Dreamer (with Restless Dream Upgrade and Tantrum). And someone who saying he is actually good support master yes he is but for his UNDEAD fellows aka summons, that the main problem with reducing wound capacity while summoning the stuff they killed master at all, why they cant make him summons maybe in 2 wounds or 3, which will compensate the whole undertaker and his wounds nerfs. Or give him some limited upgrades which will allow him be a more support master for the whole team not only undead, or at least remove the Decay TN, i see a lot of people saying that his healing potential in this Marvelous Decay ability , it is at least very expensive heal which costs you 8 of anything or 8 and additional Corpse for full healing.
    Just left him a half wound summon or 2 wound summon =Т

    • Agree 1
  4. I think that Nico nerf is kinda overtough, i mean why Wyrd just dont do an undertaker draw a cards when is killing not sacrifising , and 1-wound Summon are u seriously!? I mean Dreamer has kinda that but he has an aura which is heal anyone who activates inside it. 
    What is Nico has, nothing! Of course u can say that he has Patchwork trigger but it requires an additional CP for that, and it prevents only 2 wounds!!!!!!!2 wounds CARL!!!!!!
    Or why you just dont do Kentauroi an enforcer or make higher its Soulstone Cost , but no. We will gonna just kill a Ress Leader Model with that nerf 
    I can understand every nerf except That stuff with Summon and Non-peon draw
    Like if you are Agree with this. 

    • Haha 1
    • Respectfully Disagree 6
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