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Posts posted by Jammer2omega
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While I am far from an expert. I do suggest reading the pull my finger wiki about hoffman
http://pullmyfinger.minercreations.com/index.php?title=M2E_Hoffman
I typically run:
Hoffman
Arcanist assets.
Tesselating Magnet
Field mechanic
Mechanical Attendant
Ryle
Rail golem w/ Numb to the world.
2x Guardian
2x Watcher
Power loop everything you can.
Always at least 1 guardian. They have defense of 6. And ML of 7!!!
This gives everyone that is power looped those stats. But. This means all the units need to be close to Hoffman. So you often end up with a "death ball".
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If you apply, how long does it take to find out if you got in?
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So I opened a new box of Sanctioned Spellcasters and Noticed something rather odd.
The Tree of the Models has the words: "Treouna Mekoides Trecorum Satis Dee" Written on it.
As far as I recall, Trees always had the models name on it.
Searching I haven't found any info on this save for one website.
It seems to mean " Wood Metal Earth Water Fire". Whats the deal with this?
I know these models use: "Elemental Bolt" and "Elemental Burst" But it seems odd to purposefully switch the words.
Elemental Bolt Triggers:
Flare - Fire
Earthbound - Earth
Tidal Blast - Water
Burst Damage - ??? Metal ???
Elemental Burst Triggers:
Life Leech - ???
"No! Give Me Another Cha-" - ???
Anyway, What do you guys think? Is this something new Wyrd is doing? Is it a puzzle? Am I missing something and being silly?
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Hello! First time posting here. I wanted to make sure this works before I try it in my next game. (Mostly because I know my opponent will call BS. And ask everyone in the store if it's legit)
Here is what I want to do:
1.Activate C. Hoffman, Power Loop EVERYONE.
2.Burry Hoffman using Death Marshal's Pine Box.
3. Use Brutal Emissary's Tyranny of Order to give out actions, by Hoffman's Machine Puppet.
Questions:
A. Does this keep Power Loop in play for the rest of the game? (Provided I never unbury & activate Hoffman?)
B. Can Brutal Emissary's 'Tyranny of Order' access Hoffman's upgrade cards? (As in, can I cast Update Hardware/Improvised Repairs from the Field Mechanic upgrade?)
C. With Hoffman Power looped while buried, are his stats still accessable? (Can I use his WP 6 while he is buried?)
Thanks for the help!
Hoffman Advice needed
in The Guild
Posted
The hardest thing to get down with Hoffman is the timing. First turn you should avoid power looping. Unless against an opponent that can rush.
Second turn. Power loop first. So activate Hoffman first. Save a book or two. Everything stays power looped until Hoffman activates. So use the magnets to keep him out of trouble.
This way you can maximize power loop time.
And you can easily get three to five units power looped with two AP. With a few books.