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Karych

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Posts posted by Karych

  1. In my last game I found bug with Nexus2. While the cards are changed with the last errata, list of models in my crew is not. Nexus has 7 wounds in that list. 
    I hope this information will help. 

    EC1533D3-7583-4AE6-8592-67EE71E9F639.png

    275B82E9-0012-4165-B33A-953A06D099EB.png

  2. Youko Hamasaki vs Anasalea Kaeris 2.14. 
    Deployment - Standard 
    Strategy - Reckoning. 
    Schemes - Dig their graves, Hold up their forces, Outflank, Deliver a message, Vendetta. 
    Played 3 hours and 40 minutes. 5 turns. 
    Final score - 6 (Youko) - 3(Kaeris) 
    Attacker: 
    @KuronoGray 
    Attacker’s crew: Kaeris, Rasputina, Eternal flame, Wendigo, Fire golem, Elijah Borgman + (Soulstone Cache), Firestarter. Left 2 ss. 
    Reckoning - 2 vp, Deliver Message 1 vp, Outflank - 0 vp 
    Defender: 
    @Karych 
    Defender’s crew: Youko Hamasaki + (Trained Ninja), Chiyo Hamasaki, Geisha, Charm Warder, Misaki Katanaka, Shang, Fuhatsu, Tanuki. Left 4 ss. 
    Reckoning- 2 vp, Deliver Message - 2 vp, Vendetta - 2 vp. 
    First turn: 
    Karych: The first turn was rather boring. I walked towards my opponent’s crew. Trying to place Fuhatsu, Geisha and Youko in good places for me. Misaki destroyed 1 Rasputina’s Ice Pillar and moved towards the enemy. Standing in cover and concealment. 
    KuronoGray: Rather boring, yes. ) Positioned some markers for Rasputina and Kaeris. Burned Misaki a bit, managed to Injure and Stagger her with Shockwaves. 

    Turn 2. Karych: Youko got close to the enemy ( Fire Golem, Elijah, and Wendigo) starting dirty things like Blackmail, Backroom Dealings. At that place she stood until the end of 5 turn. Misaki unburied from Shang. Got healed. Tanuki removed Injured and Slow. 
    KuronoGray: Scored 1 for Deliver a Message (Youko). Choosing her rather than Misaki was a mistake- didn’t even try to kill her, hoping to score the second point (almost impossible against that crew anyway). 
    Killed Charm Warder that turn with Rasputina, if I remember it correctly, scoring 1 for Reckoning. 

    Turn 3. Karych: Youko continued doing dirty things. Misaki unburied near Rasputina and killed her. Fuhatsu attacked Fire golem and scored Vendetta. Geisha lured Kaeris towards Tanuki and Shang. Tanuki scored Deliver a Message. 
    KuronoGray: Kaeris began teaching models flying with “ Up we go!”. Killed Geisha, Fire Golem placed two shockwaves near Chiyo, but to no avail. 

    Turn 4. Karych: Misaki unburied near Wendigo and Eternal Flame and killed them. 
    KuronoGray: Killed Tanuki and Shang with Kaeris (second Reckoning point). Survived with 1 Wd Firestarter, damaged and burned Fuhatsu a little, but he healed. 

    Turn 5. Karych: Misaki charged Fire Golem and killed him. Fuhatsu got attacked by Kaeris but was left in 7 or 6 wounds. Fuhatsu killed Firestarter. Youko got near Kaeris and placed a scheme marker scoring Deliver a Message. As golem is killed and Fuhatsu is alive I scored Vendetta. 
    KuronoGray: Attacked Fuhatsu with Kaeris. Placed him incorrectly after “Up we go!”, (thought he was not in LoS to Firestarter). Flipped BJ on the second Attack with the Positive Flip- got some Burning for myself). 

    Thoughts about Youko crew. 
    Karych: Youko - is a good master. I played this time with Trained Ninja so she had good survivability. Her actions are good. But I think it’s a good idea increasing range of Blackmail even by 1 to synergy well with Trained Ninja upgrade. 
    Chiyo - good totem. Has nice defense, good actions. 
    Charm Warder as I sad in last report a very good model with awesome Bonus action. 
    Fuhatsu - a f🤬king great henchman. He has amazing attacks. Good defense because of armor,soulstones and healing. The main problem he is big and it is rather hard to hide in terrain. 
    Tanuki - very good 5ss minion. Can interact very well, can heal and remove conditions. And the best thing in him he hands out tons of focus. 
    Geisha - a good minion with stat 6 lure. This is her main action. And she does it very well. 
    Misaki - good killing master. Has everything she needs, good damage, good defense, one of the best mobility in Malifaux. Great second master. 
    Shang - amazing totem. Good healing, arcane reservoir, which is amazing for his cost. As I said before he needs nerf. The best way is increasing his cost. 

    KuronoGray: Youko seems to be a fine support master. Handed a lot of Distracted, diminished my hand, looked at my topdeck. I don’t have any suggestions at this point, need to see her more, 
    Charm Warder – Chaos Theory is kind of BS). It is quite random, but catches models in a good radius and deals up to 4 damage each (I got lucky and suffered about 4 in total with four models that time). Also gets Warder close to enemies, so… IDK. Weird action, ask Jeff Goldblum about it (outdated reference , I know). 
    Fuhatsu- definitely f@cking great- kill him ASAP , ask questions never. Should cost 10 in my opinion. 
    Misaki – insane mobility, crazy charges, better than average survivability. Can Abandon her Honor 5 times in a single match- maybe her trigger on that action should have range. She wouldn’t suffer too much from it- she can be wherever she wants anyway. 

    Thoughts about Kaeris crew. 

    KuronoGray: Kaeris is good right now. The only problem – she can do nothing to armored and\or shielded models, so you need to take somebody who can with you, if expecting Armor or Shields. 
    I brought Rasputina with Kaeris for two reasons- first of all- so I could make endless Fire and Ice puns. Second- thought her attacks would synergize with Injury from Pyre Markers nicely and vice-versa ( her Shocwave gives you Staggered (-2 Mv) and resisted with Df, Shockwaves from Kaeris and Golem are resisted with Mv). Can work in theory. But I think Rasputina is a little weak right now- she has good range but the damage line is 2\3\4 and attack stat is 6. Other models in my crew were fine, though I could have utilized their potential much better. 

    Karych: Kaeris is a good master. She annoyed me the whole game. Pyro markers are good. They are not ultimate and good balanced. Rasputina is also good. She has very big range and it makes big threat on the board. Golem is also nice. Elijah did nothing in the game so I can’t say anything about him. Both totems are good. Firestarter is also very good. Great mobility, nice attacks.

     

    • Like 1
  3. 50 SS Guild Crew
    Sonnia Criid + 4 Pool
     - No More Masks (1)
     - Badge Of Office (2)
     - Cherufe's Imprint (1)
    Phiona Gage (8)
     - Transparency (1)
    Executioner (9)
     - Ready To Work (0)
    Witchling Thrall (9)
    Thalarian Queller (6)
    Field Reporter (4)
    Brutal Effigy (4)
    Field Reporter (4)
     
     (exported from CrewFaux)
    This game we played story encounter from Broken Promises. It was Duel of the Century (TT). And it was very great. Firstly it was fun cause of the no more masks, I didn't think that i will use this upgrade ever, but here it was great,  and cherufe imprint really countered enemy leader because he couldn't use soulstones. And i killed enemy master ( Wrath) in one turn, without taking damage 
    • Like 1
  4. Hey everybody! I was thinking about hh crew with new models.

    Leader: The Jury

    Crew: Santiago Ortega with A Debt to the Guild

    Thalarian Queller 

    Austringer or probably Student of Conflict. 

    The idea is about buffing with Queller Santiago, chain activate him, use Debt and kill on first turn leader or powerfull beatstick. 

    What do you think about it?

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