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mistermase

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Posts posted by mistermase

  1. For me it totally makes sense not to draw as a fate-master. Combats are more fluid and less time consuming, also characters feel more "fated".
    And yes, players can calculate sheer numbers if they know every monster's/enemy's stats, but who cares? You can always pull some tricks out of your sleeve and you can manipulate the monster's/enemy's values on the fly if it's in need or just add more of them. 
    If fated are in number disadvantage the combat will be more intense and yes, there might be situations when fated can't be hit by any minion enemy.

    There is no system without "flaws", each of them can be calculated, but that's the reason why it contains GM/DM/FM to twist it and add additional level of randomness and unexpectedness. If players want more combat and calculate everything, then maybe it's better to play scenario based dungeon crawl boardgame instead of PnPRPG.

    Also never forget that most of numbers or rules are only guidance, not set in stone, so feel free to manipulate them, create new rankings among enemy,  new breeds or races, however do not overuse it or do some radical stuff, try to make it as fluent and natural as it can be and fit into situation.

  2. On 23/01/2017 at 6:59 PM, sycorax said:

    I'm honestly kind of torn... recently gone hard into TTB. Got all the main books and expansions for Christmas just gone. Loving it. So to hear of a second edition this quick after getting the core books is kind of a gut punch. 

    But at the same time not invalidating any of the other books is a great thing. And a very wise one. 

    Just not sure how to mentally process this yet....

    I feel you, got hooked up my self on couple of months ago and bought every book.
    So I have mixed feelings about this announcement :)

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