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Nosilloc

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Posts posted by Nosilloc

  1. 15 hours ago, Mindbadger said:

    I haven't actually, I don't have the models and didn't give them much thought. I could see how they would be good for absorbing a crucial hit or two.

    Zoraida 2 is pretty card hungry as it is though, so an extra discard for Take the Hit might be tough. You're giving up the draw two from Lost Knowledge to summon the Mannequin, then having to discard for Take the Hit (plus discards for Moth Witch and Protected). I felt like I was spending most of my master's activation trying to draw cards to make up for all the discards. 

    Only the summon is once per turn though. You can still use the action again to draw two? Bring more card draw?

  2. On 8/21/2022 at 4:32 PM, Mindbadger said:

    Finally got around to trying Zoraida 2 again with Inferiority Complex on two beaters. It was... ok. Definitely got the value of adding focus to the moves until the beaters died, but really struggling to click with her compared to Zoraida 1. She definitely has potential and has some cool tricks, but I just massively prefer her first version.

    Have you considered summoning Mannequins to protect your beaters? 

    • Like 1
  3. 10 minutes ago, Mason said:

    Same Mason!

    [L5R Stuff]

    Without going into too much of a tangent, I think that the focus on themed decks was the right away for AEG to go. L5R was a complex and complicated game, and the theme, story, and clan loyalty kept them afloat even through particularly bad arcs.

    As far as being annoying, I'm afraid that I have to disagree. I played Shadowlands/Spider for years, and most of the time prior to Celestial, we were at the bottom of the pack because we just got a random collection of cards, of which a handful were "okay-ish," instead of anything that meshed into any sort of well-thought-out theme. Once Celestial rolled around and the design team started paying more attention to keywords and themes, Spider was finally able to run decks that weren't just a handful of unrelated cards tossed into a deck. Fields of the Dead and Shadowed Dojo were super fun, and they both received enough support to make them viable. Compared to previous arcs, where Ruined City and Spider's Lair received barely any support and our tournament wins were few and far between... well, I'm on the side of Celestial Edition's themed decks.

    [/L5R stuff]

    Cool, I thought that was you.

    I had to jump clans because I felt I was forced to play breeder seeing it started with the most support. What I wanted to continue playing was my huge beefy, tainted, samurai and all I could find were tiny ones who “said they were tainted”. I can’t see my frustrations being able to transfer to Malifaux much but it doesn’t stop me from being concerned. 

     

    • Agree 1
  4. A couple thoughts. 

    You know how there is still only one replacement card for Survivor? Please don’t do that with the new faction packs. And I’m also, with the others that are going to be disappointed if I have to play my brand new nightmare crews with cards for the original crew and not cool nightmare versions. 

    Speaking of cards, and their size increasing, I know you have found sleeves for your intended size but think of storage as well. I personally keep mine in a binder and would like to continue doing so. It makes it much easier for me to build crews on the fly during tournaments.

    Something I saw continuesly were people who bought m1e crews and wanted to get just the henchmen from the m2e box seeing that was the only way to get the new henchmen and they already owned the crew. So please, don’t rerelease crews with just one new model and make that the only way to get it.

    Just wondering if this is the same Mason from L5R. If so, you remember how deckbuilding changed from Samurai to Celestial when they almost enforced themed deck builds with almost all the cards getting keyworded? It got really annoying sometimes. 

    • Agree 1
  5. 1 hour ago, daniello_s said:

    Personally I think Hunting Party sould be as 'Always Available' scheme which would made all low cost-high number of models bit more challenging.

    As for Roosters - I'm kind of surprised why they disappeared so suddenly as IMO they are still very good models. High Wk and 1AP charge makes them great enemy scheme-catchers and with their high Wk they can do schemes reasonably good as well. I think people just got used to have them this Reckless and now they can't (don't want to) play them anymore. 

    I think gremlin players have a problem that they compare everything to Bayou Gremlins and won't look further than that even though other models have more synergy or do more or,are less squishy. I think that same menatality has transferred to the rooster rider. They look at what it was and then compare it to the bayou gremlins and don't give it a chance to see how functional it still is.

    my opponents seem to complain more about bayou two card more than reckless but I don't think I really abuse reckless seeing I like some more stable models.

  6. 1 hour ago, daniello_s said:

    Personally I think Hunting Party sould be as 'Always Available' scheme which would made all low cost-high number of models bit more challenging.

    As for Roosters - I'm kind of surprised why they disappeared so suddenly as IMO they are still very good models. High Wk and 1AP charge makes them great enemy scheme-catchers and with their high Wk they can do schemes reasonably good as well. I think people just got used to have them this Reckless and now they can't (don't want to) play them anymore. 

    I think gremlin players have a problem that they compare everything to Bayou Gremlins and won't look further than that even though other models have more synergy or do more or,are less squishy. I think that same menatality has transferred to the rooster rider. They look at what it was and then compare it to the bayou gremlins and don't give it a chance to see how functional it still is.

    my opponents seem to claim about bayou two card more than r ck

    ess but I don't think I really abuse reckless seeing I like some more stable models.

    • Like 1
  7. Was that for winning something? I thought it was just something put out.

    i was more referring to the whole crew for winning the whole event like dark carnival, wild ones, or crazy cat lady.

  8. If gremlins are so good why don't we have a nightmare crew yet?

    What about black blood? Or that stupid guild austringer(? The one with a bird).

    The entire ressers faction changes the way you play a game vs how you play against anyone else.

    Gremlins are very squishy so reckless comes at a price. In my opinion this is a case of new players facing an experienced gremlin player which always makes anything they play seem op. Surprised they aren't complaining about brewmaster. I think if the experienced player was playing ressers that we would be seeing a bunch of posts about summoning being broken.

    • Like 2
  9. 2 hours ago, Goopy said:

    I'm thinking a Fingers and Zipp crew for the Trickster's scenario. All that interact denial will be pretty boss. 

    I was thinking mah with fingers. Blind deployment, so just kill everything real fast and score the points. Mah, fingers, and a bunch of roosters. Maybe some bushwhackers to push were they need to be before the game starts.

  10. On August 10, 2016 at 2:41 PM, Philosfr said:

    I need to go take a peek... both 2015 and 2016 Adepticon's I've been questioned about my Nightmare Teddy being a legit model. Thankfully both times there was a chorus of other players around us very vocally supporting Nightmare Teddy as legit. I'm not optimistic that there's a Nightmare Teddy card though...

    I'd also like to request the older 1E Miss model cards of some sort. They aren't my primary factions and therefore haven't put them on the table with anyone I didn't already know, but it would be nice to have a card to match for the collection sake.

    Add gremlinette to that list :)

  11. 6 minutes ago, Four_N_Six said:

    I'm thinking of a Ulix crew with Wong up front. Leave the Swine Cursed in pig form, give the Sow Glowy. I'm not terribly good with Ulix, but I like the pigs, so it's worth a shot. Just give Major his upgrade and leave Wong far enough back and it should be fine. Although with our new upgrade, throw Wong right up front with them 

    What format is giving you two masters?

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