Jump to content

oreaper

Vote Enabled
  • Posts

    80
  • Joined

  • Last visited

Posts posted by oreaper

  1. i've been using a reaper bones female deamon. sets you back less than 3 bucks and its a wing snip away from being perfect. Its the perfect size and come with a whip too.77067_w_1.jpg They have lots a cool figs, if something isn't out yet in a fig i like i always check reaper

  2. I agree with all the sentements expressed so far, candy is a reliable healer for our faction. Saying that i think the reason that candy is one of the few for our faction, is that adding healing to either crew is like reinforcing a scalpel. Both crews are not exactly blunt instruments that usually warrent much healing.

     

    In lilith crews, the mistress herself should not be in unwanted confrontations (at least for too long). She doesnt need LOS can creat sightblocking terrain and can tangle-port where needed. If lilith gets pegged by anything other than a lucky pot shot/cast iv'e messed up somewhere. Aside from bonus healing from a BBS, the only time i'de consider healing would be when running the twins, and even then they do it alright themselves. The rest of the Neph's will die, hopefully when you choose and to tactical advantage.

     

    Mr lynch should never be close to anything dangerous, unless your sure he will finish it. With his hand control thats usually easier to figure out than with some masters. The problem with adding healing to a lynch crew is most of his theme models do it themselves, and if someone is targeting lynch himself.....he's prob not gunna make it to be healed anyways.

     

    These 2 crews are 2 of my fav in the game and i have never found the lack of healing a problem, its just a high risk/rewards style of play which i tend to enjoy the most. If you find yourself absolutly needing then as been said.....candy

    • Like 2
  3. Where as i dont particularly like the sculpt as it's not the threatening meanace it should be, its an overall hard concept to materialize. Its concept screams original poltergeist closet of tenticle doom to me but i could be way off. I do however like the fluff explination i am required to go through when some inquires about the fluff of the crew while im playing a game.

     

    "oh they are a possy of drug addicted vagabonds working in a whore house/casino, passing out the essence of an elder being that feeds of thier life essence.......who's avatar heppens to very cuddley....see"

     

    It is just one of the things i guess that is more to the comical side of the game, but one day i hope a nightmare version to make a appropriate whispy, sinister peice this being deserves.

  4. I find that with beckoners i push hard for turn 1 movement shenannagins and then my opponent waaaaay overestimates thier use. They are a decent lure (better than frikken baby kade :angry: ), and a brilliance tagger, and they have a huge interact denial zone.

     

    I almost always find use for one sometimes 2 (why is redundancy so effective) if only for a doppleganger template.

  5. J.Lynch was my first, and favorite master and i find that he has a very versitile scheme pool. He is def one of those masters you can excelusivly play at an event and still have success. His thematic crew works fantastic (you thought illuminated and beckoners were good......now add a brilliance generating crew!)

     

     Lynch has mid to high damage output, but his best use is that of a swiss army knife for his crew. Unlike soem masters he can find good use activating at any point during the turn. He can stack your hand and pass out brilliance/slow right first activation (nothing says Oh Shit! like having a key model gain brilliance at teh start of the turn facing a lynch crew), or he can wait, stack his hand and bring the hammer down last activation.

     

    There are tons of models that work well with lynch, as he himself is not really reliant on his creww for much. Top that with one of if not the best totem in the game and you have yourself a fun and diverse option set. I collected most of my neverborn just wondering what can work with Lynch. Right now im on a mimic spree with the honeypot+ often hitting the table.

     

    Good luck and welcome to the darkened side!

  6. So i have been using J Lynch for a few months and i have been loving it. I now am sold on the neverborn so i recently went out and picked up a Lilith box as well. I am liking the terror tots for both crews, but i had a question on the pounce ability. It says that they may make a MI 1 against a model that moves in via action other than a walk or charges actions. Does this mean that a beckoner's lure ( target moves it's walk directly toward) does or does not trigger pounce. 

     

    And completely unrelated, does barbaros go on a 40 or 30, b/c his card says 30 but the book says 40 and i got a 40 in the box.

     

    Cheers and thanks in advance.

  7. Thanks for all the good advice. Its been tough getting the stones free to add either big nasty in the list. The time that i did it was in a make them suffer scheme so i thought killy would do well. Didnt work out in my favor, it is just one model after all and my opponent wisely didnt bunch up. Only real advantage over an additional illuminated is the base size imo. Splashing those pustules on a 50 does cover some ground.

  8. So i have recently found this topic and wanted to say that i have been recently trying this tactic with a lynch list (due to a niffty conversion i've made). I've been running a few illuminated, a BBS, hungry,lynch, a doppleganger with useless duplications (lurks aroung the the BB Illuminated), and then and to taste. This crew has been money for any schemes requiring killin and not being killed. Its no suprise that crews tend to give a wide birth to the illuminated. Only problem has been ramos. Was wondering, but maybe for a different topic, does nakima add anything to this sort of crew. I got a cheap conversion from an old model and im thinking i could use a fast stand alone threat. Does she function in this role. (Also seeing lynch finaly paying for his debt at the hands of nekima sounds fun!). What do you think wisened sages of malifaux?

  9. Ok so this is prob a silly question but i have to have some clarity BEFORE the next round of my escalation league. There are many upgrades that models can take, but are models limited to only take upgrades listed in conjunction with a certian master if said master is running your crew? For example i am running neverborn and i check the upgrade pages in both the core books. Each page is linked to a certian master, but some do not list a model specificaly. IE could a teddy in a Zoraida crew take "On dreaming Wings" as he is a nightmare?

×
×
  • Create New...

Important Information