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phreaker187

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Posts posted by phreaker187

  1. Seamus IMO is one of the best masters in M2E. His crew is hard to take down, it has massive board control and can dish out a ton of damage. Seamus and Sybelle having Terrifying (living) is just icing on the cake.

    Lady J, right out of the box is outclassed in every instance. I've seen people win with her in 2E, but it was a far cry from the box set.

  2. The attacker (using Ml to attack with) is performing a Ml duel. the opponent (Pandora using Wp to defend) is performing a Willpower duel. The overall duel is an Opposed Duel, but each side is involved in whatever stat duel they are using.

    As such the attacker can only use related Ml triggers, and the defender can only use related Wp triggers in this scenario.

    P.S. I don't have the RB handy for a page refrence, so this explanation comes from the call-out box on pg 15 of the beta Rulebook.

    This is correct. Each duel type is based on whatever stat each model is using.

  3. Reason to think it might possibly stack into one damage source: What's the point of Voices if it doesn't?

    Because in the beta Joss or maybe it was Ramos had an aura upgrade that let armor reduce damage to zero making Pandora/Sorrow spam totally useless (not like it would work anyway). I think this upgrade was removed in the current release so Voices is pretty much useless right now. We could see something in wave 2 where it becomes relevant again.

    On a side note I would be shocked if Wyrd claimed both Misery auras stacked into a 2 point aura, they're both totally different sources. I wonder if the guy throwing around Justin's name caught the tail end of a conversation and took it as gospel.

  4. Played McM in a quick 35 pointer vs. Ramos last night and I was blown with how much damage McM can throw out.

    I played:

    McM -- Moonlighting, Evidence Tampering

    Sebastian -- Transfusion

    3x Canine Remains

    Bette Noir

    Crooked Man

    Chihuahua

    Between Bette and Sebastian your core list is almost immune to any attack with :ranged. I mostly just used Canine Remains to bog down the enemy front line and drop a few markers on the way in, Crooked Man to toss out a few poison counters and be a valid ranged threat. The real heavy lifting comes from Sebastian dealing 3 poison damage instead of 1 to models within 6" of himself and McM turning the models killed by it into dogs. Save all of your SS for damage reduction and keep those 2 near the front line.

    With Scalpel Slinging back in full effect and +2 poison ticking for 6 damage a turn the crew can make short work of a lot of enemy crews.

    I'm impressed, not sure my opponent was though.

  5. I haven't played him much in 2.0. What's everyone running him with? I understand players in England are in love with him.

    I'm guessing

    McM

    Sebastian

    Nurse

    Construct

    Chihuahua

    Canine Remains.

    I used to run him with Bette, but she was hit hard with the cuddle bat in 2.0 so I think I'd rather save the points and spend them on something else.

  6. Pretty much all of NB requires upgrades to function at all. Lilith, Pandora, Lynch all need their signature upgrades to work. Zorida, is a little better off with her WP 10 and Obey, her signature stuff, on her base card.

    Even our Henchmen need upgrades to work (I'm looking at you Candy).

  7. I like the Sorrow in the list. I usually just hide it in some terrain and drop a few scheme markers with it. I like to hide it in the middle of the board and Lure models around it for a few extra pips of damage. There are really a lot of WP based duels flying around in the list and that damage adds up.

    Once I get one I can easily see myself swapping it out for the Waldegeist though, I think that offers more protection and utility in the long run

  8. I'm not sold on Addict over Expert Cheater, unless you're playing a fluff oriented theme list.

    You're damage dealers (huggy, illuminated) already get huge bonuses to models with brilliance on them so it's really overkill. I've played Lynch in closed and open Beta and am still playing him with the following load-out:

    Lynch

    -Woke up with a Hand

    -Expert Cheater

    -Rising Sun

    Huggy

    -Eternal Hunger

    2x Illuminated

    2x Beckoner

    1x Sorrow

    That's 45 SS with 2 left over.

    On a sidenote I think Graves will be the Henchman since Huggy is already the enforcer

  9. With Candy/Pandora you wait for your opponent to move a model closer, hit it with Incite, then beckon/lure it closer to Candy. You get to pick when Incite triggers so you do it at the beginning of their turn while within 3" of Candy to paralyze a target for free.

    It's situational, but works great if you can lure an expensive target close enough.

  10. I've never lost with Pandora. I stopped playing her and started playing Ressers because of all of the complaining around the store.

    One the lists upgrade to Pandora + Doppleganger something seriously bad (ill timed black joker) needs to happen for you to even lose a model.

    Pandora's retirement game was an opponent board wipe on turn 2. There was an angry guy in the store that day. :)

  11. I'd like to sit down at a table, pull Pandora out and not get the reaction, "I'd rather juggle live grenades then play against her."

    I'd very much like for the NB to lose none of their flavor, but also not dominate the tournament scene.

    I'd like Collodi to continue to be good and keep up with his cool creepy doll theme, but not be an auto choice for non killy missions.

    I would love for a Silirid, Spawn Mother, and Gupp list to be thematic and somewhat effective.

    Without violating the NDA from the beta I can tell you

    Justin's Edit: When you start with, "without violating the NDA" you're probably violating the NDA.

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