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Dinesen

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Posts posted by Dinesen

  1. Hello again.

     

    Just to make sure I'm not cheating opponent or myself. Is the "Pleasant Dreams" Abillity increased +1, when the Waking Condition is reduced by the (0)action "Tucked In"?

     

    Exampel:

     

    Pleasant dreams heals 3. Then I summon a Daydream. "The Waking" Condition is increased +1 and the "Pleasant Dreams" now only Heals 2 Dmg. You then Use "Tucked In" and the Waking is reduced to 0 again. is the Healing then back to 3 from "Pleasant Dreams" as well?

     

    Thanks :)

  2. When choosing schemes like Cursed Object and Plant evidence, is it then correct that you're able to score more points from them than others, or is 3 points max points from any revealed scheme no matter what?

     

    Regarding Bodyguard:

     

    When must this scheme be revealed to get max points. We are a lille confused about some of the wording. 

     

    and last...:

     

    When revealing a scheme that concerns a certain model, must you reveal the name of that model as well?

     

    Thanks :)

     

     

     

     

     

  3. No, you only get the waking condition from your daydreams when you summon them.  So starting off with 3 on the table might not be a good idea if your goal is to get to waking +4 asap

     

    Waking does not go down by itself.  You need to either get to +4 and put Chompy on the table, or else use Dreamers ability Tucked In to reduce it by 1.

    No I can understand that, but that was not why I asked. 

     

    I was Asking to see how fast I could get 3 alps and 3 Daydreams without reaching Waking +4 - And with your answer I can do that pretty fast. 

     

    Kinda made sense with the Waking as I thought it would.

     

    Once again thanks for the help. :)

  4. Hey, I'm having doubt about how much damage the opponent actual gets when putting poision or burning on a model with Sewn Fate.

     

    So here goes an example:

     

    1. Zoraida summons Voodoo Doll and the Hem is cast against Enemy model X and success. Now this model has the Sewn Fate condition.

    2. Now Zoraida uses her Hexbag on the Voodoo Doll and applies the Burning +2 Condition. This Condition is also applied to the Enemy model X due to Sewn Fate.

    3. At the end of the turn the Enemy model suffers 2 damage from Burning, So does the Voodoo Doll. But, does the Enemy model also suffers the 2 damage the Voodoo Doll suffers from the burning affect?

     

    So it boils down to this: "How much damage from burning does the Enemy Model sufferat the end of the turn. 2 or 4 damage?"

     

     

  5. You've identified the #1 priority though - select good schemes and focus on the strat/schemes. Maybe find a way to try and make her play into your game.

    Yeah that's what it comes down to at the end.

    I had a nice game with Lilith against Mcmourning today. I had decided to try a grow build so i knew how the models were working with her. But I played the grow upgrade on Barbaros to see if that would work.

    I played the game very offensive, and I called it at turn 4, when it was 5 to 5, and he would get one or two points more and i couldn't - Although a nice game. I didn't get the Grow to work as intended, but that was due to my agressive approach with Lillith, a few mishaps here and there.

  6. Thanks alot for the feedback guys.

    I've had a couple of games ws Nicodem. one with Zoraida, and one with Lillith. The one with zoraida was a close call since i lost 6-5. Lillith and her crew couldn't dish out enough damage to make an impact on the Nicodem bunkerbuild, so they where back as fast as I got em down, with me endning loosing my models instead.

    I've tried pandora against Rasputina, but only one time, and she godt insta-gibbed due to Rasputina + red joker. I'm not sure if she would work against Rasputina that well, since she first has to get over the table and lock models down, but then again it depends on strat as well and I also have this idea that she is a pretty okay choice against Rasputina, so we will see what i choose...

    Thanks again. More input is ofcourse welcome. :)

  7. Hey.

    We're having a local 5 game tournament. 50SS with 15 min. listbuilding before each game - ONLY WAVE 1.There are 4 Neverborn players and the rest are scattered about equally over the rest of the Factions to a number of 12 players.

    I'm looking for advice on how to handle Nicodem since I'm having trouble taking him on when he is fielded in his bunker build for Strats like Turf War. I've tried with Z and Lillith.

    Another problem is Rasputina and her "20+" blast spam. I find it hard to get to her before I'm blasted of the table.

    And lastly, how to avoid or counter McMornings poison spam without running in circles.

    I got Z, Pandora, and Lillith and pretty much all Neverborn models from the new rulebook - No grimlins.

    Help, hints and ideas are most appriciated - Remember I don't know which one I will be dealing with, now we can build or crews before each game.

  8. Hello, just a quick question on the tree markers this model can make with its 0-action if i remember correct. (don't have card or rulebook yet).

    Does the Tree markers block line of sight?

    we were debating this during and after our game last night, and we felt like we couldn't find the answer in the rulebook, and were having doubts about the wording on the card.

    My thought is they do block like of sight, so you can't see through them, but only see whats placed inside the soft cover which they also provide.

    Opponents idea was it provides softcover for those inside the markers areas, and for the ones placed just behind it, and it wouldn't block los, jsut granting softcover.

    Anyone who know this for a fact on how they act towards LOS?

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