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ThatDarnSatan

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Posts posted by ThatDarnSatan

  1. theres always the old sculpt if the new doesnt catch your fancy. New isnt always better.

     

    Agreed. Malifaux certainly has a few metal treasures. I like the new Molly, but feel the new version steps on the new Kirai; fortunately I think Kirai is one of those especially good metal minis that few will feel it necessary to upgrade from. I plan to upgrade to Crazy Dancin' Molly as soon as possible, but metal Kirai is definitive to me.

     

    Proxy-wise, wow, the Mourner is beautiful! While not quite the right style, I'd say she's very good proxy material. I hadn't see her before.

  2. I'd be up for scheduling some games on a weekend afternoon anywhere in the area. Weekdays are tougher for me, as I wouldn't be able to show up anywhere earlier than 8 or so, but on a weekend I could leave as early as I needed to. I wouldn't mind checking out G&G, it seems like a good 'un. :)

  3. I just realized your name is "Shadowopal", a bad-ass form of gemstone, and not "Shadowpal", boy sidekick to an occult superhero. I will try and make the mental shift, but honestly, I'd rather try and convince you to drop the offending vowel. Whatcha think? :)

     

    I'm in on this thread late, but I wanted to say I enjoyed the con very much and will absolutely be back next year. I'm going to GenCon because I liked Adepticon so much; does that make sense outside my own head? The lovely terrain is part of it. I played on two of the controversial (?) tables (Lilith's forest once, and the sewer twice), and it was all so pretty, I was enthralled through any curve balls the terrain might have thrown. A table that looks as nice as the miniatures on it is a great thing.

  4. Ooo, I live in downtown Seattle. I don't have a car at the moment so have to get around by transit, but I'd love to meet up with some locals. Redmond is probably relatively easy, though not sure about Auburn.

     

    I normally have to travel to tournaments to play Malifaux. :)

  5. Hi all, I'm going to my first-ever Malifaux tournament at the Las Vegas Open this weekend, and wonder what I can expect as far as display boards go.

     

    I don't have much experience and don't know what to expect. In photos I've seen of the Vappafaux painting competition in the UK, I didn't notice any boards, just scraps of paper bearing the painter's name. On the other hand, I remember in WHFB tournaments, display boards were technically optional but everyone brought one so were practically mandatory if you were serious about painting.

     

    Is this part of the US Malifaux scene? Would it be prudent to try and slap something together in the next few nights, or is it safe enough to leave it be?

     

    Thanks!

  6. I bought just about everything from the Black Friday sale, and felt a little buyer's remorse after I got to the end of building the crews I don't really intend to play. It's enjoyable building models for its own sake, but then it's over, and you need to store them somewhere. Never again, I thought. And then about a second later I added, who am I kidding? Right. I'm definitely in for Bête Noire and the Flesh Construct, but the only things I am definitely putting my foot down about are the clear bases. Gimme that styrene.

  7. They need to go back to real sculpts IMO. The digital renders are why we have impracticaly posed models like the copy cat killer balanced on one point and stupid thin pieces like the 10 thunder archers, yan-lo's beard and the hanged ropes that snap if you look at them. A real physical sculpt would catch things like that, as well as ensuring that the model's dimensions are appropriate.

    We're just seeing growing pains. They're not doing too bad now, and will get better. In a year, if we see something like the CCK's insufficient connection with his base or continue to get scaling issues, then it's acceptable to roll our eyes and ask WTF. I think they'll be fine. They're smart guys. They made Malifaux. :)

    A real physical sculpt would not necessarily catch problems of fragility because putty and plastic do not resist stress in the same way. Didn't you have to deal with the old metal punk zombie swords? Whether you're sculpting old school-style or doing it digitally, the idea is to catch errors before the mold is created, a predictive skill that comes with experience. I'd guess the existence of the Undo button, and the ability to work with many different versions of the same sculpt and re-pose it with relative ease, makes it much easier to do this digitally.

    I think they're moving in exactly the right direction. Let them be experts in it after they've done it for awhile.

  8. Hey all, I recently finished my ashigaru, but not without some battle damage. At some point, the back banner for the ashigaru in the center of the pic snapped off, and was lost without a trace. I'd like to fix it but don't want to buy a brand new box to finish one model. If someone has an extra, or has decided not to build their ashigaru, could you hook me up? In return, I could drop $5 into an envelope, or gift a cheap Steam game, or somesuch.

    Thanks!

    ashiguru052.jpg~original

  9. perhaps its because I come from a games workshop background where an army consists of roughly 100-200 multi pose plastic minis that i dont find these at all bad to assemble. the fact that these are nearly all keyed so they match exactly the way they were designed makes life way easier.

    This! What we lose in the tiny and multitudinous parts, I thinbk we make up for with the fact that every pose looks right and is easy to attain. I don't find I even need instructions for most of the new plastics, the keys being right there already (though I'm happy for the failsafe).

    Sidenote, speaking of ... My army is/was Orcs & Goblins, and I remember the first time I tried to stick my boyz together as a unit. Nothing fit. It was miniature-breakingly frustrating to realize I couldn't play with what I'd painted for the impossibility of placing them base-to-base. Even after that, when I knew to assemble minis with an eye for unit cohesion, I had to paint each model's rank and file on the underside of its base to ensure I could put it back together after removing casualties. **** that. I don't think I can go back.

  10. It looks like they're making a "guy carrying a large circular saw" joke. Every wood shop teacher in sketch comedy history, right? I don't mind it, but I don't think it's up to their usual skill of execution -- Seb's pose and the size of the saw suggest there should be a second hand to help take the weight. Just a detail though. Ship it.

  11. I like assembling miniatures as much as I like painting and playing with them, so don't have any particular worry about owning more than I'm making use of on the table. I am a little sick of lugging around all this Warhammer stuff though, so my pledge for the first months of 2014 is to expunge without mercy anything from GW that isn't painted or part of a mostly-painted unit. If I really want to play Fantasy again, I can always buy new stuff.

    Painting-wise, I pledge to finish the models I want to take to Adepticon. I have very little Malifaux painted so it'll be a bit of a scramble. Fortunately the new plastics are so pretty that my hobby in January will be a pleasure. I'll start a painting blog soon to create that tiny bit of accountability.

  12. Nice to know he is supposed to be that large. He is my favorite model from the Latigo set. My simple solution to make him "fit" on the 30mm base was to cut the rock off from his foot. Now he looks like he is charging blasting everything in sight :)

    Solved! I was going to do more work than I needed to: build it up with even more rocks to create an overhang that he could stand on without touching the lip of the base. Your solution is much preferable. Looks great too.

  13. I like that he's huge too, and agree that a bigger Santiago is a better one. Thanks for the clarification from on high, Nathan.

    Perhaps there is no actual standard other than the one I perceive as a result of *most models fitting on the top of their bases, but it bugs me when a model spills onto the lip. I miss the aesthetic of tidiness brought by that regular, consistent ring around the base. That's my preference.

  14. I love the new Santiago!

    BUT HE'S HUGE! Do you think this a production issue that will be rectified later, or is he just a big guy? He fits snugly onto a 40mm base but getting him onto a 30mm is going to require some work. I'm a very slow painter who is reluctant to commit to anything, ever, so am wondering if I should go ahead and deal with the issue, or set him aside and wait for Wyrd to fix it later.

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