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Gabbi

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Posts posted by Gabbi

  1. It depends on how they're done. As an example, I do not like at all the current official offer for Warmahordes, and after a first set, to check them, I didn't purchased any other from PP as I think tokens from some 3rd parties are way better.

    One thing that Wyrd could easily do (due to producing miniatures in hard plastic on a sprue) is adding base inserts and even tokens directly on the sprues.

    • Like 1
  2. 1 hour ago, admiralvorkraft said:

    Now, the Emissaries had an impossible niche to fill from the start so it's hardly a surprise that they came out as annoying as they are (to me). I think Wyrd did their best to follow through on their promise re: Avatars, and I respect that. I'm also happier with the Emissaries than I was with the Avatar beta cards (and happier than I am with the campaign Avatars).

    Don't know about Wave 3 beta Avatar, nor I tried them in campaign, but I did like how they worked in 1.5. Albeit not every one being same power level, they were fun (loved the trigger mechanic) and quite thematic.
    This said, my only proxy atm is right an Avatar in place of an Emissary :) Not tried it yet, though. First, I'll have to assemble it, I suppose... :P

     

    On 1/19/2016 at 7:08 AM, Ludvig said:

    As far as waiting for models I'm really hoping Wyrd finishes the Crossroads releases first.

    Totally Agree

  3. Just received the Dreamer Avatar I plan to use in as Mysterious Emissary. Wanted to say how awesome this model is: great concept, full of character, great posture of the models (love Dreamer's attitude, and how Lord Chompy's fingers are positioned, both in the hand carrying the bed and the one resting on the ground). Very, very cool model. Well done, Wyrd!

    wyr4050.jpg.3589e2f3e924d188ee36d9180bba

    Well, maybe there's a more practical subject to use this thread for: a modeling suggestion.
    Since the "wall" section is resin and the rest is metal, would you think there could be any issue in the resin part bending due to the weight of the metal parts stuck to it? Any experience from those already owning the model? In case, any suggestion on how to strengthen and support it?

    • Like 2
  4. I'll try one last time asking something here, as the section seems fuckin' dead...
     

    Anyhow, just wanted to know what others think about what the Doppleganger is handling: a towel, or her own skin?
    The picture on the box seems to suggest it's her own skin, but well... I don't know how this could render if I'll paint her all the same color. Maybe deciding it's a towel could be better, to have some different color on the model?

  5. Just got my Aionus (it's a long trip to Old Europe :) ) and was thinking on how to base him. Don't intend to go something as elaborate as the "official" one. As for now, I think wood planks would be a neat surface for a pendulum clock to rest on, but happily look at what's others have done :)

  6. Seems odd that nobody started this discussion before... anyway, thoughts on using Aionus to lead a crew? (He's an Henchman).
    What models would you accompany to him?
    I own Convicted Gunslinger, Desperate Mercenary, Johan, Malifaux Child, and I was thinking if, by buying a spare couple more of models, I could be able to build a simple crew to teach games (that, given how "tricky" Aionus is, could be a bad idea).

  7. Today I met with a friend to play Malifaux.
    I will not write a true battle report because I do not have details and photos of each round but will post pics with random comments instead.

    Let's start with my Crew list:
    Jakob Lynch (The Rising Sun), Hungering Darkness (Fears Given Form), 2x Illuminated, Depleted, Beckoner, Mr. Graves, Angel Eyes (Strange Alliances).

    Don't have friend's list, but he was using Von Schill with Hannah and Student of Conflict as Totem.

    Strategy: Reconnoiter
    Schemes: A Line in the Sand, Breakthrough, Bodyguard, Take Prisoner, Plant Explosives.
    I chose Bodyguard (Angel Eyes) and Take Prisoner (Von Schill).

    Table setup:

    IMG_8424.jpg

     


    IMG_8437.jpg
    At the top right Huggy, the Depleted and one Illuminated already disintegrated by my opponent. The game looks uphill ...
    At this point of the game I decide play more defensively and focus on scoring points via Reconnoiter and eventually the two Schemes.

    IMG_8440.jpg 
    Huggy strikes back !
    But I forget to reveal Bodyguard, so no points for Angel Eyes still alive in the 4th round...

    Von Schill is a tough opponent. His crew is though, punch a lot of firepower, can heal, and has castings able to blow Huggy in a couple of actions. He's a very strong Master.
    I really struggled against him. He felt almost unfair. Not saying he is, just how I felt. I have to learn to fight this crew, I suppose.

    I had eventually managed to end game in a draw. In fact, if we didn't flipped a 12 at the end of the 5th round, I might have even won.
    This game still amazes me on how everything could seem lost, but you can still try to win. Killing models is good, but won't win the game alone. So losing a bunch of modela early in the game doesn't necessarly mean the game is lost.

    Also, any comments and critics on anything I've written (or you can tell by the pics) would be very appreciated.

    Full post here: https://gabbigames.wordpress.com/2015/12/27/malifaux-neverborn-vs-outcasts-50ss/

  8. I've tried lots of 3-way games/scenarios for 2-players native games in the past (not Malifaux) and usually they didn't work as well as hoped. The first that come to mind among the well working ones is HeroScape. Quite a simple game, but not a stupid one, and it really did work great for 3-players battles. The hexed-terrain helped that, and lead me to think about a hex-shaped table for traditional miniature games. Would it help balancing 3-players games? i.e. deploying on alternating sides, so every player is equally far from each other and the center.

  9.  

     The only time I've ever chosen not to Mulligan with him has been because I already had a hand full of 12+ cards (yes, it happens with Lynch and it's AMAZING). 

    How? The only ways to get more cards (apart the obvious spending SS) are the Upgrade that requires Lynch to activate last and recycling aces. And since we're talking about it: I am correct in assuming that if Lynch himself discards an ace it cannot be recycled?

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