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Posts posted by Tiemo18
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Date: October 25-26-27
Location/Store: 315 Rosehill Drive Nanaimo B.C
Tournament Size: varing points
Plus Demos
Fee: 35 dollars
Number of Players:
Prizes: Told at Event
no painting Requirments
I will be at the Gaming convention for all 3 days doing Demos and Saturday is an evening Tournament
for more information you can go to
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I find this is more of a debate of your local gaming scene all scenes have some faction they think is OP but in reality they all want to complain instead of adapt. The only thing I reccomend is lose some games get there confidence, Being a henchman i have to lose alot of games just to keep people in the game or not feel they are out matched. help them with there lists and show your weakniss's
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Paying for a punk zombie is a good idea to start with as it does help fill your model count for your crew and remember playing a well put together rezzer list one of the key factors is out activating people if you take all expensive models you are looseing one of your key factors witch is attriction so take some Canine remains for activaition and in a pinch corpse counters
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I reccomend trying out a Vassal Campiagn to help people Play test how many times the encounters matter have you thought of haveing Strategies effect the overall map game play
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I had a very similar Idea for a Map campaign the String mechanic is an awesome idea i would love to chat with you sometime and throw some Ideas together. The idea I wanted to add for my personal campaign instead of the plot cards are clues to reveal a location within Malifaux of massive arcane power or an ancient artifact and everyone is fighting over it and trying to find it eatch card you get reveals a small portion of the map
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April 8th 4:00-8:00
Maffeo Sutton Park
Nanaimo BC canada
I will be demoing the game to the public and for anyone who is intersted and get some outside exposure
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April 7th 12:00-4
Dice bag games queens rd # 60 duncan BC
I will be doing demos and general Help/play for 4 hours if anyone in the area is looking for some rules question Tactica or List building
Any more question join Island Malifaux on facebook
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Hey all i will be at Dice bag games on the 12 for some Malifaux support
March 12th from 12-4
at Dice bag games 60 queens rd duncan
I will be showing people 1 of the new Themed schemes for the tournament on the saturday
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Hey everyone i will be doing Demo's and Rules Q @ A for local players
at Drop zone games in Nanaimo
Location Drop zone games 4176 Departure bay rd # 250-758-1934
I will be there from 2 pm to 6pm
any more information you can join Island Malifaux on facebook
Thank you
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In celebration of International women's day I have created a theme to honour all the strong and amazing women in our lives and the scary ones in the game we love i have made a empowering Malifaux tournament.
Malifaux has no fury like a woman's scorn
Fixed master 30 soulstones
A special women only master/henchman scheme
10 dollar entry
Dice bag games Duncan bc #60 queens rd
start 10 am - 4 pm
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Date: Feb 21st 1:30 pm to 5:30 pm
Store: Dice bag games # 60 Queens rd Duncan
My goal is to get new players to try the game and have newer players get a better grasp with a Rules Q&A and crew theory
I will be guiding people into buying there first crews or expanding on there existing ones with good quality purchases and useful tips.
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This is my first event as a new henchman and am aiming for a great success
Date: Saturday Feb 23rd Registration at 9 am game starts at 9:30
Location/Store: Dice bag games Duncan Vancouver island B.C
Tournament Size: 25 soulstones fixed master no avatars
Fee: 10 dollars for prize support
Number of Players: 10 spots available
Prizes: Determined at Venue
Painting Requirements None
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asoon as the model is targeted by a wp duel he can choose to use smoldering heart Not to mention you must always declare any triggers as they are flipped
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Hey i have a freind who plays kirari and my reccomendations are 4 more seishin some gaki and shikome and a lost love
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correct works the same way as bette
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Going to point out he is unique
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found a model that would look perfect with some sword adjustments
http://www.reapermini.com/Miniatures/cape/sku-down/50054#detail/50054_w_1
just cut off the sword down to the hilt and pin in some thin paperclip
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soul stone cost 8 Unique
wk5/Cg 8 ht 2 wp 6 ca 4 df 7 wds 6
rapier rg 2 cb 7(mask) DG 1/3/5
Abilities
Hates authoirty
He may not be hired by a crew containing any guild models
additionally he gets a Plus damage flip against living guild models
For the people
He can never attack models that are harmless
he never cost more then 8 soulstones for any crew to hire
Slow to die
Hard to kill
Actions
Flurry (2)
Triggers
DF Mask ( side step ) discard 2 cards move this model 4 inchs any direction take no damage
DF Ram (one with the sword) when a attacking model misses you may make a rapier strike against the enemy model useing the duel as your total for attacking bac
CB mask ( AH HA ) this models rapier attack gain plus 1 damage
CB mask Raven ( that will slow you down ) model hit with rapier strike gain slow
spells
(0) CA ram 12 resist - RG 2 Melee ( Honour of the innocent ) Target enemy model you get ++ flips for attack and damage against the model if you fail to kill the model you gain slow on your next activation
(1) CA mask 14 Resist - RG C ( grand escape) Bury this model heal all wounds cast this spell again to un bury this model
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Hey guys i am going to my first malifuax Tourny in feb and i dont quite know what i have will be good enough
Eatch game is 35 soulstones but you get a pool of 50 soulstones worth of models to change up for eatch round
I have
Seamus
3 belles
sybelle
3 crooked men
molly
bette noir
copy cat killer
necrotic machine
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Question 1: How would these clues work? Would each player be given the same clues? How would they determine who gets the object for the next stage?
Clues are made up of 6 pieces that are puzzles from part of the map. When you get enough parts you combine them until they start to make sense on the map to determine who actually knows where the objective is. You talk to the campaign provider telling him where the object is and, if you are right, the stage ends, if not, you keep going on (like the game of clue). If you guess right you get the object for the next stage.
**You can only gain a clue by 1: Being the challenger and 2: Winning the match.
Question 2: What if you have the object and you win the game? Should you get a benefit from that? Could you have a bonus/penalty from simply having the object?
When you posses the objective your bonus is that you get 4 additional soul stones for hiring crews or for using in the game. **If you lose the objective you lose the soul stones, which means, anything you've hired with those four soul stones will be taken from your crew.
***No one knows that you have the objective, just that someone has it at the start of the second phase.
Question 3: Which player will know where it's held? Will it be the player with the object at the end? What if the object switches hands? How will the object be activated?
In the 3rd phase final brawl everyone knows where the objective can be used. So, if any player possesses the object by the end of the 6th turn and is within 6 inches of the objective, it then activates and that player wins the campaign.
**So, the last phase is one big game including all players of the campaign.
***This is the only part of the campaign where all players have to be present.
Question 4: Will the locations and strategies be pre-determined each game, or will you try to fit them into the game as you play?
Locations and strategies are not predetermined.
** Storyline-wise it's two people hearing a rumour about the location but have separate agendas.
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So I have been mulling over an idea for a Malifuax campaign
the bases around it is that its like a game of Clue. Everyone is after some ancient malifuax object of power ( the ability to avatar as an idea ) everyone has a certain amount of clues and to get a clue you have to beat someone in a game you put your clues together to find out where the item is, all this is based around a basic box set point level around 25
next step is finding clues on how to use the object you can steal the object from anouther player if you defeat him in a game but only if the master is killed you have to defeat everyone else to get clues on how to use it and where to use it the points value for this is 35 points
Next is the awakening of the object where everyone has brawl size forces 55 points and everyone is fighting over who awakens the object but this level has a twist everyone knows its happening but only the 1 player knows where so if you are winning you are the target from everyone who ever activates the object wins the campaign
i would make a map of malifuax and you travel the city
the game would go by weeks eatch phase is 4 weeks so you can max get 4 clues per month you can challenge anyone to a game within eatch week so you can cater to everyones scheduale the organizer would just need the info on who won what models died and where it took place in malifuax
everyone puts in 5 bucks and who every wins gets there avatar model bought for them
ps
all models have to be painted and based and i would take pictures and write a narative about the whole campaign at the end
any ideas who be helpfull of makeing this more fluid
sorry for the spelling im doing this dureing my daughters nap and i dont have much time haha
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Hey guys ive been playing for a few weeks now with freinds and one of my buddys is playing sonnia and he keeps having issues against our crews
- Victorias box including ronin and Hans
- kirari box with shikome lost love and extra gaki
- ophielia box with slop haulers
- Marcus box with jackalope
He seems to think that nothing in his army can take a hit and he tried useing the guardian but to much of my crew ( victoria ignored armour) for it to work effecitvly i was just wondering if there is anything you can help him tactics and model wise
PS he likes to play reactionary and sit back and counter
if you could reccomend a differnt master that might work for him
GOTTACON HORAY
in North America
Posted
Hey everyone i am running 3 Malifaux events over the weekend and welcoming all players
Friday night we have a team double tournament
Start time 7 pm
Entry is gottacon weekend pass
25 pt crew no more then 3 models Henchman as leader
Saturday we have a 5 round gaining grounds event
5 rounds of fun
9 am start
Entry is gottacon weekend pass
50 pt crew fixed faction
Sunday we have a CUSTOM MADE STORY ENCOUNTER !!!!!!!
9 am start
Entry is gottacon weekend pass
games scaling from 25-65 3 round
For more details Message me on here or
email me at Oatbreese@hotmail.co.uk
The event is ran at
Victoria convention centre Feb28th - March 2nd hope eveyrone has a great time