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DeusInnomen

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Posts posted by DeusInnomen

  1. Sincere apologies for how long this took to get to you. I can only thank everyone for being patient while I got my world sorted out for the last month.

     

    The Hanging Tree

    Avatar Qualifier 1

    Rank Player Name         Faction             TPS  Diff VPs  
    1    Mason Crawford      Outcasts            9    7    18   
    2    Joe Deheve          Neverborn           7    16   24   
    3    Dean Bilz           Outcasts            7    14   24   
    4    Michael Foreman     Arcanists           7    6    20   
    5    David Blewett       Resurrectionists    7    5    21   
    6    Jay Adams           Neverborn           6    9    18   
    7    Tim Myers           Guild               6    6    21   
    8    Wiktor Szafranski   Resurrectionists    6    4    18   
    9    Christopher Gorham  Outcasts            6    2    13   
    10   Matt Stanley        Resurrectionists    6    0    18   
    11   Mike Guy            Neverborn           6    -4   17   
    12   Brian Schlottman    Resurrectionists    3    5    20   
    13   Duncan Bilz         Neverborn           3    -1   19   
    14   Tim Myer            Resurrectionists    3    -3   17   
    15   Mark Handford       Neverborn           3    -3   13   
    16   Joshua Pavlisko     Gremlins            3    -4   18   
    17   Shawn Gleason       Neverborn           3    -5   9    
    18   Adam Helbling       Resurrectionists    3    -6   10   
    19   Patrick Wallen      Guild               3    -9   14   
    20   Raul Lima           Neverborn           0    -8   13   
    21   Shawn Spalti        Arcanists           0    -14  9    
    22   Matthew Brubaker    Outcasts            0    -17  3    
    
     

    The Governor's Mansion

    Avatar Qualifier 2

    Rank Player Name         Faction             TPS  Diff VPs  
    1    Christopher Gorham  Outcasts            9    8    20   
    2    Duncan Bilz         Neverborn           7    11   30   
    3    Nick Hrenda         Arcanists           7    10   27   
    4    Cornelius Hugo      Outcasts            6    19   22   
    5    Wiktor Szafranski   Resurrectionists    6    4    23   
    6    Luke Henry          Resurrectionists    6    4    22   
    7    John Hartigan       Neverborn           6    2    23   
    8    Joe Deheve          Neverborn           4    -2   10   
    9    Matt Stanley        Outcasts            3    2    19   
    10   Victoria Hrenda     Outcasts            3    -3   17   
    11   Bret Fogel          Arcanists           3    -5   18   
    12   Adrian Scott        Outcasts            3    -6   14   
    13   James Kroesch       Outcasts            3    -7   17   
    14   Dean Bilz           Outcasts            3    -7   14   
    15   Anthony Kubisz      Arcanists           1    -12  5    
    16   Mark Handford       Neverborn           0    -18  5    
    
    Master of Avatar Finals

    Round  Table  Player 1            Faction      TPS  Diff VPs  Player 2            Faction             TPS  Diff VPs  
    1      1      Dean Bilz           Outcasts     3    7    9    Mason Crawford      Outcasts            0    -7   2    
    1      2      Christopher Gorham  Outcasts     3    8    8    Duncan Bilz         Neverborn           0    -8   0    
    1      3      Joe Deheve          Neverborn    3    7    10   Cornelius Hugo      Outcasts            0    -7   3    
    1      4      Michael Foreman     Arcanists    0    -1   6    Nick Hrenda         Arcanists           3    1    7    
    
    2      1      Christopher Gorham  Outcasts     0    -5   3    Joe Deheve          Neverborn           3    5    8    
    2      2      Dean Bilz           Outcasts     3    7    10   Nick Hrenda         Arcanists           0    -7   3    
    
    3      1      Dean Bilz           Outcasts     3    10   10   Joe Deheve          Neverborn           0    -10  0    
    
    Achievement League

    Results for All Turned In

    Rank  Player                     Points   # Achievements
    1     Matt Stanley               85       39
    2     Wiktor Szafranski          83       38
    3     Cornelius Hugo             62       35
    4     David Ivey                 62       26
    5     Nick Wulf                  59       29
    6     Mason Crawford             59       26
    7     Jim Tullis                 57       26
    8     Shawn Gleason              55       30
    9     Raul Lima                  51       31
    10    Mike Guy                   45       25
    11    Theodore Zeilstra          40       11
    12    Bill Ris                   38       19
    13    Victoria Martini-Rosowicz  37       15
    14    Christopher Dick           35       20
    15    Patrick Wallen             28       18
    16    Adam Rosowicz              28       15
    17    Bill Gross                 21       12
    
    Thanks again to everyone who participated. It was such a pleasure and enjoyment for me to do this again.
    • Like 6
  2. I'm really sorry, guys. This has been a failure on my part due to an unexpectedly crazy busy and stressful September. I got back late yesterday from a seriously needed vacation with the wife for her 40th birthday, so my brain is someone unwound now.

     

    Let me get through the work day without stabbing any of my coworkers, and I'll post the results when I get home tonight.

  3. Attention Malifaux players!

     

    The tournaments were a true pleasure to run for everybody. I hope everyone has had a good time and a safe transition from the madness of GenCon to their respective homes. Give me a few days to recover and export the results (since the forums no longer have Table functions, I need to rewrite the software to give me the output in fixed-width "code" format to make it relatively legible), but I promise the results are coming soon.

     

    Just to answer the question I'm sure will come up sooner than later, the final round of the Avatar of Malifaux tournament ended up being Joe Deheve (playing the Dreamer) versus Dean Bilz (playing Leveticus), with the victory going to Dean Bilz.

  4. Oh i will be there. just to harass you a little but i do plan on sleeping this time around.

     

    it will be fun again i am sure. not sure if i want to play guild or arcanists though.....who am i kidding NEVERBORN

     

    Good heavens man, do I need to lecture you on the 5-2-1 rule? :)

     

    Seriously, it'll be good to see ya again.

  5. What is going to be the stance regarding using proxies for unreleased models?

     

    Or for models released at Gencon assuming they are painted per Gaining Grounds standards before an event?

     

    If the models are unreleased, I will be okay with proxies as long as they're preferably made from mostly Wyrd products (within the conversion rules, basically) and can be easily recognized as what you intend the model to be. I would greatly prefer getting photos in advance, I'm more willing to be agreeable that way. :) Send them over PM here or I can accept them at my email at chris@kitchengeeks.net.

     

    If the models are released and painted within Gaining Grounds standards, I have absolutely nothing to say against them other than nice work painting really fast. :)

  6. In this case, I am working with both the time frames and limitations given to me by Wyrd, and they requested three rounds. We're also constrained by the available time, because Friday have two tournaments (Avatar Qualifier and Story Tournament), so I'll personally be in the event hall from 8:30am through 11:30pm. At some point, if I were there any longer my wife may call that a hostage situation and demand my release. ;) But in seriousness, there is not enough space available to us for both tournaments to run at once even if we wanted to. I hope that won't be a problem for you, but it was a good question to raise.

     

    As for the rankings, I imagine about 50 of you will remind me to gather the results and send them in. I'll endeavor to do so once I'm back in Chicago after the convention, but this is your license to remind me (within reason!) until I do it.

    • Like 3
  7. Greetings, Malifaux players! I will be returning this year once more to oversee and run the official Malifaux events for Wyrd Miniatures at Gen Con 2014 in Indianapolis, IN, this August 14th through 17th. All of the official tournaments being run will adhere to the Gaining Grounds 1.0 rules, which are available at this link (or in the Downloads section under the Game Files category) so please download and review this document. I'm happy to answer any questions, but it's highly likely Gaining Grounds has already addressed your specific question. :)
     
    Some of the details below are still being fleshed out, and are subject to change over the next month. I will make no changes after July 31st except in the event of an emergency clarification, and I will make sure to note the changes made at the bottom of this post and in a separate post for people who Follow the topic.
     
    Without further ado, the following is a list of events being run, in chronological order. The titles link to the Gen Con event page (sign-in at the Gen Con site required) if you wish to sign up for any of these events. And please do sign up early, other than the Achievement League every tournament is limited to the first 32 people who sign up and they're already filling up!
     
     
    Malifaux Achievement League
     
    Bring your Malifaux gear and play on your own schedule. From Thursday 10am through Saturday 10pm, come out to the Event Hall, find an available table and an opponent, then play games of Malifaux but with goals in mind. The Achievement League doesn't just encourage you to play to win, it makes you try new ways to play, with unusual goals and challenges. As you play and finish your games, find a Henchman or Tournament Organizer to sign off on your achievements. Be sure to come to the Wyrd booth in the Dealer's Hall on Sunday at 4pm, as we will be giving out prizes!
     
    This is an event for all players and all skill levels. You don't need to be a pro to join this event, you could even be playing some of your first games ever!
     
    When: Thursday 10am through Saturday 10pm.
     
    Important Note: Packets can be turned in to the TO's desk in the Event Hall until 12pm Sunday, but no more achievements will be awarded after Saturday 10pm.
     
    Cost: $2.00
     
     
    First Into the Breach (Story Encounter Event)
     
    Ready to play Malifaux a little differently? The Story Encounter Events are designed to give you an unique approach to playing Malifaux. Instead of normal Strategies, each round in the story encounter wraps around a special event with unique rules and victory point conditions.
     
    This event is designed for players of all skill and experience levels.
     
    When: Thursday 4pm through 9pm.
    Length: 2 rounds, 120 minutes per round plus an extra 15 minutes for setup and rules absorption. (Yes, the rounds are intentionally slightly longer than normal.)
    Faction: Fixed Faction.
    Crew Size: 50ss
     
    Scheme Pool: Will be announced at the tournament.
     
    Cost: $6.00
     

    The Hanging Tree (Avatar Qualifier 1)
     
    Do you think you have what it takes to stand above the rest of the Malifaux players? The Avatar of Malifaux tournament is a three part event, two qualifying tournaments and an invitational event on Sunday for the top four players of each qualifier. Bring your A-game and be prepared to face the best and most enthusiastic players in Malifaux! It's going to be a great event.
     
    When: Friday 9am through 4pm.
    Length: 3 rounds, 105 minutes per round plus an extra 15 minutes for setup and rules absorption. There will be an hour break for lunch after the second round (around 1pm).
    Faction: Fixed Faction. 
    Crew Size: 50ss
     
    Strategies and Deployment:
    Round 1: Reconnoiter (Flank Deployment)
    Round 2: Stake a Claim (Standard Deployment)
    Round 3: Reckoning (Corner Deployment)
     
    Scheme Pool: Will be announced at the tournament.
     
    Cost: $6.00

     
    Last Off the Train (Story Encounter Event)
     
    Just like the Thursday Story Encounter event, this is a special and unique approach to playing Malifaux. Instead of the normal Strategies, you will be going two rounds of an interconnected short story in the Malifaux world, and your crews will be facing special rules and scoring methods.
     
    This event is designed for players of all skill and experience levels.
     
    When: Friday 6pm through 11pm.
    Length: 2 rounds, 120 minutes per round plus an extra 15 minutes for setup and rules absorption. (Yes, the rounds are intentionally slightly longer than normal.)
    Faction: Fixed Faction.
    Crew Size: 50ss
     
    Scheme Pool: Will be announced at the tournament.
     
    Cost: $6.00
     

    Governor's Mansion (Avatar Qualifier 2)
     
    The second event of the Avatar of Malifaux qualifier tournament. Just like the first event, the top four players in this event will be invited to play in the Avatar of Malifaux finals on Sunday morning. 
     
    When: Saturday 9am through 4pm.
    Length: 3 rounds, 105 minutes per round plus an extra 15 minutes for setup and rules absorption. There will be an hour break for lunch after the second round (around 1pm).
    Faction: Fixed Faction. 
    Crew Size: 50ss
     
    Strategies and Deployment:
    Round 1: Turf War (Standard Deployment)
    Round 2: Reckoning (Corner Deployment)
    Round 3: Squatter's Rights (Standard Deployment)
     
    Scheme Pool: Will be announced at the tournament.
     
    Cost: $6.00
     

    Avatar of Malifaux (Masters' Final Event)
     
    The top eight players in the qualifying tournaments meet once more to battle it out for the title of Avatar of Malifaux. Each round will be played as Single Elimination. The remaining two players will then play their final game as an exhibition in the Event Hall at the Wyrd booth. Don't miss this event!
     
    Be sure to stick around after the final match for other announcements, including but not limited to the results of the Achievement League.
     
    When: Sunday 9am through 4pm.
    Length: 3 rounds, 105 minutes per round plus an extra 15 minutes for setup.
    Important Note: The first two rounds will be played in the Event Hall. Lunch will occur at 1pm after the second round. The final round will be played at the Wyrd booth in the Dealer Hall at 2pm.
    Faction: Fixed Faction.
    Crew Size: 50ss
     
    Strategies and Deployment:
    Round 1: Stake a Claim (Standard Deployment)
    Round 2: Reconnoiter (Flank Deployment)
    Round 3: Turf War (Close Deployment)
     
    Scheme Pool: Will be announced at the tournament.
     



     
    If there are any lingering questions, please don't hesitate to contact me in this post or via the Private Message system. I'm looking forward to seeing everyone at Gen Con 2014!

     


     

    Edited 6/25: Added deployments to Qualifier and Avatar events. Thanks to sharpobjects for the reminder.

    • Like 3
  8. Interesting. My friend Jim wrench said that he originally thought he was third but there was some error in the points calculation for byes and that knocked him down to 4th as he originally thought he was third. He was still very happy.

     

    I'll take the blame for that one. I somehow completely missed that they changed how Bye rounds are calculated, and that made a big difference. (Enough to bump Jim to 4th from 3rd.) I'm still pretty embarrassed by the whole thing, but I seriously did not expect Bye calculations to change the way they did 3 months ago.

     

    Also, normally I'm able to export results in a nice, BBCode-formatted table... but it seems the new forum software doesn't let me use tables anymore. Sigh.

    • Crew Builder - Great for on the fly building epically since you hire your crew in game as apposed to other games where your army or whatever is preset.

    There is already a web-based one written by Ratty, actually: http://www.malifaux.com/M2eCrew.php I haven't had a chance to try yet on a tablet, but I bet it works just fine in that screen size.

    As for a Stat Card program, while I'd love dearly to see one as well, that would require Wyrd as a company to actually write one because it needs to use Trademarked resources. To the best of my knowledge, Wyrd does not actually have a developer on staff nor do they likely have the budget for one, so this remains a dream I'm afraid. Speaking as a developer myself, we're sadly expensive compared to spending that money on, say, additional warehouse staff or designers or other trades in the game industry. Plus, you're going to want to release such an app on both iOS and Android, and that's usually not the same developer as they're very different languages.

    Sorry for my unsolicited two scrip on the topic, but it comes up here all the time. :)

  9. This is most common with the henchmen who have been around for a while. Henchman should feel free to grow their personal collection, of course. And there is are other perks as well.

    Henchman who want to help out at Gen Con have, in years past (including this year), gotten an invite to our "after party." Which is a fancy way for saying "The Wyrd Bosses take us all to Hard Rock Cafe" and we get to hang, eat burgers, bang down some brews, and tell cool stories. It's a ton of fun.

    Damn, wish I knew about that... but it was a 4-5 hour drive home so it's likely I wouldn't have made it anyways since we both worked the next day. Maybe next year I'll take Monday off!

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