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the_madhatter1

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Posts posted by the_madhatter1

  1. both the necrotic machine and grave spirit hold different purposes, you can maybe keep your rogue necromancy alive longer by hiding it behind crooligan mist. the biggest mistake i made in my game with molly was sending my RN out by himself (I know, Duh!) and he was killed by rasputina who triggered overpower twice and managed to take him out with two action points!

  2. make sure you get a necrotic machine to magical extension philosophy of uncertainty. only had one game with molly so far, using her box set plus necrotic machine and some belles, went terrible but i can see where i made the fatal mistakes. Personally i really like her character and stats, but she will definitely be tricky to use as a master on her own.

  3. Has anyone got any more feedback on Collodi?

    I'm a Neewbie and have only played two games so far with my Seamus crew, but already looking at what I might want to get in the future. I saw the Colllodi model and thought Yep thats the one.

    Is he playable straight out the starter box or do I really need to consider some other models to get the best from him?

    For now im only considering scrap games.

    Sorry for the thread Necromancy BTW ;)

    I'm going to start Collodi as well, and all you really need to play him is his box set plus stitched and maybe some more wicked dolls.

  4. Wouldn't that be great. I do however think the book might be right on this one which says 2". I will check with the other Rules Marshalls to make sure that this is correct, and update the Fixes page.

    If it doesn't state an end time, effects end in the resolve effect phase at the end of the turn.

    Thanks for the reply, on the card it doesn't sate a range but I'm don't know about the book.

  5. Just got some question about create undeath:

    1. The wording to create undeath is"Target non-leader model receives the Undead characteristic". It doesn't state a range in the description so can it target anybody on the board?

    2. When do the effects of create undeath end? I guess it is at the end of the turn, or does it remain in play until the end of the encounter? I also have this question applying to a lot of other effects, such as Molly's imbue vigor and the crooligans mist

  6. What I mean lets say you have two Crooligans and they are each with 3" of a single model does that receive -2 Wp or just -1 Wp? in the rules it states: "Living models within 3" of this model receive -1 Wp." I'm guessing it does stack then and that could prove nasty combined with Seamus' trail of fear + face of death and has great synergy with molly as all her spells are willpower resist

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