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*Jack*

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Posts posted by *Jack*

  1. Lots of people here in the UK have said they've ordered several times from Gencon and never had to pay import duties.  But I know somebody who got stung for £30+ last year.  You should be able to work out the customs duty that you will be charged by looking at your postal service or governments websites.  They make that information freely available.  I think you basically pay whatever your countries VAT is on the goods (plus usually a handling fee).  In the UK that is 20%.

     

    20%, plus an £8 royal mail fee. Its ridiculous. 

     

    Source: Loud, angry conversation with royal mail after being hit previously. 

  2. Learning curve. Weird things like that happen, and you make conscious efforts to avoid letting your opponent do things like that in future.

     

    Models have wounds, sure, but it helps to think like chess sometimes, and assume your opponent can "one shot" your own model (Which they often can, in one activation, with multiple attacks and/or cheating fate). Put your models out there, take the hit, hit his back, that kind of thing.

     

    Rushing models straight towards an objective or towards his line isnt always the most effective method of play. (Although rushing models straight towards objectives is good advice in general :P )

  3. Hi mate, 

     

    I'm in Kidderminster for now, so let me know if you fancy a game anytime.

     

    Worcester has a decent malifaux club apparently, though I've never had/found the time to do. I'm sure dudley does too, along with whatever clubs you have in stafford. 

     

     

    Other than that, welcome to the forums :) 

  4. I really like miss ery :) looking forward to getting one.

    Jack, with a name like a mistake pun it would be incredibly transphobic.

    "Transphobic". I really hope your post is a poor joke.

     

    The mistake would refer to wyrd accidentally releasing a man (In a series of miniatures that have purposely all been women), collette accidentally hiring a man to perform, and the performer doing it badly.

     

    Stop trying to see an issue where there isnt one. 

     

     

    I must be the only one who doesn't like Nightmare Teddy...I mean, he's okay, but plastic Teddy and (looking at the render) Miss Ery both strike me as superior.

    I'm glad so many people are happy with the massive metal monster, though :P

    Theres various styles. Horses for courses. The claws on this one look like overgrown finger nails, the face looks more twisted rather than the "evil" and comedy evil we've previously seen in teddies (nightmare and original). I'm sure there are a lot of people out there who prefer the original metal teddy. Personally I like them all for various reasons, its just a pain to have to pick which one I'm going to use in game :') 

  5. "Miss Stake" sounds more like a name they'd use for a female Exorcist of sorts - I always liked "Miss Terry" for the drag queen showgirl idea XD

    I honestly think Miss Ery is the best Teddy yet - she's got a certain oldish charm about her, reminiscent of some of the bears I had as a child...albeit this one has more claws.

     

    Nightmare Edition, *JACK*, is the Whiskey Golem.

     

    I agree with best teddy yet, it looks freaky. Whiskey golem looks awesome, and I want one, but I'm a bit scared about what the regular one will look like. Regardless, I'll pick one up if its under $50 (Unlikely IMO).

     

    They wouldn't be the same scale, but puppetwar models can be used as their Malifaux equivalents (in 1.5 at least). Base size permitting.

     

    Puppet wars teddies on 50mm bases look ridiculously scary in game. They are completely a valid option for nightmare crews (Or use them as daydreams and have the real teddy to back you up). 

  6. Looks awesome, though I was still hoping for "Miss stake" and have a male performer in drag to use as a showgirl.

     

    4th teddy sculpt is a little odd, and I have one I'm sculpting at home, I'll never be able to use 5 teddies in one crew which is a shame.

     

    Any news on the nightmare edition?

    • Like 1
  7. I'd get the Wong now, don't know the timescale but Gremlins didn't do too well on the Wave 1 release schedule and I'd hate to wait. If it's not a new sculpt when the box comes out I'll be using the spare Wong to convert to Avatar Wong. Doesn't help with Burt or Gracie but we don't know if they'll be in Wongs box or not. (Although maybe you could do an Old Major conversion from your spare Gracie?)

     

    I'm going to play wong as soon as we see models and I can figure out how to use him well. I picked up the original model today. Its $11 or so, and looks awesome. 

     

    The best move would be a wong box with 2 sprues - The current wong sprue, and a new sprue with minions, totem etc. However, I can see them sculpting a new wong and making it a 1 sprue box. Which would leave us with a spare wong model. For me, this is no great trouble, he'll be painted so that saves me time when the models are out, and the spare wong model can easily be converted to the avatar, as in the quote above. 

     

    Being in the UK, I would rather not see a "Wong upgrade pack" offering just the minions and totems. Shipping from wyrd would never be worth it. I'd rather see a bits pack with all sorts of magic weapons and kit for upgrading normal gremlins into stage performing magicians. 

    • Like 1
  8. Played some games, talked to a load of people with similar 2.0 experience.

     

    I'm liking the changes. Almost all of them. I struggle to think of a rule where I went "Thats stupid." or "The old way was better.", despite many people using these rules to kick my butt :P

     

    Yet to try graves and tannen (Because I couldnt be bothered to print the cards). Lynch was fun, though very 'singular' with his crew. By which I mean, he doesnt gain much from taking minions other than his subset. Giving out brilliance and feasting of brilliance is his thing. Taking an insidious madness, a doppleganger, or similar doesnt help him much. Even models that play to his card mechanics, eg sue, only help him so much. You need the brilliance interaction. This is a problem for me going forward - I'm going to carry on for a bit, then probably move to pastures new. New as in new models, rather than crews I have. Got a hammering for a 10T misaki crew.

     

    That and I'd like to try zoraida with gremlins, zoraida with swampfiends (Bad juju seems hilarious under the new rules) and eventually jack daw.

     

    C'est la vie. Good work Eric and Nathan, 2.0 really is a lot better than I was giving it credit for.

  9. Wow, that old Zoraida list is going to be hard to replicate, what with Ophelia becoming a Master, Jack Daw becoming a Master, and Juju not playing too well with a heavy Gremlin focus.  :huh: There should be plenty of options once you get started, though, so good luck!

     

    My comments regarding Tannen and Graves were moreso to give their M2E equivalent a shot, as I've found they feel a little different. Glad to see that you'll give them another go. Looking forward to seeing your opinions on things after having a go at the game again for a few days.

     

    Ophelia was fun in that crew, but she didnt do anything another model can't replace. Other than maybe the soulstones to get incredibly high totals and damage with her gun.

     

    Ive checked out the jack daw as a master stats and I'm really excited to try him. No idea what would fit in his crew though.

  10. If you don't mind my asking, how did you used to play Zoraida? Also, it's worth noting that a) Zoraida is dual-faction Neverborn/Gremlins, and B) Bad Juju's reviving mechanic only is usable while Neverborn and relies on Swampfiend models, which are split between Neverborn and Gremlins, which Zoraida can freely hire with an upgrade (Silurid, Gupps, Spawn Mother, Waldgeist from Neverborn, Wild Boar, Bayou Gator, McTavish from Gremlins). Also, having the Gremlin deck will let you have a good look at the dual-faction Gremlins/10T Master, The Brewmaster.

     

    I'd actually recommend giving them a second look. Graves is exceptional at moving your own models around the board via Show Ya the Door, moving one of your scheme models 6" for (1). He also is able to protect them with his Keeping the Peace, forcing nearby enemies to make Wp rolls in order to Charge. He may not be your cup of tea, but I'd recommend at least trying him as a proxy to see if the new him is worth buying. Mr. Tannen's ability to gain Chatty, stopping (1) Interacts nearby, makes him valuable for countering your opponents strategies and schemes while protecting your own. He seems more conditional to me, but if you have enough objective runners, he could be good at running scheme defense, as it were. Either way, glad to see you coming back to the game and enjoying it so much.

     

    Funny you should ask :P I played zoraida, ophelia, a handful of bayous, and either juju or jackdaw. Not a top tier list, but a hell of a lot of fun. The move to Zoraida being dual faction actually got me really excited when I read the beta (No idea where that pdf is now), and the brewmaster is definitely on my to buy list when he comes out. Plastic gremlins will be sweet. 

     

    I've got the models for both tannen and graves, I used them a fair bit before deciding they werent for me. Jack daw, the twins, stitched togethers or similar tricksy NB models were just a lot more fun. I've for the wave 2 beta cards so I'll definitely give them a go. Tannen's ability seems cool though, I'm looking forward to that :P 

  11. Cheers guys. 

     

    Have ordered both the NB and 10T arsenal decks. Annoying as to play zoraida as I used to I'll also need the gremlin deck. Will see what upgrades I fancy then and decide what to play lynch as. I dont much like tannen and graves, I tend to play very objective focused so beatsticks arent my thing. 

     

    Will hopefully report back in a few days :) Forgot how much I love this game :P 

  12. Hi all,

     

    Used to play a lot of malifaux, dropped out of gaming to focus on much less important things. I've observed some of the news of 2.0 with only a small interest, knowing I'd rarely have chance to play it.

     

    Back now, I dont have much free time, but I'd like to get my malifaux sorted before summer. I have almost every crew, bar stuff I didnt like the playstyle of or stuff I sold. So, need some advice to get this all ship shaped. I've ordered a 2.0 rules manual, still in the post, and I read some of the major changes, but almost forgotten. So, if you could help me out with any of these:

     

    1. Can anyone describe the major changes to me? SS no longer add flips, Henchmen are masters and 'henchmen' are now expensive models. Whats this peon malarky? Are they insignificant ala 1.0?

     

    2. Whats a good crew to start with? Ideally, I'd like to use Jacob lynch, or zoraida, or possibly collette. Should I use lynch as 10T or as neverborn? (I know thats a subjective choice, but what 'bonuses' does he get on either?)

     

    3. Is there a link to the wave 1 beta cards anywhere? I've got the wave 2 stuff now, but would like to see wave 1 before I buy any arsenal decks (And I'm gonna have to buy all 6 eventually -.-) 

     

    4. Resources - Are there any crew builders out there? Like ratty's for 1.0? 

     

    5. Lastly, big things to be aware of in game. Combos that no longer work, combos that are now ridiculous, rules nuances and cheesy models/masters/crews I should just keep an eye out for, or read up and figure out how they work. 

     

    Cheers everyone, answering just one of those questions would be incredibly helpful for me :) 

  13. Hi all,

    Have the following for sale, trade or barter. Let me know if interested, and we'll arrange something :) All include 1st ed laminated stat cards unless otherwise stated. All unpainted unless otherwise stated. (That rhymes).

    Alt Perdita

    Guild Austringer,

    2 Witchling stalkers

    2 death marshals,

    2 Mature nephilim

    2 Young nephilim

    3 terror tots (1 painted)

    Black blood shaman,

    Puppet wars cherub,

    3 Silurids,

    Puppet wars death marshal, executioner and austringer (Obv no malifaux stat cards. May well have the puppet wars ones though.)

    Looking for 50-75% of retail plus shipping, or will trade, looking for gremlins, any 2.0 card decks, warmachine khador or mercs, possibly some jacob stuff. Located in the UK.

    Cheers :)

  14. Selling:

    Nico, Mcmourning, seamus,

    Copy cat killer and 2 converted vultures,

    4 belles and sybelle,

    3 punk zombies, 2 nurses and a hanged,

    Rafkin, sebastian, mortimer,

    flesh construct and 6 'dogs' (but canine remains cards included)

    Bete noire and alt bete noire (NIB)

    Zoraida NIB

    Lady J NIB

    5x30mm street inserts and 2x40mm ones.

    A bunch of mantic dwarves and WHFB chaos

    Laminated stat cards included, ideally like cash but will trade for gremlins, mantic zombies and bolt action germans. (Or SOTR germans). Ideally sell in as few a lots as possible but if you're after single figs please PM me and we'll sort something out :P

    Thanks in advance,

    Jack

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