EnT
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Posts posted by EnT
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If you take Hulk as the leader, you cap at 4 SS, not 7.
Quite right, sorry, always forget that henchmen work differently with regards to SS limits.
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What about taking Von Schill instead? His Slow to Die aura means one of his boys can pop him out when they die. Maybe:
Von Schill
2 Freikorpsmen
Librarian
Trapper
Killjoy
32ss, 7ss cache
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I also like the bases, and the Von Schill looks fantastic.
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Only played the Dreamer once, but a couple thoughts:
1) Not sure of his playstyle, but with the Outcasts it can be really easy to split up your crew a lot thanks to specialization and varied mobility (the Viks are fast, others not so much). This lets Dreamer pick him apart piece by piece; far better to stay somewhat close together so that everyone can jump on whatever you drop out.
2) I would absolutely drop bishop. I know not everyone agrees, but he doesn't do it for me. Add another Ronin, and maybe a convict gunslinger to put out some ranged fire. He might try making the gunslinger and librarian a center for a castle with the Viks, Taelor and to a lesser extent the Ronin staying w/in 8" of them in different directions as needed by the scenario. This way there's some fire support (in Rapid Fire) and healing generally available to everyone who might need it.
3) I usually try to keep one ronin safe and alive to summon another Vik if need be.
Just a few thoughts, although like I said, I'm not used to fighting th Dreamer, so I'm sure someone more qualified on here has better thoughts.
Greetings...
in Introductions
Posted
Hey, posted a few times but thought I should introduce myself. I'm a US player from St. Louis, MO. I've played a few games of Malifaux, although just with a few friends, so any players in the area, hit me up if you're looking for someone to play with.