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Kelle341

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Posts posted by Kelle341

  1. Ok thanks for the advice everyone :)

    i'll definitely try out gamin but i kind of feel like gunsmiths would be better. Best to try both things i guess.

    So do you think this non gamin list would work well? i'm a Colette player so i'll probably use her if i need a lot of mobility. This is intended to be more of a very shooty, raw power list as an alternative to Colette.

    Arcanists Crew - 35 - Scrap

    Rasputina -- 7 Pool

    Essence of Power [2ss]

    Kaeris [8ss]

    Student of Conflict [4ss]

    Gunsmith [6ss]

    Gunsmith [6ss]

    Silent One [6ss]

    fig for fig what i wone the Snowcon turney with up here in Maine with. Great list hope it treats u well

  2. I like the idea of this list but i dont know how practical it is. Von shill is A great pick for some speed just remember not to leave him to open at the start while your apponant is out activating you.

    other then that i would say you've got an interesting list and ide like to hear about how it dose.

  3. I would disagree on Kaeris needing fire gamin. I would follow what Ukrocky was doing with her at tourney's. Her range is very good, so move Kaeris upfield a little bit and hide her behind some piece of completely LoS blocking Terrain.

    I agree with this I dont think Gamin are nessisary at all I one a state turney here in Maine with a fire and Ice list and mine didnt incude Gamin at all i dont see them as being all that efective yes they help with range but i think they slow you down even more then you already are and that hurts Rapy more then the extra range helps her.

  4. I love running Kearis with Colette I like running Colette and a performer and then throwing in kearis and some fire gamin not a sound list but its fun when your looking for something differant and i love seeing people crap when they see both Colette and Kearis charging at them.

  5. As an avid Raspy player i like the list for the most part. I personaly fell that Snowstorm is a bit costly for raspy yes he can be good in a few places i feel he is really situational. I think a better use of the points would be to pick up the kearis box and possibly use Kearis she helps put a little speed in the crew and brings in a bit of extra firepower for the enimy to worry about or even useing the gunsmiths they are really powerfull and can keep up with just about anything out there

  6. I know this was brought up a while ago, but i was just wondering if there was any definante answer to my question..... so the basic question would be if an attack would cause a blast near nicodem and the blast marker was in range of him could he use zombie fodder to negate the blast.

    sorry to be a pain about this

  7. Its the same reason people target weak models around hard to hit models that can shunt hits off onto others like kirai and pandora. This has allready been answered months ago by rules marshals

    http://wyrd-games.net/forum/showthread.php?t=19616&highlight=Martyr

    would this be the post you speak of...lolol... i see the point you make but it dosnt say anything about the zombie fodder abilty and I cant see a conection between Martyr and Zombie Fodder.

  8. Well, it's specifically an "action" that causes Dg or Wd. So things that are not actions that cause Dg or Wd may not be attacks. Abilities or Triggers may cause Dg and Wd without being considered attacks, for instance.

    I believe the normal ruling is that a :blast is not an attack but rather a side effect from a successful attack. So zombie fodder would not block it.

    I think "hit" is the operative word here. Zombie Fodder only protects Nicodem when he is hit by an attack, whereas blasts don't hit what they touch/overlap. The rules just say that models touched by a blast suffer the damage.

    this is how i thought it was as well. The one person i have run into this discussion with says he wont except the answer unless it comes streight from a Marshal.

  9. Where in the book does it say this? Becuase I honestly can't find it. The freikorps says immune to Blast.gif. If the weapon deals Blast.gif damage, then they are immune.

    I agree no where in any of the blast rules dose it make the distinction I read it as if it deals:blast then it is :blast damage.... unless I’m missing where it's stated differently.

  10. I still feel there is a lot to potentially be added to Malifaux, and I'd hate to see the company rest on it's laurels now.

    Totaly agree Wyrd needs to keep going with this because for gamers like me who really love the fluff of it all Each expantion twists the story a little more give you a little more insite and leaves new questions to be answered even if it's a little one a new one always gives the game a little more spunk... :)

  11. I picked up Marcus and play him with any beast really it just seems fun to run around with a raptor or four and to bring snowstorm....I love the look on someone’s face when I put 20 guild hounds on the table just for fun.....if your looking to just have a good time Marcus can give that to you no matter what mixture of beasts you use with him...but don’t forget you don’t only have to use beasts with him a few other arcanist minions work well with him to like gunsmiths... :)

  12. I've played a few 2v2's in my short time playing and we've played it as each team is fighting for there own 8 points and can help each other to get it so everyone would have their own strats and schemes... its work out well for us and makes a lot of cool and weird things happen in the game.

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