Thunder_God
-
Posts
195 -
Joined
-
Last visited
Content Type
Articles
Profiles
Forums
Gallery
Events
Downloads
Posts posted by Thunder_God
-
-
Sounds like World of Warcraft addiction.
There should be a "Reset" button, just because
-
From what people say, I'd say Pandora behaves like an Alp-bomb, which is harder to shut down. People consistently vote her as "least fun master to play against".
I'd keep that in mind for demoing.
-
Even better to activate Lilith, "companion" a Young/Mature Nephilim after her, and then Transposition it somewhere nasty, for a nasty combo
-
nix, the errata had changed terrifying to only affect enemy models.
-
Oh, about the BBCode presentation, copy that of the Forward Kommander tool for Warmachine.
I'm also with Karn on top critique. Very annoying.
-
1. The Stolen are listed as "Insignificant, Soulless" in the second printing book, so doesn't seem like they removed everything.
2. Sorry I didn't pitch in more, spent a day at the girlfriend's
3. You people, only adding! Ratty, when Hamelin is your master, and you have Nix and some other minions, if you delete one of the other Minions then Nix gets deleted as well.
-
Things that say "Morale duels".
Mature Nephilim's Rip in Half, Sybelle's Shriek, The Hanged's Last Words, and a couple others.
Basically, things that act like Terrifying but aren't Terrifying, since you don't count as the Defender for Terrifying.
I think that's not right, BTW... the original book's wording makes it seem that if you need to resist Terrifying, you're the "Defender" (even if there may not be an attacker). Regardless of that, it's weird that all those "+WP for morale duels while defender" rules don't apply to Terrifying. Such as the Death Marshalls and terrifying undead...
Really makes all those abilities considerably less useful, since the vast majority of morale duels come from Terrifying models.
-
Now the master filter shows me hide/show but doesn't actually hide/show... I did enable the filters.
-
1. Baby Kade is with K.
2. Why didn't you look at the list I made of ALL the models Hamelin can hire as a master?
He can't hire the Freikorpsman, or any of the Gremlins, or Taelor, or the Warpig, or the performer and mannequin... his whole mercenary/outcast section is mostly wrong.
-
You guys do know that if there's height 2 cover, then a height 2 model can't draw LoS over it, right?
LoS blocking is checked by the acting model's height, cover bonus is checked by the target. A height 3 model can stand behind a height 2 wall, and a height 2 model can't shoot it.
Page 24 of the main rulebook, and there seems to be no pertinent errata or FAQ.
-
Except, what makes those Gunsmiths cost 5? Collette allows you to hire M&SU members from other factions at no additional cost. Well, the Gunsmith is not from another faction, and it's not an M&SU member to boot.
-
Well, add the simple masters who don't have any hiring shenanigans first, all those with hiring restrictions/permissions... no need to try and add it all at once, after all, heh.
You saw my list of all the models Hamelin can hire, right? If you just add a simple list for each master, then that should help.
Edit: Of course, you mean Hamelin the minion
Good luck! But still, you can add those things later, heh.
-
Essence of Power is a spirit, and thus not a living model. So Zoraida can't hire it.
-
I guess it went to and fro and then better. It's fixed now, but it was after you made that post
-
Merc totems still appear when Von Schill is the Henchman.
Edit: Now all masters can actually pick the merc totems when Schill is hired.
-
Henchmen totems are busted.
Collodi can't hire totems. Von Schill, with all masters, can only hire their in-faction non-[master] totems, so with Neverborn, only Primordial Magic, with Resurrectionists, only Grave Spirit and Necrotic Machine, etc.
Under Zoraida, henchmen don't have access to all the mercenary totems.
Edit: Freikorps Mercenary, ah. So this brings the opposite problem which the Chocobo pointed out
-
1. It's Ophelia, no "r".
2. Good luck with Kirai, since if Kirai hires a non-Spirit Totem, her Henchmen can't hire it and vice versa, due to it being Rare 1
-
I think it's more likely Avatar forms will be like Hamelin and Hamelin, or in Warmachine terms, normal and epic forms, and you'd make the decision when hiring the respective version as your crew's leader.
-
Actually, they do address it in the errata:
Declare Target, then Check Range (p.54)
Replace second sentence with
“Any model other than the attacker within the attacker’s LoS can be targeted.”
So this deals with both the removal of non-master, and anything but itself.
-
Sorry, I somehow talked about the Young Nephilim...
-
Good to know
I also always have GC going friends from the roleplaying side of things.
-
Body is in one part, there are also two wings. Roaring Young Nephilim could be Lelu.
-
Hm. Graverobbers can pick counters they touch, so if you begin with the mercs standing touching the Black Shaman, so the counter they drop also touches the shaman, would it work then? I don't see why not... but they have to be standing touching the shaman.
The FAQ says "By coming in contact with it", but what if you already began in contact with it? Heh.
-
Nope.
Seamus and co say they can use a Corpse Counter within 6", the Shaman can only use a counter he's carrying. Thus, he must spend an AP moving; unless you want to Transposition him just for those counters after something else moves on top of them...
Another Crew help thread...
in Malifaux Discussion
Posted
You'd still want one pack of Alps, not enough to bomb, but for Coppelius to summon.
And Daydreams are needed for you to get to close combat and then disappear before the enemy retaliates.