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grave13

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Posts posted by grave13

  1. Hmmm I think I will go with Misaki....I do like the models that come with her crew more. I havent seen much mention of ototo with her. I seen alot of people on here sub him out for something else....which is odd because i thought he is supposed to be a pretty good threat on the table

  2. So I have been looking into ten thunders this week to peek into what this faction has to offer. Im going to be playing gremlins mostly but i know that eventually my gremlins are going to dip into the ten thunders faction. I really like mei feng and misaki. Because they both sound like heavy hitters in melee. Im just wanting to know out of them two who has the most on damage output. I seen that Misaki comes with ototo and i have heard he alone is a beast. Mei Feng just cathes my eye because she has awsome tattoos and sounds like she is really good at taking on multiple enemies....which leads me to beluve she can hit really hard as well. So who is better at dishing out the hurt?

  3. I think Mah Tucket is going to be my favorite crew box for gremlins.

    Now Im not a big fan of ressors but if Wyrd by chance ever made a ressor gremlin I think i would jump on that bus.....how cool would it be to have a bunch of undead gremlins coming at you? LOL!

  4. So im thinking of going with this for a start on McCabe

    Lucas McCabe

    Barbs because I plan on using the net gun

    Elixer of life

    glowing saber

    Luna

    Ama No Zako....because she is the reason for the net gun fun.

    Recalled Training

    Sidir Alchibal

    by your side

    promise

    Wastrel x3

  5. Dirial offers some great suggestions and to piggy back on that and make a few other suggestions Austringers, Wardens, Executioner, Dashell & Guild Hounds are all nice picks for Guild. Austringers, Hounds, Wardens and Dashell are all Guardsman models who can greatly benefit from McCabe's shenannigans and McCabe can help the Executioner out with one of it's big weaknesses due to being a lard arse with sucky movement. Also Witchling Stalkers do well in damn near any Guild crew because they provide a cheap source of condition removal.

    For Ten Thunders again Dirial offers some nice suggestions, I tend to use Toshiro w. Punk Zombies, Illuminated, Archers, Izamu :D & Torakage and others that are on my list to try with him are the Dawn Serpent, 10T Brothers & Katanaka Snipers.

    He does well with lots of stuff, it's actually quite tough to decide which is one of the reasons I love playing McCabe :P

    McCabe sounds very flexable on builds. I think I would like to stick with 10t build for him.....and Illuminated with him?! Holly hell man thats a scary combo i definitly want to try that out. Also i would like to run with his de-buff theme. Would barbs be a more suitable upgrade to go along with that theme?
  6. His play style is unique, Lucas' primary shtick is to pass his upgrades around to benefit his crew, he can also play offense and support roles depending on the upgrades he takes. It's a very fun and effective crew.

    His core crew tends to be comprised of cheap runner around models (Wastrels) who are damn good for their cost of 4ss, they can run schemes, hold objectives and if needed lay down McCabe's brand of law. With McCabes upgrade support they become a whole lot better! Sidir is a machine gun totting badass and is one hell of a Henchman who focuses primarily on bodyguard duty for McCabe and Co. but also excels and ranged attacks and is more than confident up close and personal. He excels at making weak or average minions great. Luna for example can make Guild Hounds amazing scheme runners and they world well when in teams. I often take Luna and 3 hounds making tag teams for scheme running or hunting packs.

    Generally the damage output of ANY crew is dependent on it's build. McCabe's crew certainly has some amazing combinations that can ramp damage on models to really scary heights. Toshiro can come to the party with his Punk Zombie buddies who can be given a Glowing Sabre and re-activate + Nimble for a devastating killing machine when combined with the Punk's Flurry Action. 6x Attacks at Ml 6 :ram with 1/3/4 and the Critical Strike trigger. Whilst the Punk is within 6" of Toshiro it also gains :+fate to Melee Attack Flips. This will utterly devastate pretty much anything that it hits. This is just one example of the stuff he can pull off with a little setup.

    McCabe is Dual Faction, he is both Ten Thunders and Guild. He has Infiltrate Guardman and Black Sheep meaning he can always take his theme crew (Black Sheep) and can also bring some others to the party from the Guild when he is 10T. Austringers, Riflemen and Wardens make nice additions to his 10T crew as does Dashell.

    Finally Yes.... Sidir DOES look Badass! :D

    There is some great info on McCabe here http://pullmyfinger.wikispaces.com/M2E+Lucas+McCabe

    Hell yeah! Thats the type of reply thats worth a praise. Ill have to pick up his box set when i can. He does sound awsome to play. What would you recomend to purchase with the crew box. Anything available in plastic that would complement his crew nicely?

  7. Not to be cheesy but just go with your heart. If you like Lenny and the bayou gremlins then that should be the crew you get. You will be playing games with the minatures that you like...and that makes games more enjoyable... besides other crews will be released soon so get Somers crew. Get comfortable with the gremlins game mechanics then expand off of that.

  8. Dgraz what are your thoughts on the slateridge mauler? I seen that a plastic reboot is slotted for wave 2. What are your experiences with it? After reading about it in the pull my finger wiki im looking forward to its release because i want to add the Malifaux version of the bear.

  9. True Ophelias crew is pretty good all around starter. Where Somer is a great master as well just there is alot more to him than his starter. You will want to pick up an extra blister of bayou grrmlins with him. Or do what im going to do ...get Somers Bayou boss crew box and get Burt and Gracie to go along with it. Not saying his crew box is weak its just if you want to do his spamming of gremlins or piglets or skeeters it will be helpfull to pick up extra blisters of his minions for when you want to spam multiple of them. Burt and Gracie are a good buy if you want to pump up bringing the pain to your opponent

  10. :+fate

    I mostly end up taking either three expensive models or two expensive models together with two in the 6-7 range; depending on strategy and scheme. Anchors are important, but they cannot fulfil every role in a crew. You will need to cache in on some runners and support models too.

    Unless the enemy clusters, the Aboms will most likely be spread out across the board and having a hard time reaching each other due to their low walk. Leveticus can benefit from sacrificing them in order to either cycle cards or get a 10" move. Aboms will also a lot of the time pop right in the middle of enemy crew, where they will tie up and harass models, but will most likely die pretty quick. In addition, you cannot just summon Aboms since you need the right suit for it, which can be tricky at times. So there are some problems with summoning a DE in game. You will see as soon as you try it out a couple of times.

    That makes sense. So primary objective should be running schems / strats and killing off anything that comes near waifs

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