Jump to content

Justin

Staff
  • Posts

    6,191
  • Joined

  • Last visited

  • Days Won

    130

Posts posted by Justin

  1. 7 minutes ago, Kyris said:

    Man, I've been wrong about just about every one of my predictions...

     

    that said, I am curious about why this is "outcast" exactly, it feels very "guild" to me; much like how Jack Daw, IMHO, should totally be a rezzer instead of an outcast.

     

    Is it just for balance reasons? you already had a guild master ready so this guy went into the "outcast" pile?

    Guild probably wouldn't be too keen on all the robbery. :)

    • Like 2
  2. Were competitive Rasputina lists running Ice Golems regularly before Shifting Loyalties came around? If they weren't, it's not a case of the Emissary replacing it, but a case of the Ice Golem being under powered and not seeing the table before Shifting Loyalties was ever printed.

    Also, is this actually a trend, or a single instance? Some models will always be better/worse (or at least perceived that way). To show that power creep is a problem with Shifting Loyalties as a whole, I think you need to show that this is a trend, and not just a single happenstance.

    More food for thought. Anyway, I'll leave you guys to it. Enjoy the discussion. :)

  3. I think anyone would agree that (assuming the same Wounds, let's say 5) a model with Df 5 and no defensive abilities is significantly easier to kill than a model with Df 4, Armor 8, Hard to Kill, and Regeneration 4.

    At some point, defensive abilities do make up for/out class sheer Df totals. We can argue about where that line is. The point being: looking at stats alone does not tell you whether or not the models are better.

    • Like 2
  4. 11 minutes ago, retnab said:

    :+fate, and how many masters has each faction received in the last few years with the edition transition, one each?  This seems like a perfectly reasonable level of growth to me :) 

    Guild and Neverborn haven't seen a new Master since before second edition. (Though I suppose you could count the promotion of 1.5 Henchman to Masters as new Masters - I do not).

    • Like 4
  5. 9 minutes ago, LunarSol said:

    I think the card is the same.  The edges just don't appear to be trimmed.

    Indeed. The preview has the printer's bleed on. The excess edges would be cut off during the printing process.

    The cards are the same layout/design as always.

    • Like 3
  6. 1 minute ago, Dogmantra said:

    @Justin I see what you're getting at with your post directed at me. I do find it a little unclear, and my original post was mostly in favour of something like santaclaws's idea to just add a couple of extra words to the new FAQ answer... It was more of a roundabout way of saying it :P but the main thing I'd like to add is that I feel left out because everyone else you have replied to got a smiley face can I please have one?

    pleaaaaase

    Oh, well then you get two. :):)

    • Like 2
  7. 12 minutes ago, enderwiggin said:

    Just curious, but why do you feel it's common sense for a model that normally would end it's activation to be able to Eat it's fill without doing so simply because another model makes it act?

    Ulix and War Pigs have gotten crazy buffed (Obey masters to a degree too, but they're the most egregious) and tbh it doesn't make sense why they can get around so many defensive triggers/requirements (usually) with all the rulings in the last few FAQs. You guys removed the effect of ending activation triggers (Sloth/Sub Zero etc.) from stopping obeyed models from finishing their charge, now you've went ahead and let them ignore a normal choice of healing or ending their activation. Paralyze doesn't save a crew from getting Pig charged like crazy, unless you kill it in one go it will continue healing and charging with an 8". It actually improves its charging ability since the minimum range to charge is almost non-existent then needing B2B, certainly not a common sense thing there.

    If the thought of Lynch blasting with a similarly priced upgrade a few more times (for example) is that much more appalling than getting 4-6(+) charge attacks off on average + very likely incidental healing... Well, please consider limiting the action to once per turn, like Lynch, even if it's still likely much better for the AP/Dmg that comes out of it.

    I am not entirely certain why you quoted the post you did, or why you keep referencing common sense.

    I was simply stating that I try to put entries in the FAQ based on what people find legitimately confusing, and not on everything which *can* be argued just because it can be argued. Hope that helps. :)

    As for Ulix, feel free to start a thread on the Gremlin forums and discuss it. At worst, people may have some advice for playing against it. And, if Ulix is too powerful, well, it's something to discuss.

  8. 7 minutes ago, Shadowdragon said:

    So, Outcasts #10, the Leveticus Channel thing. Is there a reason why it contradicts every other ability that also bases something off of the damage suffered? According to this, if a model heals half the damage suffered by the enemy and inflicts 10 damage to a model with armour +2 then it should only heal 4 damage, but in several different parts of the FAQ it says it should heal 5.

    Each FAQ is an individual case, and applies only to the question at hand. They are not meant to be applied broadly. That is straight out of the start of the FAQ. But yes, the way Channel is worded (with the word "exactly") is different than those other instances. :)

    • Like 1
  9. Just now, santaclaws01 said:

    I was mostly quoting the part I found important to this. And I would agree it would read like reminder text if it wasn't he rule book and the only place where the rules of Paralyzed are established and that it is stating that a paralyzed model can not engage models period. If "outside of b2b" was added after that statement then it would read like a reminder text. 

    It could have been written better. But, if the rulebook was written perfectly we wouldn't have an FAQ. :)

    • Like 4
  10. 11 minutes ago, santaclaws01 said:

    With the paralyzed and being able to engage models in base, that directly contradicts the statement in the rule book's definition of paralyzed "and will therefore not engage enemy models.".

    That's not the full quote:

    "...the model's :melee range is 0 and will therefore not engage enemy models."

    The part you quoted is reminder text, which is broadly true, but unfortunately not true in all cases, and the FAQ clarifies this. Hope that helps. :)

  11. 4 minutes ago, Dogmantra said:

    Nice to see a couple of answers finally in there, although I feel like the way flight is described via FAQ is a bit unclear. Given how there's nothing in the rulebook about flight in regards to FAQ rulings with not falling during a move, could this be a prelude to a "Season Two" rulebook a la Guild Ball recently did that would clear up and add some rules to put rulings like this physically in the rulebook? Especially now the rules are free.

     

    One other thing to point out, the answer to the question about Obeying a Charge implies that any attack, even one made by an enemy, stops that model from being a legal Obey target - e.g. I obey a Bayou Gremlin to walk out of an enemy Mature Nephilim's engagement range, the Nephilim makes a disengaging strike. That was an attack made during the course of an obey, so the answer implies that the Bayou Gremlin is no longer a legal Obey target for this activation. Same with my old hypothetical of "Zoraida Obeys a Taxidermist who summons a stuffed piglet, which is charged by Taelor" - an attack was made during the Obey, so is the Taxidermist no longer a valid Obey target?

    Do you really think the clause in Obey is talking about enemy attacks?

    I try to put questions in the FAQ that legitimately confuse people and come up in games. At the end of the day, the English language is ambiguous, we have very limited space to clarify the abilities on the cards themselves, and I am not perfect. While the rules can often be interpreted multiple ways, generally there is one very reasonable way to interpret them. And, as fun as theory crafting and arguing rules is (and it really can be, I'm not being sarcastic), it can muddy the waters for newer players. So if this is truly something you find confusing, feel free to start a thread. But if you are just going out on a theoretical ledge, it will not make it into the FAQ.

    • Like 7
  12. 3 minutes ago, SpiralngCadavr said:

    They were a promo sprue that was printed before the game came out, when second edition was getting released. (If he doesn't like 'em, I'd be interested)

    This is correct.

    We gave them out as freebies and painting events and such, though they were never sold (to my knowledge). 

  13. 3 minutes ago, Legend said:

    Ah thank you so much for the quick responses! I'm not overly keen on listening to the fluff via audio, just because I like to read. But it's great seeing that I can download them all and wont have to fork out for all four books. 

    Thank you very much :lol:

    edit: would it be worth downloading Malifaux Rulebook 1 and Malifaux Rulebook 1.5? - from a fluff perspective? are they different in that regard?

    If memory serves 1.5 just got some "face lift" type of edits, so I would download that one and ignore the original. 

    • Like 1
×
×
  • Create New...

Important Information