Welcome to Wyrd Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more!

This message will be removed once you have signed in.

CoxJul

Members
  • Content count

    9
  • Joined

  • Last visited

About CoxJul

  • Rank
    Peon
  • Birthday 02/07/1962
  1. Respect for the Art: The current wording would not allow the Stalker to target a model that has already activated but then been given the Reactivate condition. Wondering how much of a disadvantage that is... still processing.
  2. One also has to consider that right now he's got a threat range of 17". With fast that either increases up to 22" with two swings or stays at 17" with three swings (two shoulder-chipped swings)! That's sounds like an Assassin to me! Start him with Scout the Field or Oath-keeper and I can think of a few crew masters that will be nervous of him on turn 1... Psychological games that interrupt those carefully choreographed turn 1 plans are fun!
  3. So given 'Polite and well mannered' gives him protection pre-activation, I think he also needs to be able to react appropriately (violently?) once he activates. That could be a Df trigger letting him hit back/push, or a counter-attack. "Don't come after me" thematically suggests that the target with Mood-Swing should also be dissuaded or even forbidden from attacking/charging him. He's used 1AP and a WP duel to pull it off. Maybe this then needs to be looked at from the target's perspective, if they win the duel then they benefit - perhaps he can't use his Df trigger mentioned above or they get a push (towards stalker?)? Other un-activated models nearby are free to treat him as they like (even with his suggested Df trigger). A bit more risk/reward in that mix. Involve some scheme markers and he becomes very interesting.
  4. How? With the FAQ'd Rats getting "Hamelin's Pets" that only happens in crews led by a Nihilist (which Benny ain't) i.e. Hamelin?
  5. Spend Soulstone to Make Soulstone. - Lets him be an anchor for an effective 5ss (and qualifies for any other >=6ss rules). - Lets your crew start with 8ss ! Have I missed anything else it does?
  6. I think 'Respect for the art' needs to be worded better, every time I read it it seems to change meaning... "Respect for the Art: This model cannot target enemy models that have already Activated this Turn with non-disengaging strike Attack Actions." For a start does it mean "This model cannot target with non-disengaging strike Attack Actions enemy models that have already Activated this Turn" OR "This model cannot target enemy models able to perform non-disengaging strike Attack Actions that have already Activated this Turn" Of course that assumes everyone understands what a 'non-disengaging strike Attack Action' is? Maybe it'll make sense in the morning...
  7. How many times do you end up being out-activated? A model like this in an outcast crew other than Hamelin would be very helpful on that front if it had a way of spawning rats apart from receiving damage. A named upgrade card (1ss) letting Benny do that when NOT in a Hamelin crew would be an approach, the card may also let rats spawn without the full non-Hamelin constraints.
  8. Thanks! No sooner said than... ;-)
  9. I understand there's a lot going on, but the "Upcoming Releases" page is looking very odd finishing as it does with last month's releases already in the stores... When can we expect an update?