Seb3110 Posted March 21, 2014 Report Share Posted March 21, 2014 So...im looking to expand on my Lynch crew, possibly with some "fun" additions So far i have the following: Mr. Lynch Huggy Mr. Graves Mr. Tannen 3xIlluminated 2xBeckoners 3xDepleted (have not used these much yet) 2xStitched together 3xTerror Tots On top of that, ofc. a lot of mercenaries, amongst which Hans have seen the most play time. I allready have the dobbeltganger on my "to buy" list, but i am also looking for some fun additions, possibly in the scheme running/manipulation category. Do any of you smart people out there have any good ideas? best regards Seb Quote Link to comment Share on other sites More sharing options...
Falconrider Posted March 21, 2014 Report Share Posted March 21, 2014 Black Blood Shaman can give models like Huggy and the Illuminated black blood and the later can regen the wound back when it activates. It's a trick i plan to try out next time i use him. Another is an idea i borrowed from someone else's post which is the Doppelgänger copying Coppelius attack to give itself plucked eyeball and +1 Df. I picked up a box of Depleted today actually, going to run near the Doppelgänger with the useless duplications upgrade and force randomisation on her. Quote Link to comment Share on other sites More sharing options...
MasterDisaster Posted March 21, 2014 Report Share Posted March 21, 2014 Perhaps some Silurid? They look pretty tough, fast and with Leap they should make for some great objective runners. Quote Link to comment Share on other sites More sharing options...
Seb3110 Posted March 21, 2014 Author Report Share Posted March 21, 2014 Both the BB Shaman and the Doppeltgänger/Copellius combo seems pretty fun actually Have to look in to those. I like to have the option to field several different crews with the same master Quote Link to comment Share on other sites More sharing options...
zFiend Posted March 21, 2014 Report Share Posted March 21, 2014 Have to look in to those. I like to have the option to field several different crews with the same master Same here and with Lynch in mind as well Quote Link to comment Share on other sites More sharing options...
barghest7 Posted March 21, 2014 Report Share Posted March 21, 2014 Seems to me a silurid/beckoner slingshot would make for some fairly ridiculous objective grabbing shennanigans. If you're headed towards nephilim, though, terror tots would do just fine in the same role, and would synergize with other nephilim better. In theory... Quote Link to comment Share on other sites More sharing options...
Uktena Posted March 21, 2014 Report Share Posted March 21, 2014 Depleted and Baby Kade together Quote Link to comment Share on other sites More sharing options...
Seb3110 Posted March 22, 2014 Author Report Share Posted March 22, 2014 Depleted and Baby Kade together Can you elaborate a bit? Quote Link to comment Share on other sites More sharing options...
MONSTERNOGGIN Posted March 27, 2014 Report Share Posted March 27, 2014 I'm curious to see where this goes. I've used a doppelganger/beckoner combo to slingshot huggy and barbaros into close quarters on turn 1 a few times and had blast doing it. Be sure to post your findings Seb. Quote Link to comment Share on other sites More sharing options...
bluepillredpil Posted April 3, 2014 Report Share Posted April 3, 2014 I'm quite curious to see what options are given I've being playing Lynch since I started Malifaux last year and have got familiar with my play style and fancy mixing it up a bit now. Tend to run Lynch Huggy 3 Illumianted 2 Beckoners Then I have depleted to drop in when the soulstones allow it Quote Link to comment Share on other sites More sharing options...
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