If this works then does that mean that when Collodi kills a model with Pull the Strings he can use the My Bidding Trigger to make them perform an action before they are removed from the table? -Aramoro
Also, just to appease you, I haven't seen any debate on Collodi's Trigger....unless there is something else that I have missed to tell me I'm wrong about it.....I WOULD say that Collodi's Trigger would go off first......considering the Trigger steps I quoted, and the 'Actions causing Actions' Call-out box on page 38. -dgraz
The Godlyness
On collodi's trigger its done after damage is done and models state is checked if the model is alive certainly it does a 1 ap action. If a model is killed how ever its not around to take that action.
Hahaha.....time for a new thread (or point me to the old one) because the Actions causing Actions call-out says that the original action isn't considered resolved until the new one is.
I think the main point of issue is the use of the word "Immediately". I've been searching, and I can't seem to find it, but wasn't there a discussion about "Immediately" not being the same as instantaneously, but rather after any automatic effects, but before anything optional can be added?
I think it had to do with Actions being caused by Actions. Or maybe I'm just misremembering something.
EDIT: Because if you remove the model "immediately" after taking damage, how can you then place a corpse/scrap marker before removing the model?-Morgan Vening
You can place corpse or scrap makers because under markers it says before the model is removed place the appropriate marker.
but under damage
When a number of points of damage is taken by a model, it reduces its current Wounds by that amount. If the model is reduced to 0 or fewer Wounds it is immediately removed from the game as killed.
so for Collodi the model is dead before it can perform the action. -The Godlyness
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The Godlyness
If this works then does that mean that when Collodi kills a model with Pull the Strings he can use the My Bidding Trigger to make them perform an action before they are removed from the table? -Aramoro
Also, just to appease you, I haven't seen any debate on Collodi's Trigger....unless there is something else that I have missed to tell me I'm wrong about it.....I WOULD say that Collodi's Trigger would go off first......considering the Trigger steps I quoted, and the 'Actions causing Actions' Call-out box on page 38. -dgraz
Hahaha.....time for a new thread (or point me to the old one) because the Actions causing Actions call-out says that the original action isn't considered resolved until the new one is.
I think the main point of issue is the use of the word "Immediately". I've been searching, and I can't seem to find it, but wasn't there a discussion about "Immediately" not being the same as instantaneously, but rather after any automatic effects, but before anything optional can be added?
I think it had to do with Actions being caused by Actions. Or maybe I'm just misremembering something.
EDIT: Because if you remove the model "immediately" after taking damage, how can you then place a corpse/scrap marker before removing the model?-Morgan Vening
You can place corpse or scrap makers because under markers it says before the model is removed place the appropriate marker.
but under damage
When a number of points of damage is taken by a model, it reduces its current Wounds by that amount. If the model is reduced to 0 or fewer Wounds it is immediately removed from the game as killed.
so for Collodi the model is dead before it can perform the action. -The Godlyness
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Ausplosions
This is ridiculous. A model is reduced to 0 Wounds. It is killed. Amy triggers that occur after damaging happen now. The model is still dead. Remove the model. It DOES NOT GET KILL
Ausplosions
Dear God this is ridiculous. I'm out.
Ausplosions
This thread is confusing. Mostly because the first post looks like Godlyness is talking to himself. Also because the "killed twice" argument is ridiculous.
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