IntereoVivo Posted February 14, 2014 Report Share Posted February 14, 2014 Wave 2 is out and I couldn't be happier with where Hamelin ended up. A huge Thank You to Wyrd and everyone involved in making the plague master awesome. I got a chance to play last night and it was a pleasure to put him on the table. Not so strong that my opponent had fits, but strong enough to hold his own. The crew has awesome synergy between it's theme models and opperates very well even with a bare bones core. Hamelin is a control boss and can take some punishment as well. And his avatar looks like a boss as well. Now that that plague has arrived, lets chat about how best to run him. My general beta build has been: Open Spoiler Outcasts Crew - 50 - ScrapHamelin -- 6 Pool +The Piper  +The Plague The Stolen  Killjoy  Malifaux Rat  Malifaux Rat  Malifaux Rat  Malifaux Rat  Nix  +Infectious Melodies  Obedient Wretch  Rat Catcher  This has worked out very well as a defensive space control setup. I take it for all of the strategies except Reconning since it works well at controling the center of the board. Hamelin is exceptionally good about setting up single models to die and can also pull the enemy team into a giant tarpit. Hamelin seems to warm up as the game progresses and Blighted makes its way around. Other models that work well with Hamelin in Killjoy's place are Convict Gunslingers (*w00t* Obey'ing double shots), Taelor, Friekorps and the Lost models. Especially helpful from the Lost are Candy and Crooligans. What are other model's/builds you like to take? Quote Link to comment Share on other sites More sharing options...
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