Sybarite Posted February 23, 2017 Report Share Posted February 23, 2017 So how do you use envy? Give focus to a trapper. Then have the trapper shoot with my will? Then go around shooting stuff with envy? Quote Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted February 23, 2017 Report Share Posted February 23, 2017 59 minutes ago, Sybarite said: So how do you use envy? Give focus to a trapper. Then have the trapper shoot with my will? Then go around shooting stuff with envy? @Sybarite even better....Envy uses his zero and has Collodi take the Focus action (which is why this works) and than that hands out Focus to more or less the entire crew (including the trapper). So it's like giving Collodi one more free AP cause it frees him from focusing on his own turn. 2 Quote Link to comment Share on other sites More sharing options...
Sybarite Posted February 23, 2017 Report Share Posted February 23, 2017 Oh of course Quote Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted February 23, 2017 Report Share Posted February 23, 2017 20 minutes ago, Sybarite said: Oh of course Also now changelings can shoot from across the board more or less thanks to how trappers gun is written. Quote Link to comment Share on other sites More sharing options...
Sybarite Posted February 23, 2017 Report Share Posted February 23, 2017 Yeah but they could do that without envy. do you double focus? Quote Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted February 23, 2017 Report Share Posted February 23, 2017 8 minutes ago, Sybarite said: Yeah but they could do that without envy. do you double focus? Correct, one possible order of operations is: Envy activates Envy tells Collodi to Focus, handing out Focus to (almost everyone), and does whatever else he needs/wants Arcane Effigy goes and gives radiance to Collodi who in turn gives it out to just about everyone (can than accomplice if want to Collodi) Collodi activates and gains fast and My Wills 3-4 models (changelings, trapper, whatever) or moves and attacks. whatever is necessary Changelings activate and focuses (if necessary for range) and than takes a shot again (than reposition with their zero if necessary) Doppleganger focuses, takes her zero (hopefully with a tome in hand), gets free focus shot and then does something else with her other 1AP Trapper activates and focuses (if necessary for range) and than takes a shot again All of this is done with radiance causing card drain or burning on your opponent when hitting from 24" away. Positioning matters, so there may be some changes to get shots lined up but this is the general idea. 2 Quote Link to comment Share on other sites More sharing options...
Sybarite Posted February 23, 2017 Report Share Posted February 23, 2017 Thanks! 1 Quote Link to comment Share on other sites More sharing options...
Patzer Posted February 23, 2017 Report Share Posted February 23, 2017 43 minutes ago, Sybarite said: Thanks! Prepping for the weekend? 1 Quote Link to comment Share on other sites More sharing options...
Sybarite Posted February 23, 2017 Report Share Posted February 23, 2017 2 hours ago, Patzer said: Prepping for the weekend? Heh, nah. I'm not planning a Neverborn gunline, honest. I'm generally more of an up close and personal player, and I haven't painted Envy. Nice to know of though 3 Quote Link to comment Share on other sites More sharing options...
Ergonomic Cat Posted February 27, 2017 Report Share Posted February 27, 2017 On 2/23/2017 at 3:21 PM, Sybarite said: Heh, nah. I'm not planning a Neverborn gunline, honest. I'm generally more of an up close and personal player, and I haven't painted Envy. Nice to know of though Yeah, this very much goes in that "Write this down - it might be useful someday, and it's just cool" file. Quote Link to comment Share on other sites More sharing options...
Sybarite Posted February 28, 2017 Report Share Posted February 28, 2017 Well I had an impulse during the tourney when I knew I was going up against dreamer in Interference (ugh), borrowed two extra changelings and shot him off the table... It was good, for sure, even without envy. I dont think I would enjoy playing such a list in the long run though, haha. 1 Quote Link to comment Share on other sites More sharing options...
Treehouse Posted April 15, 2017 Report Share Posted April 15, 2017 I'm thinking about starting Collodi. I'd like to ask for your suggestions: What would be your 5-6 buys for Collodi, from the top of your head? Quote Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted April 15, 2017 Report Share Posted April 15, 2017 Doppleganger Coryphee Stitched Together Brutal effigy Arcane effigy Changelings Mysterious emissary (Yes I k me that's 7 but I assume you may have a Doppleganger if you play NB already) 1 Quote Link to comment Share on other sites More sharing options...
Treehouse Posted April 15, 2017 Report Share Posted April 15, 2017 Well thought, I do, in fact, own a number of Neverborn models, including the Stiched and Doppelgänger, but wanted to hear spontaneous thoughts without reading through a list of models already present (thats faster, too) Quote Link to comment Share on other sites More sharing options...
Angelshard Posted April 19, 2017 Report Share Posted April 19, 2017 Bunraku Rougarou Mysterious emissary Bunraku are great for personal puppet and their snatch works very well with the Rougarou. Emissarys terrain really boosts collodi's damage if you walk an already activated model onto the terrain. 1 Quote Link to comment Share on other sites More sharing options...
mo11usq Posted April 20, 2017 Report Share Posted April 20, 2017 Beckoner Illuminated Black blood shaman Widow weaver Lazarus (after Brutal effigy, doppelganger, stitched) 1 Quote Link to comment Share on other sites More sharing options...
wizuriel Posted May 13, 2017 Report Share Posted May 13, 2017 If collodi my wills black blood shaman to attack collodi to give him black blood, does that count as collodi gaining the condition from his action to pulse it to the crew? Quote Link to comment Share on other sites More sharing options...
mo11usq Posted May 13, 2017 Report Share Posted May 13, 2017 No, it has ro be one of collodi's own actions or an effigy buff Quote Link to comment Share on other sites More sharing options...
catbat07 Posted May 28, 2017 Report Share Posted May 28, 2017 Does anyone else find that they take more models in a bag of props list? I always find that those lists focus more on taking lots of effigies. Quote Link to comment Share on other sites More sharing options...
Tayne Posted May 29, 2017 Report Share Posted May 29, 2017 18 hours ago, catbat07 said: Does anyone else find that they take more models in a bag of props list? I always find that those lists focus more on taking lots of effigies. I used to and got all excited by the various buffs I could put out. Later on I whittled it down to either just the Brutal or the Brutal and Arcane Effigies (if I wanted condition removal). Quote Link to comment Share on other sites More sharing options...
catbat07 Posted May 29, 2017 Report Share Posted May 29, 2017 Also, how does one play Collodi into Wong? It just seems that he counters us in every way. Quote Link to comment Share on other sites More sharing options...
ObliterationPopsicle Posted June 18, 2017 Report Share Posted June 18, 2017 Tried out Collodi for the first time today. Fun and definitely challenging to wrap my head around placement and activation order. One thing I really noticed was the nasty power of My Will with a Stitched. That combo alone easily dealt out 70+% of the damage I put out across 3 games. Once something was in range of the Stitched (helped out by the Beckoner), it was basically dead from up to 4 Gambles with a + twist. I wasn't somehow playing that wrong was I? Quote Link to comment Share on other sites More sharing options...
Ludvig Posted June 18, 2017 Report Share Posted June 18, 2017 @ObliterationPopsicle Nope, nothing wrong there. Collodi is one of the stronger masters in the game. The thing thqt balances the stitched is that if you don't have a high card in hand and your opponent beats your flip you do that high damage to yourself so they are risky to use and have diminishing returns from taking more of them. Quote Link to comment Share on other sites More sharing options...
whodares Posted July 2, 2017 Report Share Posted July 2, 2017 Since no store seems to have a dreamer crew + extra's such as Widow Weaver, ..., I've decided to look at my second-liked master in Neverborn: Collodi. Models I have right now: Stitched Together Beckoners Jakob Lynch box Brutal Effigy What would you say I need to get more for a decend working crew at 50SS? I have noted the following Collodi box (obviously) Arcane Effigy Coryphee Anything else? Perhaps a Bunraku? Not sure when you would take a Bunraku over Coryphee though Quote Link to comment Share on other sites More sharing options...
Angelshard Posted July 3, 2017 Report Share Posted July 3, 2017 Either a brutal or lucky effigy to counter the damage from strum. I find the mysterious emissary to be amazing with collodi and bring it almost every time I field him. I personally prefer illuminated to coryphee unless I also field mannequin and/or performer. (I feel like I'm only using half a card othervise). That said mannequin is an awesome addition to collodi. The bunraku is a great personal puppet and a solid counter to a lot of scheme runners. Being able to take 1 damage to snatch whatever is hitting collodi away is really nice and if you have to sacrifice it to avoid damage it can send pp on and sacrificing 6ss doesn't hurt too bad. Another solid model is the doppelganger, but that goes for every neverborn master. Quote Link to comment Share on other sites More sharing options...
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