Chargy Posted February 1, 2014 Report Share Posted February 1, 2014 Just as the title states the question: are gremlins a forgiving faction to play? As in, if mistakes are made or cards go badly, can bad luck be mitigated? What tricks and techniques do the little green buggers have to turn things around and rebound from plans gone awry? I've recently acquired a large Som'er teeth crew and I will be making the switch from my guild to Gremlins as a result. I find guild a bit too difficult to pull back from bad turns and horrendous luck (of which i have plenty) and I figured with bayou two card and healing options, not to mention expendable, cheap, summonable minions, I may have found a faction that may compliment my usual strengths. Thanks In advance to any Gremlins fanatics and casual Gremlin enthusiasts who can provide some insight. Quote Link to comment Share on other sites More sharing options...
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