superskilly Posted January 12, 2014 Report Share Posted January 12, 2014 Hey all, New player struggling with the game language here. The Pounce rule states: 'When an enemy model ends a Push or Move within this model's engagement range that is not part of a Walk or Charge action, this model may take..... Etc etc'. What constitutes a 'Move' in this case? Sure this has been asked a million times but having searched through things, I can't find an answer, so thanks for your time. Cheers Ed Link to comment Share on other sites More sharing options...
Ausplosions Posted January 12, 2014 Report Share Posted January 12, 2014 Push or Move. But not a Place. Link to comment Share on other sites More sharing options...
The Godlyness Posted January 12, 2014 Report Share Posted January 12, 2014 Lure. Says move the model its walk. Hamelin's pipes is a move. Link to comment Share on other sites More sharing options...
superskilly Posted January 12, 2014 Author Report Share Posted January 12, 2014 Ok, so you can lure use lure to pounce on an enemy (this is how I've been playing it)? Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted January 12, 2014 Report Share Posted January 12, 2014 Only if they don't start in b2b, otherwise yes. Link to comment Share on other sites More sharing options...
SoulG Posted January 15, 2014 Report Share Posted January 15, 2014 Isn't Lure a move and not a push, with the only distinction being "must end as close as possible?" So couldn't you move it around as long as it once again ends in base to base. Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted January 15, 2014 Report Share Posted January 15, 2014 Isn't Lure a move and not a push, with the only distinction being "must end as close as possible?" So couldn't you move it around as long as it once again ends in base to base. Please see page 5, Q&A #3. To sum it up, no. http://www.malifaux.com/Downloads/M2e-FAQ-Errata-01-01-14.pdf Link to comment Share on other sites More sharing options...
PeregrineFalcon Posted January 15, 2014 Report Share Posted January 15, 2014 Isn't Lure a move and not a push, with the only distinction being "must end as close as possible?" So couldn't you move it around as long as it once again ends in base to base. Please see page 5, Q&A #3. To sum it up, no. http://www.malifaux.com/Downloads/M2e-FAQ-Errata-01-01-14.pdf Link to comment Share on other sites More sharing options...
SoulG Posted January 22, 2014 Report Share Posted January 22, 2014 Wut? That's not a clarification, that's errata. Eh, not that big of a deal. Link to comment Share on other sites More sharing options...
Ausplosions Posted January 22, 2014 Report Share Posted January 22, 2014 It's really not an errata. No wording was changed. How do you move towards something that you are as close as possible to? Link to comment Share on other sites More sharing options...
CRC Posted January 22, 2014 Report Share Posted January 22, 2014 It's really not an errata. No wording was changed. How do you move towards something that you are as close as possible to? It's not "move toward", it's "Move target model its Wk. The target must end the move as close to this model as possible." You can move it anyway you like so long as no other way of moving it would end closer. However, that's RAW. We have errata, and those take precedence. Link to comment Share on other sites More sharing options...
Mako Posted January 22, 2014 Report Share Posted January 22, 2014 The original (and later) question has been answered, lure and pounce is clarified in the FAQ document, and I really don't want to see the same argument repeated yet again. I'm going to close this thread before that happens. Link to comment Share on other sites More sharing options...
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