Iron Heel Posted November 2, 2013 Report Share Posted November 2, 2013 So...There have been a couple threads indicating Ophelia had a little too much brokenness. Part of the promise of upgrades is that it might be a little easier to do course corrections after things are in print. If you have experience with her and felt she was OP, will these two revised upgrades do the trick? Quote Link to comment Share on other sites More sharing options...
Pryokon Posted November 2, 2013 Report Share Posted November 2, 2013 Which two? Is this a suggestion thing or has Wyrd put out some errata? If the latter, link? Quote Link to comment Share on other sites More sharing options...
edonil Posted November 2, 2013 Report Share Posted November 2, 2013 Which two? Is this a suggestion thing or has Wyrd put out some errata? If the latter, link? Here ya go- http://malifaux.com/Downloads/M2e-FAQ-Errata-11-1-13.pdf Quote Link to comment Share on other sites More sharing options...
Vox Posted November 2, 2013 Report Share Posted November 2, 2013 (edited) I played Ophelia in a tournament on Halloween for the first time and yes, her big threatenin' gun can be a bit broken if you're using three Young LaCroix as a firing line. I'm not entirely sure dropping the low damage by a point is enough but it'll prevent a lot of the one shot kills. Edited November 2, 2013 by Vox Quote Link to comment Share on other sites More sharing options...
Balefirestorm Posted November 2, 2013 Report Share Posted November 2, 2013 It also dropped the built in ram for the auto trigger. Quote Link to comment Share on other sites More sharing options...
Iron Heel Posted November 2, 2013 Author Report Share Posted November 2, 2013 Also, it is a 1-shot weapon which seems the biggest change to me. Quote Link to comment Share on other sites More sharing options...
Squirrelfreak Posted November 3, 2013 Report Share Posted November 3, 2013 Too bad about the cuddle for the threathenin gun. Don't know about the damage though, but it makesx the gun not an auto include anymore. Quote Link to comment Share on other sites More sharing options...
Mason Posted November 3, 2013 Report Share Posted November 3, 2013 Too bad about the nerf for the threathenin gun. Don't know about the damage though, but it makesx the gun not an auto include anymore. That was probably the point. Quote Link to comment Share on other sites More sharing options...
Brewmaster Posted November 4, 2013 Report Share Posted November 4, 2013 Ophelia's back to not being silly again. The changes are definitely "Model As Intended", and My Threatenin Gun isn't auto the first thing I pull out when I say "Okay I'm playing Ophelia in this encounter". Good stuff all around. Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted November 4, 2013 Report Share Posted November 4, 2013 Okay maybe its me but I never actually spent SS on her upgrades I just usually attach them throughout the game. Quote Link to comment Share on other sites More sharing options...
RagingRodian Posted November 4, 2013 Report Share Posted November 4, 2013 Looking at the Threatenin' Gun now, I think it got over cuddled. Mind you, I didn't think it needed Cuddling to begin with, but now it looks a bit weak. You are going to consistently do comparable if not better damage with the Rough Riders and the Young Lacroix base pistols, you lose the built in Ram on shots, you have to discard it every time you use it (!), and she can't use it on herself any more. That seems like a bit much. Quote Link to comment Share on other sites More sharing options...
Iron Heel Posted November 4, 2013 Author Report Share Posted November 4, 2013 It is a 1 pt upgrade; it should be earthshattering. I actually think getting the extra action (move) out of another model is worth the point. Quote Link to comment Share on other sites More sharing options...
RagingRodian Posted November 4, 2013 Report Share Posted November 4, 2013 It is a 1 pt upgrade; it should be earthshattering. I actually think getting the extra action (move) out of another model is worth the point. But Ophelia can already has a handy move ability with Ooo a Girl for free. That is pretty pricey to add another one that also uses up her (0) action, meaning she can't do both in a turn. Quote Link to comment Share on other sites More sharing options...
Brewmaster Posted November 4, 2013 Report Share Posted November 4, 2013 I think the big thing about threatenin gun being the issue it was was A) using that upgrade and 3 Lacroix, you could spam 10 attacks that did 4 points of weak damage and caused a Horror Duel. Now, assuming Ophelia starts her activation with it, you can hit 5 attacks, all 5 needing a ram if you want the Horror Duel. Still doable, but it requires more set-up. "Move it!" Vs "Ooo a Girl": An interesting discussion. A Lacroix of your choice can take a free 1AP or a Gremlin pushes to Ophelia... I see both having their uses... Ophelia having essentially 4AP off of Threatening Gun was a bit silly though. Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted November 4, 2013 Report Share Posted November 4, 2013 Compare Ooh A girl to Your Turn. Ooh a Girl is a 8" push whereas Your Turn is other friendly Kin within 2" is placed anywhere within 8" of this model. Your Turn is a much better use for the Pere bomb since it allows you to place him anywhere within 8" of Ophelia and Ophelia can move with her Wk of 6. So Pere can reckless to move 14" and then Ophelia can walk up behind him and place him so he can gain another 6" of movement. That's 20" of threat range. Just sayin. Quote Link to comment Share on other sites More sharing options...
hypoking Posted November 4, 2013 Report Share Posted November 4, 2013 Had some post-cuddle fun with her at Warmachine Weekend. She still seemed like her normal god-slaying self. I'm slowly coming to the realization that I might actually know what I'm doing. Maybe. Probably not. Quote Link to comment Share on other sites More sharing options...
Brewmaster Posted November 4, 2013 Report Share Posted November 4, 2013 Welcome to being a V1 Perdita player Hypoking? Quote Link to comment Share on other sites More sharing options...
RagingRodian Posted November 4, 2013 Report Share Posted November 4, 2013 I am wonder if, instead of discarding the gun every time you shoot it, discarding it if you use the ram trigger would have been a good compromise? Quote Link to comment Share on other sites More sharing options...
Iron Heel Posted November 4, 2013 Author Report Share Posted November 4, 2013 Had some post-cuddle fun with her at Warmachine Weekend. Uhhh...Did she count as a badass bodger? Quote Link to comment Share on other sites More sharing options...
hypoking Posted November 4, 2013 Report Share Posted November 4, 2013 *Warstore Weekend. No idea why I keep doing that but I can't seem to stop. Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted November 6, 2013 Report Share Posted November 6, 2013 My only complaint is that Ophelia herself doesn't seem to have any reason to shoot with her Threatening Gun anymore. Even pre-cuddle, her basic attack was usually the best choice but now there really is no choice to make. I mean, I suppose I can come up with a set of circumstances that would lead me to using it, but I thought that M2 was trying to do away with ultra-marginal abilities. Quote Link to comment Share on other sites More sharing options...
Mike3838 Posted November 6, 2013 Report Share Posted November 6, 2013 That's fine though, isn't it? There's plenty of precedent for upgrades that have more of a benefit for other models rather than the model taking the upgrade using it themself. Quote Link to comment Share on other sites More sharing options...
Manic Mouse Posted December 16, 2013 Report Share Posted December 16, 2013 (edited) Then what's the point of the gun part of it? It's just a (0) action that's slightly different than her other ones. They should have just made it discard like the rest, everyone would have been happy with that. Removing the auto-trigger and dropping the damage has made the gun essentially useless, very few if any situations where it's a better option than the others. The problem with the gun was that it didn't discard, everyone agreed on that. Adding two other cuddles as well is going too far. Edited December 16, 2013 by Manic Mouse Quote Link to comment Share on other sites More sharing options...
Manic Mouse Posted December 17, 2013 Report Share Posted December 17, 2013 So yeah, hoping they undo the extra cuddles they added before she's released. Keep it as in the book but make it discard. Then it will be useful. Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted December 19, 2013 Report Share Posted December 19, 2013 There isn't just take a Student to make her fast and shoot whatever you want for 8 damage. Quote Link to comment Share on other sites More sharing options...
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