Fenton Crack Posted August 6, 2013 Report Share Posted August 6, 2013 The artwork used is the Nightmare artwork because the normal version of this crew is so far down the release schedule that we don't actually even have artwork started for that crew yet. I would be very surprised if the non-nightmare version is available before Gen Con next year (may not see her standard box until 2015 with everything else that needs to be released before her) I stand happily corrected regarding the artwork. I guess it's more a case of Nightmare LCB than the Dead Justice box. A year without having to proxy is worth the $80 investment alone I guess. I wonder if this will increase the demand for the Dead Justice box for the Undead Death Marshals to use with her. Quote Link to comment Share on other sites More sharing options...
Hapless Peon Posted August 6, 2013 Report Share Posted August 6, 2013 Am I correct in noticing that neither the Void Wretches nor Cthulhu (sorry, The Nothing Beast) have a characteristic such as Living, Undead or Construct. Would this mean that they simply do not drop a token of any sort on death? Really looking forward to seeing what this crew can do, I have a feeling that Tara is going to be right up there with the most powerful Masters. Quote Link to comment Share on other sites More sharing options...
wrabbit37 Posted August 6, 2013 Report Share Posted August 6, 2013 Am I correct in noticing that neither the Void Wretches nor Cthulhu (sorry, The Nothing Beast) have a characteristic such as Living, Undead or Construct. Would this mean that they simply do not drop a token of any sort on death? Really looking forward to seeing what this crew can do, I have a feeling that Tara is going to be right up there with the most powerful Masters. Yup - these things are... well... nothing. They're not alive, but they're not undead. They're not constructs. They're... nothing. Kinda cool, thematically. Quote Link to comment Share on other sites More sharing options...
Kalkris Posted August 6, 2013 Report Share Posted August 6, 2013 Boy, oh boy, am I ever glad I snagged that Lady Justice-less Dead Justice box from Ebay for only $45. Those DMs are sure to go high now... ~Lil Kalki Quote Link to comment Share on other sites More sharing options...
Disgruntled Goat Posted August 6, 2013 Report Share Posted August 6, 2013 Was thinking that on my way to work today. For once, we're in agreement. Really?! Sure, we're getting the chance to buy a Nightmare Edition of her crew now, but only for a limited time, while supplies last. I would think that a new crew, like Tara, Brewmaster, or Ulix, would be a much higher priority for a standard release than new sculpts for old models that we can just buy Arsenal packs for in the meantime. This makes no freaking sense at all. They have what appears to be standard artwork for the Tara crew for 2.0. It doesn't look out of the ordinary. They have the models' rules and upgrades and art in the rulebook. But now this is the Nightmare version? Why would you develop all this and then claim it's not the "real" crew? And that the real crew, which everyone wants, is going to take a backseat on the release schedule behind a wall of re-sculpts for maybe two years? How can it be claimed that Tara still needs concept art, when the current art clearly shows the concept? I'll go ahead and answer my own question... $80 box feeding frenzy. What a horrible, inept decision. It smacks of a desperate money grab. Quote Link to comment Share on other sites More sharing options...
Cadilon Posted August 6, 2013 Report Share Posted August 6, 2013 This makes no freaking sense at all. They have what appears to be standard artwork for the Tara crew for 2.0. It doesn't look out of the ordinary. They have the models' rules and upgrades and art in the rulebook. But now this is the Nightmare version? Why would you develop all this and then claim it's not the "real" crew? And that the real crew, which everyone wants, is going to take a backseat on the release schedule behind a wall of re-sculpts for maybe two years? How can it be claimed that Tara still needs concept art, when the current art clearly shows the concept? I'll go ahead and answer my own question... $80 box feeding frenzy. What a horrible, inept decision. It smacks of a desperate money grab. You make some really good points that made me sit back and think. Perhaps The Nothing Beast is extra ginormous. Won't know until we see it I guess. Quote Link to comment Share on other sites More sharing options...
hypoking Posted August 6, 2013 Report Share Posted August 6, 2013 While I'm pretty sure no one's thrilled at the nightmare-or-nothing approach could we try to focus on the rules rather than Wyrd's business model? Quote Link to comment Share on other sites More sharing options...
Mehter Posted August 6, 2013 Author Report Share Posted August 6, 2013 She's pretty heavily Outcast, which makes sense. However, I'm trying to think up a Resser list to run tonight as it's the normal Malifaux day. I think just the usual suspects of Belles/Punks. I'm thinking if you want to run a Henchman, only Sybelle really makes sense. Morti's Fresh Meat doesn't work with anyone but Tara (Which could be useful in some cases), but I think Sybelle and a couple belles to go along with the Nothing Beast/Wretchs would work fairly well for a base list. Having two or three belles pull something across the table for Tara's Temporal Shift on Turn 1 could be pretty useful as well. Quote Link to comment Share on other sites More sharing options...
hypoking Posted August 6, 2013 Report Share Posted August 6, 2013 (edited) It's going to be very easy to play her aggressively. Ramming a fast nothing beast into the opponent could be interesting. Assuming there's a soft charge target in range for Tara she can drop him 20+ inches up field. If she wants to guarantee deployment with Faces in the Void this goes down to 16 or so. Given that the beast himself will be able to cover 15'' and still out put three attacks you can potentially put him anywhere you want by the end of turn one. edit: She should have a field day against most spam lists like Levi or Some'r. She has the necessary mobility to apply pressure to the vulnerable parts of the machine. Additionally sympathy is just going to be brutal against lists that rely on a large number of the same fragile model. Even Karina's ability to deny the opponent resources should be painful. Edited August 6, 2013 by hypoking Quote Link to comment Share on other sites More sharing options...
WindlordRyu Posted August 6, 2013 Report Share Posted August 6, 2013 I've already downloaded her rules, they're mine now! They can't stop me from using proxies! She won't be tournament legal until her actual release anyway. I'm not going to build a crew for her yet since we don't actually have the final rules for all the models yet. But it seems like you can do some shenanigans with Obliteration Symbiote and Eternal Journey if you Pine Box the Nothing Beast. Hannah could also be useful since there's actually a few Ca actions she can copy, and she has a ranged cover ignoring bury ability with her upgrade. Quote Link to comment Share on other sites More sharing options...
hypoking Posted August 6, 2013 Report Share Posted August 6, 2013 How the hell did I forget that Record the Void was a thing? She's also a pseudo melee expert while standing near NB, which is kinda lolsy. Quote Link to comment Share on other sites More sharing options...
EricJ Posted August 6, 2013 Report Share Posted August 6, 2013 Answers to lots of your questions about tara here. And if you can't piece together process of how she came to be from that, feel free to ask questions. Random accusations based on assumptions are probably discouraged http://www.wyrd-games.net/showthread.php?45839-What-is-a-Nightmare-edition&p=599819#post599819 Quote Link to comment Share on other sites More sharing options...
hypoking Posted August 6, 2013 Report Share Posted August 6, 2013 Out of curiosity, what's with the last clause on Pull the Void? It's too specific to be anything but a deliberate cuddle but I can't tell what it's supposed to be stopping. Also, am I write in assuming the no leader's clause on Echoes of the Void was an afterthought? If so how awesome was it when she could work Levi like a sockpuppet? Quote Link to comment Share on other sites More sharing options...
Mehter Posted August 6, 2013 Author Report Share Posted August 6, 2013 I figured the last line on Pull the Void has something to do with setting up the next turn. Or something. Quote Link to comment Share on other sites More sharing options...
AgentRock Posted August 6, 2013 Report Share Posted August 6, 2013 I had a similar thought that perhaps there's not going to be a ton of difference between the crews in either faction, but I'll admit to not having done a ton of playtesting with or against ressers and Outcasts. Of course, the differences may become more apparent after we get everything from wave 2. She's pretty heavily Outcast, which makes sense. However, I'm trying to think up a Resser list to run tonight as it's the normal Malifaux day. I think just the usual suspects of Belles/Punks. I'm thinking if you want to run a Henchman, only Sybelle really makes sense. Morti's Fresh Meat doesn't work with anyone but Tara (Which could be useful in some cases), but I think Sybelle and a couple belles to go along with the Nothing Beast/Wretchs would work fairly well for a base list. Having two or three belles pull something across the table for Tara's Temporal Shift on Turn 1 could be pretty useful as well. Quote Link to comment Share on other sites More sharing options...
Mehter Posted August 6, 2013 Author Report Share Posted August 6, 2013 I think the Hanged may be good with her if you want to try and emulate a Seamus terror list, but with Fast/Slow/Bury instead of lure/lure/pounce. As far as Outcasts, I have no idea. Hanna would be decent, as would Ronin. I'm not really fluent in list building with them, though. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 6, 2013 Report Share Posted August 6, 2013 One word... Killjoy. That is all. Quote Link to comment Share on other sites More sharing options...
Mehter Posted August 6, 2013 Author Report Share Posted August 6, 2013 Ya, he and Betty both. As a Resser I guess you could do both. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 6, 2013 Report Share Posted August 6, 2013 Kill Joy can't start the game in play. Bete can. Also Being able to unbury KillJoy without having to have a model die, and, if he is buried, Tara, with an upgrade, can make one melee attack a turn at Ml7 with min 4 dmg. Quote Link to comment Share on other sites More sharing options...
therat Posted August 6, 2013 Report Share Posted August 6, 2013 Kill Joy can't start the game in play. Blood Sacrifice says that he may begin the game buried. He can start in play if you want him to, it would just be a bit difficult to get him up the field without charging allies. Quote Link to comment Share on other sites More sharing options...
Joel Posted August 6, 2013 Report Share Posted August 6, 2013 Same for bette Quote Link to comment Share on other sites More sharing options...
Mehter Posted August 6, 2013 Author Report Share Posted August 6, 2013 His 0 action does help with getting cards out of your hand as well. 13 is a high price to pay, though. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 6, 2013 Report Share Posted August 6, 2013 I played in a game against the Viks using KillJoy, and if I hadn't had a Nurse get overlooked, Killjoy would have Destroyed 3 Belles by Turn 2. As it was I had to keep my Nurse Dancing out of LoS of Hans the whole game to help control him, or he wold have absolutely gutted my crew. I have very healthy respect for what KillJoy can do now. Quote Link to comment Share on other sites More sharing options...
osoi Posted August 6, 2013 Report Share Posted August 6, 2013 Killjoy is very nice with Tara and deserves a healthy amount of respect. Activation order is very important with Tara especially if you want to get your bury triggers (HINT: do those before pine boxing with Death Marshalls), a buried Killjoy. If you have taken Eternal Jorney as an upgrade you can have Tara being quite decent in melee and potentially healing herself as well plus should she bit ethe dust you have an instant popping out Killjoy. Its a crew that thrives on applying pressure, and you start looking at your control hand very diffferently. Quote Link to comment Share on other sites More sharing options...
Malicte Posted August 7, 2013 Report Share Posted August 7, 2013 So when Flames of the Void or Truth in Nothingness say, "This action can only be used once per turn", does that mean per model or per crew? Can they be copied by Hannah and used a second time? Quote Link to comment Share on other sites More sharing options...
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