Patzer Posted November 11, 2013 Report Share Posted November 11, 2013 The box opens in all matchups except rasputina Joel, how do you go about addressing pesky hard-counters to Pandora like Raspy, and to a lesser extent Sonnia? Quote Link to comment Share on other sites More sharing options...
Helm Posted November 11, 2013 Author Report Share Posted November 11, 2013 I wouldn't take Pandora with Candy at anything less than 50ss. She gets stronger the fewer SS the game is. Remember, enemies get punished severely for either going first or last while in 3" of her. In smaller games of 5-6 models, she can team up with Pandora to paralyse enemies using Incite and then wander over to other models late in the turn to potentially damage them. It can be really devastating. Quote Link to comment Share on other sites More sharing options...
Gorbad Posted November 11, 2013 Report Share Posted November 11, 2013 If I'm lucky, it might actually paralyse something too. I can count the number of models I've paralyzed with it on one hand, but it's still such a good upgrade. The deterrence effect alone is pretty decent, and wasting opponents cards is just pure gold. Same with Fears Given Form. It is mostly a card burn, but a very effective one. Personally I think I'd take Lilitu over a Beckoner in a Pandora crew if I wasn't bringing any other Darkened models, at least in any game that required my opponent to interact. 4" engagement range is very good for stopping pesky things like that. As for Candy, I don't like using her. She is too much like a worse version of Pandora to me, and she, IMO, exemplify the unfun aspect of some of the abilities where you make your opponent do stuff to himself and there are no way he can avoid it. Quote Link to comment Share on other sites More sharing options...
Joel Posted November 11, 2013 Report Share Posted November 11, 2013 Joel, how do you go about addressing pesky hard-counters to Pandora like Raspy, and to a lesser extent Sonnia? I use my mobility to ensure I get VPs and simply go mad on killing stuff. Quote Link to comment Share on other sites More sharing options...
Patzer Posted November 12, 2013 Report Share Posted November 12, 2013 I use my mobility to ensure I get VPs and simply go mad on killing stuff. Seems simple enough Quote Link to comment Share on other sites More sharing options...
Joel Posted November 12, 2013 Report Share Posted November 12, 2013 Problem with raspy is killing frozen heart minions quickly enough, or staying out if their LoS. Pandora can evade pretty well by making use of terrain. Killing them works better though - no more ice mirror. Quote Link to comment Share on other sites More sharing options...
Patzer Posted December 7, 2013 Report Share Posted December 7, 2013 Wrabbit37's really nice article on Pandora and crew, give it read if you havnt! http://guessingzero.com/fridaux-thirteen-creating-a-pandora-list/ Quote Link to comment Share on other sites More sharing options...
heckler Posted December 12, 2013 Report Share Posted December 12, 2013 i have been taking pandora a bit lately and have yet to lose. faced misaki, lynch, lylith, victorias, rasputina, seamus and mcmourning. my usual setup is pandora, candy, kade, teddy and 3 sorrows. pandora gets fears given forms and the box opens. candy gets fears given forms and depression. between the cards to cheat terror checks and FGF there tend to be few left to cheat up opposed duels. kade just mauls things if given the chance as does teddy, as always. sorrows seem slow but actually get around the board very fast. you can use mood swing and melancholy to ensure targets around candy suffer from sweets and sours. after a few cheats from the opponent for terrifying and FGF, i will try to doldrums good targets with the sorrows. Quote Link to comment Share on other sites More sharing options...
tunagami Posted December 12, 2013 Report Share Posted December 12, 2013 So, is the poltergeist even useful with her? I don't see many people putting him in her list. Puke worm too? Just curious. Quote Link to comment Share on other sites More sharing options...
Patzer Posted December 13, 2013 Report Share Posted December 13, 2013 I really like the puke worm. Its a cheap extra activation, which is nice in a Pandora crew where most models cost quite a lot. And it got some great utility. If it manages to stick around for five turns, it pays for itself in terms of card draw too. Quote Link to comment Share on other sites More sharing options...
Gorbad Posted December 13, 2013 Report Share Posted December 13, 2013 The poltergeist is useful, but its also expensive and so scary that your opponent is likely to kill it quite quickly. But if you can make it survive it can be a game winner. Quote Link to comment Share on other sites More sharing options...
Afro Posted December 13, 2013 Report Share Posted December 13, 2013 Can someone tell me if her Fading Memory gets triggered by opponents MI actions? Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted December 13, 2013 Report Share Posted December 13, 2013 If Pandora wins the duel, and she choose to use her WP as her DF then yes she can, but note, you won't cause dmg with Misery as the opponent doesn't consider the duel a WP duel. Quote Link to comment Share on other sites More sharing options...
phreaker187 Posted December 17, 2013 Report Share Posted December 17, 2013 So, is the poltergeist even useful with her? I don't see many people putting him in her list. Puke worm too? Just curious. The Poltergeist is good if it stays with Pandora giving negative flips against her horror duels when you take "The Box Opens." Other than that I'm not super impressed with the final product. Poltergeist is still a bit pricey for the abilities, but good in certain situations. Quote Link to comment Share on other sites More sharing options...
Sharp_GT Posted December 19, 2013 Report Share Posted December 19, 2013 I'm getting into pandora myself so a big thanks to everyone who posted here! I've tried out a few little fake games against myself and she seems pretty amazing. She just has so many options for each turn, and incite is just bonkers good. Quote Link to comment Share on other sites More sharing options...
parich Posted December 19, 2013 Report Share Posted December 19, 2013 What models - minions in particular - are people finding useful with Pandora? It seems like she has a couple great choices when it comes to enforcers and henchmen, but her minion options other than Sorrows I'm not so sure about. Or are Pandora list just most effective with fewer but better enforcers/henchmen with the right upgrades? Quote Link to comment Share on other sites More sharing options...
tunagami Posted December 19, 2013 Report Share Posted December 19, 2013 What models - minions in particular - are people finding useful with Pandora? It seems like she has a couple great choices when it comes to enforcers and henchmen, but her minion options other than Sorrows I'm not so sure about. Or are Pandora list just most effective with fewer but better enforcers/henchmen with the right upgrades? My guess, from my limited play (1 game and that was with Lynch ;-)), is that Tater Tots go great with just about any neverborn faction if used purely as a utility piece. 4 stones for guys who can sprint and drop markers like little freaky demon monkeys..... sign me up. I have been reading about the game quite a bit, saw what they could do on the table (Lady J saw it to and smashed them right when she saw how fast they can move) and am sold. They might not fit in every list, but if you are doing the normal pick your crew-after-scenario, then you might find good space for them. I am still waiting on my Pandora crew pack and likely will be picking up the lilith one in the next month or so to get those little taters in some of my crews :-D You also will want something to support you filtering for masks though, and that might be a bad thing because they might compete a bit for some of the mask-based triggers that seem prevalent in Pandora's usual suspects. Quote Link to comment Share on other sites More sharing options...
Bloaty Posted December 21, 2013 Report Share Posted December 21, 2013 I couldn't find this anywhere but does anyone know why she has a :masks on her Wp, I can't find any triggers that associate with it or am I just missing something here? Possibly for future upgrades? Quote Link to comment Share on other sites More sharing options...
WoeIsMe Posted December 22, 2013 Report Share Posted December 22, 2013 that guessing zero article was really good! I havnt had a chance to get a game in with pandora yet.. ( although my new pandora crew came in wednesday...damn they are gorgeous! good job over there wyrd!!!!) but i have already found some very useful insights here in this thread, so thank you to all commenting here with such! --Woe Quote Link to comment Share on other sites More sharing options...
Gorbad Posted December 23, 2013 Report Share Posted December 23, 2013 What models - minions in particular - are people finding useful with Pandora? It seems like she has a couple great choices when it comes to enforcers and henchmen, but her minion options other than Sorrows I'm not so sure about. Or are Pandora list just most effective with fewer but better enforcers/henchmen with the right upgrades? I think I'd look at it more as I haven't found anything that's bad with her. I usually bring a sorrow or two(but I usually bring a sorrow in pretty much any Neverborn crew), but I've also used Terror Tots, Young Nephilims, Silurids, Waldgeists, Insidious Madness and Beckoners, and all have performed well with her. It's nice if you have a few things that augments Pandora's gameplay, either by negatively effect Wp or causing Wp tests, but it's much more about what the minion will do for your gameplay as a whole. Different strategies and schemes, adversaries, tables, playstyle, etc. will require different things and she is an accommodating lady, she can fit them all into her crew and make it work. Quote Link to comment Share on other sites More sharing options...
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