A couple of questions arose at last nights minor dispute over a piece of territory down in the sewers (Raspy vs. Viks & The Sewer Rat Pack aka. Von Schill & Freikorps):
1) Does Soulstone Miner's Tunnelling ability allow it to ignore vertical movement penalties due to it's "...ignoring terrain and models...." wording? (e.g. may it be moved from 'groundfloor' up to a position on a Ht5 terrain).
2) Is it possible for models without any specific special abilities (Hans) to shoot through Raspy's (1) White Out hitting the model in the center of the :aura3 ?
2a) ....and it is my understanding, that the Hunter ability has no effect on spells with the obscuring trait (e.g. White Out, Fog), unless it is specifically stated that the spell effect counts as terrain - is this correct ?
3) Does a totem need to connect to a specifik Vik ?
4) Does :blast damage breakable terrain if they touch it ?
5) Does the Gunsmith's Concealed Weapon ability 'reset' every round ?
5a) Does every Strike from the same opponent against a Gunsmith require a Wp->13 duel or just the first one as long as Concealed Weapon is valid ? (e.g. two (1) Strikes from the same model = )
6) May Rasputina benefit from the Surge trigger when casting (0) Biting Chill as it automatically triggers Overpower without any suit requirements, as per the spell description ?
7) When an opponent is required to push his models as a result of Snow Storms (1) Foul Weather, may he deliberately block for other (of his own models) so they cannot complete their push ?
I'm quite new to playing Arcanists so I apologize if these questions have already been asked & answered elsewhere.
(As a sidenote, neither of us had a Rules Manual at hand, probably due to a combination of old age and plain forgetfullness)
Question
Smoje_DK
Greetings, fellow Malifaux gamers ).
A couple of questions arose at last nights minor dispute over a piece of territory down in the sewers (Raspy vs. Viks & The Sewer Rat Pack aka. Von Schill & Freikorps):
1) Does Soulstone Miner's Tunnelling ability allow it to ignore vertical movement penalties due to it's "...ignoring terrain and models...." wording? (e.g. may it be moved from 'groundfloor' up to a position on a Ht5 terrain).
2) Is it possible for models without any specific special abilities (Hans) to shoot through Raspy's (1) White Out hitting the model in the center of the :aura3 ?
2a) ....and it is my understanding, that the Hunter ability has no effect on spells with the obscuring trait (e.g. White Out, Fog), unless it is specifically stated that the spell effect counts as terrain - is this correct ?
3) Does a totem need to connect to a specifik Vik ?
4) Does :blast damage breakable terrain if they touch it ?
5) Does the Gunsmith's Concealed Weapon ability 'reset' every round ?
5a) Does every Strike from the same opponent against a Gunsmith require a Wp->13 duel or just the first one as long as Concealed Weapon is valid ? (e.g. two (1) Strikes from the same model = )
6) May Rasputina benefit from the Surge trigger when casting (0) Biting Chill as it automatically triggers Overpower without any suit requirements, as per the spell description ?
7) When an opponent is required to push his models as a result of Snow Storms (1) Foul Weather, may he deliberately block for other (of his own models) so they cannot complete their push ?
I'm quite new to playing Arcanists so I apologize if these questions have already been asked & answered elsewhere.
(As a sidenote, neither of us had a Rules Manual at hand, probably due to a combination of old age and plain forgetfullness)
Edited by Smoje_DKLink to comment
Share on other sites
12 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.