Jonas Albrecht Posted July 21, 2012 Report Share Posted July 21, 2012 (edited) The Premise: You give me a C. Hoffman list, I will run it in an upcoming game, and post the battle report here. The Rules: 1. The list must be legal under Malifaux's rules. 2. The list must contain at least 1 Ht 2 Construct. 3. You may create a list for a specific Strategy (shared or otherwise), and pick the schemes for it if you wish. 4. You may make 25, 30, or 35ss lists. 5. Models do not have to have been released, just printed in books 1, 2, or 3. 6. Your motivation for the list can be anything you like. Joke lists, terrible lists, terrible joke lists, stuff you're curious about, things you want to see played. Whatever, I don't care. ~Lists~ Showin' Off In Front of the Boss - 35 Soulstones Proposed by:Soundwave C. Hoffman: 6ss -Avatar of Amalgamation [2ss] -Lucius, The Governor's Proxy [10ss] -Drill Sergeant [3ss] -Ryle, Guild Pawn Star [8ss] -Warden x2 [10ss] Link to Battle Report: Not Yet Played Manniquin Playdate in Wonderland - 35 Soulstones Proposed by: Grifonetto C. Hoffman: 8ss -Coppelius [10ss] -Performer & Mannequin [8ss] -Warden x2 [10ss] -Watcher [3ss] Link to Battle Report: Not Yet Played Edited July 28, 2012 by Jonas Albrecht Quote Link to comment Share on other sites More sharing options...
Soundwave Posted July 21, 2012 Report Share Posted July 21, 2012 I want a Hoffman/Lucius Warden list, with some Avatar backup. I challenge you to use this! Guild Crew - 35 - Scrap C. Hoffman -- 6 Pool + Hoffman, Avatar of Amalgamation [2ss] Lucius [10ss] Drill Sergeant [3ss] Ryle, Guild Pawn [8ss] Warden [5ss] Warden [5ss] I do know that you don't like the avatars too much, so you're free to swap it out for a larger cache. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 21, 2012 Author Report Share Posted July 21, 2012 I do know that you don't like the avatars too much, so you're free to swap it out for a larger cache. Hate em with a passion, but I'm committed to running this without interference from personal reservations. Quote Link to comment Share on other sites More sharing options...
Grifonetto Posted July 21, 2012 Report Share Posted July 21, 2012 Guild Crew - 35 - Scrap C. Hoffman -- 8 Pool Coppelius [10ss] Performer & Mannequin [8ss] Warden [5ss] Warden [5ss] Watcher [3ss] Just curious about that Coppelius thing. Maybe add the Mech Attendant and go down to 5 Soulstones if you prefer. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 21, 2012 Author Report Share Posted July 21, 2012 Again my preferences don't factor into it. That said, I do love Manniquin Playdate Hoffman. Quote Link to comment Share on other sites More sharing options...
JisaacT Posted July 21, 2012 Report Share Posted July 21, 2012 I'm curious as to why you hate the avatars. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 21, 2012 Author Report Share Posted July 21, 2012 I'm curious as to why you hate the avatars. For a different thread. Trust me. Quote Link to comment Share on other sites More sharing options...
Grifonetto Posted July 22, 2012 Report Share Posted July 22, 2012 Again my preferences don't factor into it. That said, I do love Manniquin Playdate Hoffman. I think what I meant was: In your considered opinion, whichever way will make for a better game, do that. I just bought Hoffman and haven't played him yet, so I don't have a feel for how many Soulstones he wants. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 22, 2012 Author Report Share Posted July 22, 2012 I think what I meant was: In your considered opinion, whichever way will make for a better game, do that. I just bought Hoffman and haven't played him yet, so I don't have a feel for how many Soulstones he wants. He rarely needs them, but the Mechanical Attendant is kinda bad. Quote Link to comment Share on other sites More sharing options...
Grifonetto Posted July 22, 2012 Report Share Posted July 22, 2012 He rarely needs them, but the Mechanical Attendant is kinda bad. Oh -- well, Mobile Toolkit then. Or Special Wallace, I should say. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 22, 2012 Author Report Share Posted July 22, 2012 Oh -- well, Mobile Toolkit then. Or Special Wallace, I should say. *thumbs up* Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 22, 2012 Author Report Share Posted July 22, 2012 Okay, so one of the really obvious synergies with Soundwave's list is the Additional Training + Machine Puppet trick you can do on the Wardens. Boosting their chain attack to 8 should all but ensure you hit something. Just make sure you get that ram. The other good bit is that Maintain Machines allows Ryle to be targeted by all those Elite Division toys Lucius has. Great list Soundwave, can't wait to find out how it plays. Quote Link to comment Share on other sites More sharing options...
JisaacT Posted July 22, 2012 Report Share Posted July 22, 2012 I really enjoy running Lucius and Hoffman together. I have had some great encounters With those two and Ryle. I am excited for the wardens and would really like to try this list out soon. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 22, 2012 Author Report Share Posted July 22, 2012 I really enjoy running Lucius and Hoffman together. I have had some great encounters With those two and Ryle. I am excited for the wardens and would really like to try this list out soon. I admit, this really isn't a crew I'd have thought about on my own. I don't really tend to give Lucius or the Elite Division much thought. I don't even take Ryle with Hoffman save for the rarest of occasions. Quote Link to comment Share on other sites More sharing options...
JisaacT Posted July 22, 2012 Report Share Posted July 22, 2012 Lucius and Hoffman with ryle and a couple guys in between is one of my favorite guild combos. taking lucius as a henchman and bringing Ryle puts you at an 18ss cost but machine puppet and Lucius's command ability can get Ryle to shoot upwards of 8-10 shots a turn (don't have my cards on me.) plus with the applicable triggers/damage flip he can shoot out even more lead than normal. This has been the only time I have found the mechanical attendant useful, take him up the field with Ryle while the two leaders sit back and control. The mechanical attendant can get a few more shots off and take off ryles poo abilities as he gets away from Hoffman. The only problem is finding a ride for Hoffman at this point A gaurdian can really add to the sustainability for Ryle as he goes down a bit quick without him. I had the gaurdian protect Ryle almost the whole game and he got taken out on turn 3 or 4. Ryle then got pummeled but I used Lucius to give himself reactivate killing Ryle. With reactivate on turn 6 Lucius was able to run far enough to get into my opponents deployment zone and win the game for me. Quote Link to comment Share on other sites More sharing options...
EnternalVoid Posted July 22, 2012 Report Share Posted July 22, 2012 Okay, so one of the really obvious synergies with Soundwave's list is the Additional Training + Machine Puppet trick you can do on the Wardens. Boosting their chain attack to 8 should all but ensure you hit something. Just make sure you get that ram. Not sure about the Cb8. Machine Puppet only works on Hoffman's activation. Same with Additional Training from what I remember. So would it not be Cb6 for all those extra attacks? That said the Drill Serg can give them positive flips. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 23, 2012 Author Report Share Posted July 23, 2012 Not sure about the Cb8. Machine Puppet only works on Hoffman's activation. Same with Additional Training from what I remember. So would it not be Cb6 for all those extra attacks? That said the Drill Serg can give them positive flips. I totally missed that part about the aura ending with his activation. Quell despair. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 28, 2012 Author Report Share Posted July 28, 2012 (edited) Showin' Off In Front of the Boss Played Plant Evidence against the Showgirls. Schemes: Bodyguard, Kill Protege (Cassandra) Game: 5-8, Showgirls won. I really enjoyed this list, but it was dismantled at the hands of a seasoned Colette player. The most beneficial thing about it was that it let me split my forces, which C. Hoffman players know is one of the most difficult things about playing Chasticlese. You've got your big mechanical fist roaming around the board, but your areas of control are limited to wherever Hoffman is. This is one of the reasons I find Watchers so invaluable. Lucius' ability to buff and command made for an exceptional series of attacks by the Warden, especially when combined with Shooting Gallery. Alas, the Drill Sergeant was the first casualty of the list, going down in a blaze of flames in round 2 thanks to Cassandra. C. Hoffman, a Warden, and Ryle also made of a good trio, but alas, Mannequin Replacement reared its featureless head and forced me change tactics. Which brings me to... Avatar of Amalgamation. This one is a bit of a paradox. Clearly it's a more fight based version of Hoffman, but I think that's what I had the biggest problem with. While I had my constructs out, C. Hoffman was much more desirable than his avatar form, which takes away many of his key features. When I ran out of constructs, the Avatar was a necessity, but the features that revolved around having them were unusable. I don't think I would field the Avatar again. Edited July 29, 2012 by Jonas Albrecht Quote Link to comment Share on other sites More sharing options...
Adanedhel Posted July 28, 2012 Report Share Posted July 28, 2012 Under the themename: Off with his head Guild Crew - 35 - Scrap C. Hoffman -- 5 Pool Hunter [6ss]Jack Daw [10ss]Nino Ortega [7ss]Steamborg Executioner [11ss] Schemes: Assasinate; Round Up Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 29, 2012 Author Report Share Posted July 29, 2012 (edited) Mannequin Playdate in Wonderland Played Reconnoiter against Pandora. Schemes: Bodyguard, Kill Protege (Teddy) Game: 8 - -1, Hoffman won. I messed up in a really key area with this list. I failed to recognize the synergy between the Performer and Copellius. I used him as a bottleneck for Pandora's forces, which was pretty effective until Pandora decided that she had enough of his $$$$$$$$ and ennui'd him to death. Predictably the Mannequin was a great asset to Hoff. Unbeatable armor, a great Tap Power target, all the stuff you've heard before. I never got the chance to try this, but my goal starting out was to link the Mannequin to Pandora and just have it punch her to death. I liked this list, so maybe I'll try for that again in the future. The highlight of the encounter was a tie between a Warden punching Candy and sending her flying and Soulstone Torching the Teddy. My final verdict is that for all the meh that using Copellius usually inspires in me, teaming up with the Performer & Mannequin really brings out the hidden potential of Unexplained Connection. Edited July 29, 2012 by Jonas Albrecht Quote Link to comment Share on other sites More sharing options...
Grifonetto Posted July 29, 2012 Report Share Posted July 29, 2012 My final verdict is that for all the meh that using Copellius usually inspires in me, teaming up with the Performer & Mannequin really brings out the hidden potential of Unexplained Connection. Yay! Quote Link to comment Share on other sites More sharing options...
total.boredom Posted July 29, 2012 Report Share Posted July 29, 2012 Mannequin Playdate in Wonderland I never got the chance to try this, but my goal starting out was to link the Mannequin to Pandora and just have it punch her to death. Haha! Did that work? I would have thought it would be pretty difficult to catch pandora with a Mannequin... Quote Link to comment Share on other sites More sharing options...
Grifonetto Posted July 29, 2012 Report Share Posted July 29, 2012 I actually had no idea you could link to an enemy model. Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted July 29, 2012 Author Report Share Posted July 29, 2012 Haha! Did that work? I would have thought it would be pretty difficult to catch pandora with a Mannequin... It is my new goal in life. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted July 30, 2012 Report Share Posted July 30, 2012 (edited) It is my new goal in life. Oh man, right! Because the Mannequin can ignore Link-to-Showgirls-only requirement if it's close enough to Hoffman. AWESOME. Must try this! ---------- Post added at 01:34 AM ---------- Previous post was at 01:21 AM ---------- I failed to recognize the synergy between the Performer and Copellius. How does this work? Oh, right, because Coppelius can Paralyze a bunch of minions and then the Performer can rock her tricks! Nice! Edited July 30, 2012 by Hateful Darkblack Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.