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Summoning factory revisited


CrouchingMoose
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Ressurectionists Crew - 35 - Brawl

Kirai Ankoku
--
9 Pool

Lost Love [2ss]

Nicodem, The Undertaker

+ Nicodem, Avater of Decay
[2ss]

Molly Squidpiddge
[9ss]

  • Canine Remains
    [2ss]

  • Canine Remains
    [2ss]

  • Canine Remains
    [2ss]

  • Desperate Mercenary
    [2ss]

  • Datsue-Ba
    [7ss]

  • Canine Remains
    [2ss]

  • Canine Remains
    [2ss]

So I was wondering about the feasibility of this kind of list and if it still works. There are actually 2 variations of this list that i have in mind. This one focuses on putting summoning more models via kirai, molley turned spirit copying kirai, and datsue ba. Im not sure exactly how much that would let you put out each turn but i think it would be substantial.

The other version of this list is replacing datsueba with rafkin for more of a meat wall and keeping the number of seishen maxxed out at 10. I think this ehould help with losing datsuebas healing and extra gaki a turn and might make killing the dogs easier.

What do you guys think?

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Raf and dae work amazing as a way to make stupid amounts of summons. Raf makes mindless zombies and dae turns them in to shisin and gaki. Problem is with these lists no one will let you stand back and spit them out.

But if you take them you take a dog and a desperate merc and turn them in to. Corpse counters, shisin and gaki. Next turn raf spits out 2 zombies for dae to kill for more spirits.

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the problem I see is that you're need an awefully lot of cards.

With datsue, youre gonna need 2x 8+ of crows, PLUS a severe card

You need 11's to evolve spirit with kirai.

you only need a 10 to do do it with model, but youre gonna need atleast a 7crow to be able to steal the spell to begin with.

So all in all youre gonna need like... 7crow, 2x8crow, 10, 3x11...well, thats 7 cards to summon 4 models... sure you could flip it... but you cant bank on that, nor can you bank on 3 midlevel crows

I still think the "factory" based summoning crew doesnt work, its too card dependant, its too model dependant... too many things to go wrong

edit: totally missed that this was a brawl, and with nico.

Anywho, thats even more large cards that nico's depending to get his summons off aswell. Its just way too many high cards, and you need them right away.

Edited by fritz the cat
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Nicodem + Kirai works well at 55ss, but at 35ss you're better off taking someone + McMourning, or just someone solo. There isn't enough ss to get all the moving parts and get them moving correctly.

Molly also makes this too card hungry. You are limited by cards, not by AP.

An example 55ss combination that works:

Ressurectionists Crew - 55 - Brawl

Kirai Ankoku
--
9 Pool

Lost Love [2ss]

Nicodem, The Undertaker

Grave Spirit [1ss]

Von Schill
[10ss]

Grave Spirit [1ss]

  • Canine Remains
    [2ss]

  • Canine Remains
    [2ss]

  • Canine Remains
    [2ss]

  • Canine Remains
    [2ss]

  • Canine Remains
    [2ss]

  • Canine Remains
    [2ss]

  • Datsue-Ba
    [7ss]

  • Dead Rider
    [10ss]

  • Freikorps Librarian
    [9ss]

The Librarian's Job, as oppossed to normal, is to cast Aetheric Thoughts on Nicodem + Kirai, potentially also triggering Surge. You're going to have the dogs kill each other, and Datsu-Ba make 2 Gaki out of the deal. Unless you start with a lot of Crows, feel free to leave 4 of them on the verge of death, but not dead, and relocate them for later.

Dead Rider moves Nicodem up. He gets one of the Grave Spirits, and he may or may not become a spirit himself early on. Your hand will dictate who acts first: Nicodem or Kirai. Both of them have a means of drawing cards (Absorb Spirit and Re-Animate) to set up the other.

Throughout the game, Datsu-Ba can sit there making Gaki. This is a good strategy where you need a lot of significant models, or you can take your time with your objectives.

Von Schill is there to be Von Schill.

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just a minor note, you'd have to take nicodem as "the first master" as kirai if leading can only have 1of each non spirit, so couldnt sextuple up on the dogs.

edit:

on a side note, I still think the problem with the list is that its too slow. VS aside, most of things are spending the first 1-2-3 turns sitting in your deployment zone playing with themselves. Id still probably have a couple less support models, and a few more beaters/runners as a just in case kinda thing, Some stuff to put pressure on the opponent while you build your force.

Edited by fritz the cat
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Whatcha talking about? First turn you can have two Flesh Constructs, Kirai, and whatever Kirai summons in your opponent's deployment zone turn 1, cards permitting.

Turn 1: Have your dogs smack each other and/or move up to out-activate the opponent. Have at least two of those dogs at 1wd left and move so they are within 6" of Datsu-Ba and 8" of Kirai. Activate Datsu-Ba. Try to Guide Spirit herself. Either way, turn the dogs into Gaki/Onryo. You now have 2 Gaki 8" up the field with an AP left, farther than they could have gotten themselves. Gaki go after objectives.

Then activate the Librarian and cast Aetheric thoughts on Nicodem, Kirai and Datsu-Ba. Yes, she'll be left behind the first turn and you'll spend turn 2 moving up. That's okay.

Your hand kinda determines how many dogs you want dead by the end of this and in what order you want to activate Nicodem and Kirai.

Nicodem's Section: Attach the Grave Spirits to Nicodem and the Dead Rider. Dead Rider pulls Nicodem 10-13" up the field, hopefully near/with a lot of corpse counters. Summon as many Flesh Constructs / Rogue Necromancy as you deem reasonable. Maybe cast off a Rigor Mortis on one of the opponent's models. Maybe get off a decay. Play with it.

Kirai's Section: All of the Seishin you made move up as needed. Kirai absorbs a spirit to draw cards as needed. Teleport up the field, and summon Ikiryo + Something Else.

Meanwhile: Von Schill moves up 10" so he can keep up with Nicodem and shoots stuff.

So at the end of turn 1, everything in your crew that matters is in the opponent's face with no chance of retaliation that turn. Starting turn 2, Nicodem shifts from Summoning Engine to support / artillery model except when the corpse counters and cards are just right. Meanwhile, Kirai and Datsu-Ba keep pumping out spirits (DB by killing dogs / Mindless Zombies)

Edited by SoulG
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to be honest, Ive found the summoning factory to be kind of an anomaly.

In theory, it seems really good. In practice It can be rather crap. Your depency on your opening hand can really derail it, thats why I prefer to do some lite summoning, Have a few minions that you're going to want anyways (crooked men, belle, punk zombie etc) and focus more on mid game replacement/upgrading

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The build has more than a 75% chance to start with a 6+ crow in their hand and an 83% chance of getting one after Kirai uses Absorb Spirit. And if all THAT fails, Aetheric Thoughts means you have a 96% chance of getting Nicodem within "Can use a Soulstone" range over three castings.

And if all else fails you can play behind cover, more defensively, and regroup on turn 2, when the average non-speed crew starts their stuff anyways.

Edit: Oh, The Librarian has Surge, and you'll probably get it off at least once (if not more, after all-what are those suits in your hand if not Crows/Masks?) which can help tip the odds even more in your favor.

Edited by SoulG
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