magicpockets Posted August 9, 2011 Report Share Posted August 9, 2011 This came up in another thread and I don't have my book so wanted to check if I've got it right. Wound Bad JuJu with a madness and he loses Immune to Influence so he can be obeyed by Zoraida. If he then dies and comes back via eternal, is it the same JuJu (as it's unique I'd say so) and therefore has still lost Immune to Influence? Quote Link to comment Share on other sites More sharing options...
psychocamel Posted August 9, 2011 Report Share Posted August 9, 2011 From reading other things (for instance, regarding Hamelin and whether he would get extra -4 penalties for each time he resurrects) it sounds like he loses everything he had when he was alive last. Quote Link to comment Share on other sites More sharing options...
magicpockets Posted August 10, 2011 Author Report Share Posted August 10, 2011 The Hamelin thing doesn't happen because effects of the same name don't stack, I think this would be a different kettle of fish. Anyone? Quote Link to comment Share on other sites More sharing options...
Stern Posted August 10, 2011 Report Share Posted August 10, 2011 doesn't eternal bring on a 'new' bad Juju so despite effects he would be fresh except for halved wounds? Thats how I see it anyway, have been wrong before though. Quote Link to comment Share on other sites More sharing options...
Soundwave Posted August 10, 2011 Report Share Posted August 10, 2011 If this model is killed, at the End Closing Phase of the next turn, its controller may discard 1 Soulstones to place it anywhere in play that is at least 7” from an enemy model. Each time this ability is used, reduce this model’s Wd stat by half. If this model is in play at the end of the Encounter due to Eternal, it still counts as killed for VP purposes. So... This model is killed, place it anywhere. Sounds like the same model to me. Quote Link to comment Share on other sites More sharing options...
magicpockets Posted August 10, 2011 Author Report Share Posted August 10, 2011 Yeah, def sounds like the same model - especially as Bad JuJu is unique and not Rare 1 Quote Link to comment Share on other sites More sharing options...
Stern Posted August 10, 2011 Report Share Posted August 10, 2011 Ahh... By the sounds of that then soundwave I think your right... It's the same model Quote Link to comment Share on other sites More sharing options...
poulpox Posted August 10, 2011 Report Share Posted August 10, 2011 Doesn't the Madness effect disappear at the end of the turn anyway or are you mentioning it since the killed Juju isn't on the table at the start closing phase? Quote Link to comment Share on other sites More sharing options...
magicpockets Posted August 10, 2011 Author Report Share Posted August 10, 2011 Hmmm....actually you might be right, although the start closing phase thing is a good catch I guess you'd have to wound JuJu with a madness and then Hex off Immune to Influence to get it to stick? Quote Link to comment Share on other sites More sharing options...
poulpox Posted August 11, 2011 Report Share Posted August 11, 2011 (edited) Well that would still raise your question: does a killed Juju lose his Hex? Since Hex says "until Z is removed from play" I guess not Edited August 11, 2011 by poulpox Quote Link to comment Share on other sites More sharing options...
psychocamel Posted August 11, 2011 Report Share Posted August 11, 2011 The Hamelin thing doesn't happen because effects of the same name don't stack, I think this would be a different kettle of fish. Anyone? The ruling was that he lost it because he died. Stacking wasn't even mentioned though that would apply too Quote Link to comment Share on other sites More sharing options...
magicpockets Posted August 11, 2011 Author Report Share Posted August 11, 2011 The ruling was that he lost it because he died. Stacking wasn't even mentioned though that would apply too Ahhh, can you link to that ruling as you're right that would affect this. cheers mate Quote Link to comment Share on other sites More sharing options...
ukrocky Posted August 11, 2011 Report Share Posted August 11, 2011 If Hex stays, then does that mean stuff like poison counters, and any effects such as slow/paralyzed would stick around? Quote Link to comment Share on other sites More sharing options...
magicpockets Posted August 11, 2011 Author Report Share Posted August 11, 2011 I think it depends on the Hamelin ruling, but I'd say you can't get the benefits without the downside Quote Link to comment Share on other sites More sharing options...
psychocamel Posted August 11, 2011 Report Share Posted August 11, 2011 Oh sure, put the pressure on me ;p Seriously though, I'm having trouble finding the thread in question, but this one covers it, but not to my satisfaction: http://wyrd-games.net/forum/showthread.php?t=18905&highlight=indiscriminate+void Quote Link to comment Share on other sites More sharing options...
notmikehill Posted August 11, 2011 Report Share Posted August 11, 2011 from the reading on both cards, I'd say it stays. Eternal: If this model is kill, at the end closing phase of the next turn, its controller may discard 1 soulstone to place it anywhere in play that is at least 7" from an enemy model. Each time this ability is used, reduce this model's wd stat by half... yadda yadda yadda. place only really specifies that it's a movement affect, not a summon or replace or anything. I guess in that sense you'd be placing the same model with half wounds back onto the table, thus the effect lasts. But hey that's my opinion, and I do love using Zoraida, so I'm a tad biased hehe Quote Link to comment Share on other sites More sharing options...
Dolomyte Posted August 12, 2011 Report Share Posted August 12, 2011 from the reading on both cards, I'd say it stays. Eternal: If this model is kill, at the end closing phase of the next turn, its controller may discard 1 soulstone to place it anywhere in play that is at least 7" from an enemy model. Each time this ability is used, reduce this model's wd stat by half... yadda yadda yadda. place only really specifies that it's a movement affect, not a summon or replace or anything. I guess in that sense you'd be placing the same model with half wounds back onto the table, thus the effect lasts. But hey that's my opinion, and I do love using Zoraida, so I'm a tad biased hehe If you love playing zoraida so much you would actually go to showcase and play. hint hint. Quote Link to comment Share on other sites More sharing options...
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