panzeehunter Posted January 16, 2011 Report Share Posted January 16, 2011 At my local game store we are having a 30ss tournament. I play Mc. Mourning and this is what i'm planning on running. Mc. Mourning(8ss Cache) Sebastian 2 K9s 2 Punks 2 Belles Any tips or advice would be greatly appreciated. Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted January 16, 2011 Report Share Posted January 16, 2011 If it were me, I would drop 1 Belle and get 2 more dogs. If you take 2 of your 8 SS in the beginning of the game and make them Body Part Counters. Then, use Sebs or a Punk zombie and murder 2 of the dogs (Bloody Harvest or Slice and Dice) and take the Corpse Counters to McMourning, now you have a Flesh Construct and Fast on the first turn. I'd use Sebastian for this, have the ones you want dead in base contact with him, make the others stay away. Use Bloody Harvest, cheat the dogs down, or tie it. Then use For You, Master. I've used Belles with McMourning, while they are lovely, I wouldn't use more than 2 because usually your opponent is focusing on someone else. Although I learned something from a Seamus player...don't underestimate the Belles damage output. Just use that one Belle but use her to her best potential. Lure is nice but so is Undress. Quote Link to comment Share on other sites More sharing options...
greenbull Posted January 16, 2011 Report Share Posted January 16, 2011 The Flesh construct can't be fast when summoned I thought!? Quote Link to comment Share on other sites More sharing options...
Chucklemonkey Posted January 16, 2011 Report Share Posted January 16, 2011 The Flesh construct can't be fast when summoned I thought!? I think hippies meant that you have your flesh construct and with the spare body part you can make McMourning fast. I would also agree with him on dropping a Belle and taking a couple of extra dogs. Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted January 16, 2011 Report Share Posted January 16, 2011 Yup, McM is fast. The Frankie can't be fast on his first turn if he's summoned, he can have a normal 2AP if you have a joker of either flavor. But honestly, don't throw down a card either way. It has been ruled in at least three threads that slow does not stack and therefore leaving him slow his first turn is okay. You might find he is plenty mobile without it due to Ceaseless Advance. Quote Link to comment Share on other sites More sharing options...
Peoples Champ Posted January 16, 2011 Report Share Posted January 16, 2011 I would also drop the a belle and probably a punk so I could throw in some more dogs and in a couple of necro punks (those guys are gold). I think they offer alot of tactical options with their leap ability plus they are hard to take down. Quote Link to comment Share on other sites More sharing options...
kanhead Posted January 16, 2011 Report Share Posted January 16, 2011 I'd agree with the above comments, more dogs are great. I'm not a fan of the punks with McM. They are just too slow to support him once he starts jumping around killing things. I prefer crooked men but either way you're going to lack a bit of punch. No totem? Quote Link to comment Share on other sites More sharing options...
chaosobscuros Posted January 16, 2011 Report Share Posted January 16, 2011 A little off of the norm, but I would drop both Punks and Sebastian in favor of Bete and more dogs. The Canine Remains really shine when they attack in packs, gaining their (1) Charge as well as losing insignificant. Bete's versatility cannot be underestimated. Her attack is brutal, she gains Fast very easily, she is a paralyzing machine, and she is nearly impossible to keep down when used properly. Activate your Canine Remains first to form a screen, as well as forcing your opponent to activate most, if not all of his models before McM or the Belle's go. Use the Belle's to chain lure one of your opponent's key models. McMourning can then do a little Scalpel-Slingin' to get into melee range with the model. Then use his remaining actions to butcher them. Bete replaces a Canine Remain or Belle that is in a prime position, and harasses the enemy's tougher models. McMourning and the Belles continue isolating enemies and destroying them, while McMourning also pops out the occasional Flesh Construct. This tactic is fairly simple, and is insanely effective. Give it a try! Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted January 17, 2011 Report Share Posted January 17, 2011 I usually like to pair a belle and a Punk Zombie...in that case McM and a Belle is fine too. I like Punk Zombies because they are cheap and effective murder machines. Quote Link to comment Share on other sites More sharing options...
panzeehunter Posted January 17, 2011 Author Report Share Posted January 17, 2011 Thanks to everyone for the help. I'll try out your suggestions and report back later. Quote Link to comment Share on other sites More sharing options...
Vondur Posted January 22, 2011 Report Share Posted January 22, 2011 How do you guys feel about a core crew of: McMourning Zombie Chihuahua Sebastian Mortimer Using the three to summon canines and flesh constructs? Quote Link to comment Share on other sites More sharing options...
XCoconutMonkey6X Posted January 23, 2011 Report Share Posted January 23, 2011 I like to transfer at least 2-3 SS into body part counters then kill a dog or two first turn with Dissect and/or Scalpel Strike then use the body counter(s) to summon a Rogue Necromancy. Let him run as the blunt of your force while picking your targets while the opponent deals with that monster. By the time it dies, you should have enough (or enough if you claim the RN's counters) to summon another. I like to run in addition, a Hanged and a Belle. The Hanged's ability to remove half of a figure's wounds in 1 go should cause for some alarm in your opponent. The Belle helps suck people into charge lanes and/or out of position and ripe for picking. Use that in conjunction with The Hanged's ability to do just about the same and you can suck a model pretty far Quote Link to comment Share on other sites More sharing options...
Gensuke626 Posted January 23, 2011 Report Share Posted January 23, 2011 How do you guys feel about a core crew of: McMourning Zombie Chihuahua Sebastian Mortimer Using the three to summon canines and flesh constructs? I'd go with a Grave Spirit over the Zombie Chihuahua myself. It can cast as well as the Chihuahua and Generally speaking it's abilities are better than the Chihuahua's. Also if you summon a Rogue necro or a Flesh Construct then link the Grave Spirit to it...Then you give armor to your big bad and give it a Bolt-On Dissection/Rancid Transplant/any other McMourning spell. Quote Link to comment Share on other sites More sharing options...
kanhead Posted January 24, 2011 Report Share Posted January 24, 2011 I've not had a lot of luck with a summoning factory but i never tried Morty. Seems a lot of SS stuck in the process while your opponent focusses on the strategy. Has anyone tried this? Quote Link to comment Share on other sites More sharing options...
XCoconutMonkey6X Posted January 24, 2011 Report Share Posted January 24, 2011 With the new changes to the Chiahuahua,the Gravespirit trumps it totally. That cute little dog just isn't worth the point anymore. Grave Spirit has much more potential and use. I've tried sub'ing in Mortimer because I thought I would have a better chance at producing corpse counters but the 2 games I had him, I had horrible flips so he didn't accomplish much, if anything. I plan to give him 1 mroe go and see if he can redeem himself. Quote Link to comment Share on other sites More sharing options...
Thunder_God Posted January 24, 2011 Report Share Posted January 24, 2011 Didn't the Chihuahua actually get better? Before it seemed the master needed to be within 3" of it, which is no longer true. There are two sentences in the ability, separated by a period, so, do you need to discard a counter for the master to get any? And it became a Corpse instead of a Body counter, which is worth twice as much. I mean, contrast "Get the Stick" with "Fetch", it doesn't seem the discard is necessary for the gaining, but if possible, must be performed? Quote Link to comment Share on other sites More sharing options...
Ropetus Posted January 24, 2011 Report Share Posted January 24, 2011 I mean, contrast "Get the Stick" with "Fetch", it doesn't seem the discard is necessary for the gaining, but if possible, must be performed? Incorrect. Effects of all actions must be completed one sentence at a time. If a sentence is impossible to execute, further effects of the action don't happen. Same thing applies to actions like raising new models with Resurrectionist Masters and growing Nephilim. You cannot complete those actions without first sacrificing the appropriate counters. -Ropetus Quote Link to comment Share on other sites More sharing options...
XCoconutMonkey6X Posted January 24, 2011 Report Share Posted January 24, 2011 Before, the dog generated counters freely. Now it works pretty much like Nicodem's Vulture where it has to be near a corpse counter to "warp" it back to McMourning. Quote Link to comment Share on other sites More sharing options...
Thunder_God Posted January 24, 2011 Report Share Posted January 24, 2011 I see. I remembered the "One sentence at a time", but not the "Abort" part, which may be implicit in the main rulebook, as it's also not in the errata. Fair enough I guess that's why they upgraded it to a corpse counter. Quote Link to comment Share on other sites More sharing options...
kanhead Posted January 25, 2011 Report Share Posted January 25, 2011 Sounds like the chihuahua is going to proxy a canine remains in my list - McM wil carve him up first turn for parts! Quote Link to comment Share on other sites More sharing options...
gregdorf Posted January 25, 2011 Report Share Posted January 25, 2011 It is useless as a totem, running it as an alt sculpt for a zombie dog is the only value it has now. Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted January 25, 2011 Report Share Posted January 25, 2011 Yeah, I am quite hesitant to use the grave spirit with McM as well. Sometimes I will link it to a Belle or a Frankie for some added invulnerability =P Although usually I will use the extra points for more dogs. Quote Link to comment Share on other sites More sharing options...
Ratty Posted January 25, 2011 Report Share Posted January 25, 2011 Yeah, I am quite hesitant to use the grave spirit with McM as well. Sometimes I will link it to a Belle or a Frankie for some added invulnerability =P Although usually I will use the extra points for more dogs. though the Grave Spirit is only 1SS. so you can't even buy a dog for the cost.. It almost always makes back is 1SS, with spirit it's quite tough. Quote Link to comment Share on other sites More sharing options...
Gensuke626 Posted January 25, 2011 Report Share Posted January 25, 2011 On top of it being a spirit, isn't it untargetable while it's linked to things? Also, to address Kanhead's earlier comment on summoning factories...I've never paired McM with Mortimer, but I've never found that I've needed to. If you get McM stuck in and tossing around his scalpels all willy and/or nilly then you usually generate enough Bodyparts to summon something every other turn. Your mileage may vary, obviously, as opponents like Lilith are going to be harder to farm parts off of than, say, the Vikkies or Lady J. Quote Link to comment Share on other sites More sharing options...
kanhead Posted January 27, 2011 Report Share Posted January 27, 2011 Thanks Gensuke, you're echoing my thoughts. At 7ss he seems just a little much to be used solely to supply body parts - especially when McM doesn't seem to suffer from this problem. This might change once i lose my BP factory chihuahua or i start summoning rogue necros. Regarding the grave spirit vs extra dog, whilst i acknowledge Ratty's point that the totem is generally good value i feel the extra 1ss to get a dog (and another aggressive unit that provides a body part) is a winner. I find the totem tricky given i'm generally dropping frankies into my opponents backline. Quote Link to comment Share on other sites More sharing options...
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