TroyPerez Posted December 11, 2010 Report Share Posted December 11, 2010 The Flesh Construct has a rule that it is always slow unless you discard a card at the beginning of its activation in which case it works normal. I was just curious if this means you can discards a card after it is summoned to ignore the slow effects of being summoned? Quote Link to comment Share on other sites More sharing options...
yames Posted December 11, 2010 Report Share Posted December 11, 2010 The Flesh Construct has a rule that it is always slow unless you discard a card at the beginning of its activation in which case it works normal. I was just curious if this means you can discards a card after it is summoned to ignore the slow effects of being summoned? im going to say no but im no one important becuase the discarding a card is to stop dumb from giving it slow. if he had slow printed on his card and it was worded like discard a control card to cancel slow till the end close phase then i would say yea Quote Link to comment Share on other sites More sharing options...
ProdigalPunk Posted December 11, 2010 Report Share Posted December 11, 2010 If you discard the card then you are not effected by dumb, but that is independent of the summoning so you would still be slow from that. Discarding the card does not get rid of slow, but not discarding it gives the model slow. Since it is already slow then it is usually best to not discard a card on the summoning turn, unless you have a black joker, then if you discard it you can give it fast, which will negate the slow and give him a normal activation. Quote Link to comment Share on other sites More sharing options...
Peterdita Posted December 11, 2010 Report Share Posted December 11, 2010 It has been official ruled somewhere, (sorry I don't have the thread) but, NO you cannot lose slow the summoning turn by discarding a card. @Prodigalpunk: where'd you get the idea you can discard the black joker and gain fast? House rule or something? Never, ever heard of that before. Quote Link to comment Share on other sites More sharing options...
Mach_5 Posted December 11, 2010 Report Share Posted December 11, 2010 Its right in the last line of the Flesh Constructs "Dumb" rule, if the card you discard is a joker (not just black joker, but why you would discard the red I don't know) the Flesh Construct gains Fast. Quote Link to comment Share on other sites More sharing options...
ProdigalPunk Posted December 11, 2010 Report Share Posted December 11, 2010 What he said. The math is like this: Summoned = Slowed Joker = Fast Any other card = nothing special No Card = Slow So Joker + Summoned = Regular Activation as Fast + Slow = regular activation. Anything else results in a slow activation the summoned turn. Quote Link to comment Share on other sites More sharing options...
TroyPerez Posted December 11, 2010 Author Report Share Posted December 11, 2010 Thanks for the info. I was playing him wrong, lol. I was assuming that since slow didn't stack up that the summoning slow would go away as well as the flesh contructs rule that makes it slow, lol. Quote Link to comment Share on other sites More sharing options...
Q'iq'el Posted December 12, 2010 Report Share Posted December 12, 2010 Thanks for the info. I was playing him wrong, lol. I was assuming that since slow didn't stack up that the summoning slow would go away as well as the flesh contructs rule that makes it slow, lol. Yup, Slow and Fast are special and have their own section in the Book 1 to explain this. Basically they cancel each other until only one type is left, and then they don't stack. Slow + Slow + Slow + Fast = Slow + Slow = 1 Slow Quote Link to comment Share on other sites More sharing options...
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