TimeLapse Posted November 12, 2010 Report Share Posted November 12, 2010 Well first I’m a Nicodem player and I was looking into building a Levy Ashes and Dust list but then I was like "who needs levy?" 35ss list Nicodem Grave Spirit 1ss Mortimer 7 Ashes and Dust 13 Steampunk Abomination 3 Steampunk Abomination 3 Steampunk Abomination 3 Canine Remains 2 Canine Remains 2 So total is 34 o that leaves a 4ss Cache on Nicodem. So the idea is that you can make more Steampunk Abominations with Niccodem and keep the Ashes and Dust alive. You then can make the DE and keep going, use Mortimer to get more corpse counters and keep stuff moving with fresh meat. Is it worth it? I don’t know, I don’t even know if it would run well in a Nico list but think of bolster undead on the DE, Steampunk Abominations and Ashes and Dust, it is an interesting Idea but in practice I have no idea, what do you guys think or does anyone run this list? How does it run? Or any ideas on how to make the list better. -Andrew Quote Link to comment Share on other sites More sharing options...
Raintar Posted November 12, 2010 Report Share Posted November 12, 2010 IMO you should, as I like to say, trim the fat. The Ashes and Dust combo with Grave Spirit is very good, and with SPA's, it's pretty powerful so you should run with that. Drop Mortimer and the Canines and go with more SPA's. So you could go 7SPA, Ashes and Dust and a Grave Spirit which would be a pretty scary list. Quote Link to comment Share on other sites More sharing options...
TimeLapse Posted November 12, 2010 Author Report Share Posted November 12, 2010 True, though you think mortys ablity to fish out corpes counters and make models move with fresh meat is not worth it in the list? I am thinking that being able to make your own tokens will alow Nicodem to make more SPAs, but having alot of SPAs to start with would be good... hmmmm. I could take out both dogs to add another SPA and have more SS for Nico for helping to make more SPAs. But then Ashes can make SPAs himself so morty might be unessary, but then i would have to rely on killing things for Corpes counters and that can be a bit tricky. hmmm. I have to think on that. Quote Link to comment Share on other sites More sharing options...
tadaka Posted November 12, 2010 Report Share Posted November 12, 2010 Personaly I think ash/dust with out a nurse is a huge loss. Nurse turns him in to a nuke that can reform for future use. Quote Link to comment Share on other sites More sharing options...
Cambeul Posted November 12, 2010 Report Share Posted November 12, 2010 How do you get the Ashes and Dust to move together to reform since neither one seem to have a ability to Move or Push them together? Are you using your Master some how, or do the SPA drag them together? Quote Link to comment Share on other sites More sharing options...
Wodschow Posted November 13, 2010 Report Share Posted November 13, 2010 How do you get the Ashes and Dust to move together to reform since neither one seem to have a ability to Move or Push them together? Are you using your Master some how, or do the SPA drag them together? You look here: http://wyrd-games.net/forum/showthread.php?p=154684#post154684 Quote Link to comment Share on other sites More sharing options...
TimeLapse Posted November 13, 2010 Author Report Share Posted November 13, 2010 EricJ posted the following stats for Dust storm, Wk/Cg = 6/- Ht = 2 Wp = 5 Ca = 4 Df = 7 Wd = 3 Seems this was something that slipped through when including the stats, these are the correct stats for Dust Storm. With DF 7 when bolstered by Nico that a df of 9 sweet! But these posts are not offical errata yet so I am guessing its up to your local Henchemn weather or not to alow these changes until they post an offical errata Quote Link to comment Share on other sites More sharing options...
dakrulz55 Posted November 13, 2010 Report Share Posted November 13, 2010 also having a spa near your board edge allows the core to contort to so you can form it on init next turn no prob. also trading in morty for more spa gives you more activations to help with out activating to send a hopped up ashes and dust or a hopped up group of spa to form a frothing mad desso engine. Quote Link to comment Share on other sites More sharing options...
TimeLapse Posted November 13, 2010 Author Report Share Posted November 13, 2010 (edited) Im not really sold on taking morty out since he is my sorce for new corpes tokens, I can make SPA all game long if he is feeding me counters, and with the new-ish ruling alowing you to cheat his flip i have vary few turns in witch he fails to gain me a counter. So if i end up playing a list that has nothing but constucts, nightmares or spirtis i can still make stuff and also get mindless zombies. He also adds a bit of flexablity, if i need some more heavy hitters right away I can grab punk zombies or if i need some range i can grab crooked men, the fact that he makes counters for nico makes him key on keeping up the numbers and staying flexable. And if I am playing vs a list that is giving me Corpes counters then I can summen big things to help out, like flesh constucts or even a RogueNecromancy. I also am drawing cards when I summen. I just dont see taking him out for a few low pointers as something that will be better then if he in there, though if you have a thoughts on why I need alot of SPA in the first few turns then I am willing to change my mind, just right now I only see the pluss side of having mortamir in the list. Right now this is the list im thinking of running Nicodem Grave Spirit 1ss Mortimer 7 Ashes and Dust 13 Steampunk Abomination 3 Steampunk Abomination 3 Steampunk Abomination 3 Steampunk Abomination 3 Total 33ss so that is a cache of 5ss on Nico. So my plan with the list is this start off with moving ashes, next activate Morty and Nico and the totem, start with Morty, he casts fresh meat and moves your whole army towards ashes. next cast Exsume and gain a conter. This will be most likey my first turn in most games with this list. My goal will be to create at lest 4 or 5 models with Nico in a game and make 4 more with DE and Ashes. so at the end of the game I added 8 models to my list durring the game. If i make ashes the target while blostered my little guys might be able to swarm stuff up. Aslo makeing a DE or two from the 4 SPA's in the game wont hurt. Hopefuly i will be a model summening machine with Nico and Ash working over time with the aid of the DE and morty. Just makeing more and more for my opponet to deal with. -Andrew Edited November 13, 2010 by TimeLapse Quote Link to comment Share on other sites More sharing options...
dakrulz55 Posted November 13, 2010 Report Share Posted November 13, 2010 hooray for df6! cb5 spa. now they can actually hit stuff. also df7 cb9 ashes yes please. and paird cb8 desso is sweet. now if only rusty could fit in then we dont need no levi. Quote Link to comment Share on other sites More sharing options...
TimeLapse Posted November 13, 2010 Author Report Share Posted November 13, 2010 Rusty Alyce is okay but not really needed at all, In a ramos list she gets you extra cards, in a levy lists she gets you cards in the first place, but in a nico list not needed, If i use morty to get me corpes counters then reanimater lets me summen more SPA and lets me draw a card, so I still have that ablity to draw extra cards. So Alyce would just be a model that cost 10ss, if she let me draw cards and I could add her I would add morty instead because he would be hands down more useful. I still like the grave spirit linked on ashes, casting fog when ever it can, and giving ashes armor 2. Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted November 14, 2010 Report Share Posted November 14, 2010 I can't believe in all of my time playing Nico, I never really thought to try Ashes and Dust. Giving it 2 extra Cb and Df is nice. I also like the idea that if all goes to crap with the SPA, you can just summon more "Nico models" (by that I mean punks and actual resser models). So basically run a Levi army with Nico at the helm instead. I just see this as a "Just because you can, doesn't mean you'd want to" moments. My friend is quite fond of it, it leads to new ways to play the game but it's...instilling a bit of stir-craziness, I suppose. I'll have to try it though, it's better than my all dog army though. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.