Monkeyclops Posted August 23, 2010 Report Share Posted August 23, 2010 Black Blood Shaman + Nekima + Terror Tot Shaman can make the Tot Fast Nekima can add a :masks to its Ca Tot can then Sprint 3 times for a total of 30" to 45" (need 3 :masks for the latter) Broken? No, since it takes 22 SS to make a 3 SS model move that fast once per game. Thought it was funny though so had to share Quote Link to comment Share on other sites More sharing options...
Murphy'sLawyer Posted August 23, 2010 Report Share Posted August 23, 2010 That is the whole board. Treasure Hunt would be broken, but then again that has never been an issue with Lilith anyways. Come to think of it a Terror Tot running to the other side would be nice for getting him in your opponents deployment zone for certain scenarios. Bah...The little Terror Tot will be the least of their worries with Nekima, Black Blood Shaman, and Lilith on the table. Quote Link to comment Share on other sites More sharing options...
Monkeyclops Posted August 23, 2010 Author Report Share Posted August 23, 2010 Bah...The little Terror Tot will be the least of their worries with Nekima' date=' Black Blood Shaman, and Lilith on the table.[/quote'] Haha, that's an excellent point! Quote Link to comment Share on other sites More sharing options...
AvatarForm Posted September 16, 2010 Report Share Posted September 16, 2010 Cant wait til minis are released to play this once... just to try it and see people faint. Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted September 16, 2010 Report Share Posted September 16, 2010 When carrying the Treasure Counter, the model carrying it has its Wk reduced to 4. Also, if it changes its position by any effect other than the Walk Action, it immediately drops the Counter. Thus using if the Terror Tot uses Sprint, it would drop the Counter. Just sayin' Quote Link to comment Share on other sites More sharing options...
Murphy'sLawyer Posted September 16, 2010 Report Share Posted September 16, 2010 That has always been true. But the ability to get several toys in a crews face and distract them while another grabs the treasure, all in turn one is nasty. Heck I can already "Deliver a Message" on turn one with some interesting combos. So it would be easy to get a Tot to the treasure before it activates on its first activation. Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted September 16, 2010 Report Share Posted September 16, 2010 That doesn't mean it's "broken" either. And it hasn't always been true. Quote Link to comment Share on other sites More sharing options...
Murphy'sLawyer Posted September 16, 2010 Report Share Posted September 16, 2010 That doesn't mean it's "broken" either. And it hasn't always been true. Never said it was broken. And getting all technical on me too. What are you a rules marshal. :dead: (Please don't ban me.) Quote Link to comment Share on other sites More sharing options...
AvatarForm Posted September 17, 2010 Report Share Posted September 17, 2010 When carrying the Treasure Counter, the model carrying it has its Wk reduced to 4. Also, if it changes its position by any effect other than the Walk Action, it immediately drops the Counter. Thus using if the Terror Tot uses Sprint, it would drop the Counter. Just sayin' Shhh or we will report you Quote Link to comment Share on other sites More sharing options...
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