Shortcircuit Posted May 15, 2023 Report Share Posted May 15, 2023 I do hope we will get one. What kind of unit you think they will put in there ? I'm seing as minions 2 Guild Pathologists that ignore hard to wound and spawn corpse markers (from above the law TTB), as enforcer a Construct Plague Picker that revomes corpse marker and get shielded for it (from Under quarantine TTB) and a henchman character to replace Dr McMourning in the Guild's organisation. Give that henchman the ability to revove any kind of token from other units (like plague, brilliance, glowy, etc...). Better ideas ? Quote Link to comment Share on other sites More sharing options...
Adran Posted May 23, 2023 Report Share Posted May 23, 2023 On 5/15/2023 at 6:23 PM, Shortcircuit said: I do hope we will get one. What kind of unit you think they will put in there ? I'm seing as minions 2 Guild Pathologists that ignore hard to wound and spawn corpse markers (from above the law TTB), as enforcer a Construct Plague Picker that revomes corpse marker and get shielded for it (from Under quarantine TTB) and a henchman character to replace Dr McMourning in the Guild's organisation. Give that henchman the ability to revove any kind of token from other units (like plague, brilliance, glowy, etc...). Better ideas ? Token removal is very unlikely to happen. Those things were made tokens this edition rather than conditions, because of effect Condition removal had on the viability of that sort of ability last edition. (And you can look at the effect the increase on Terrain removal in the game has had on the power of keywords like Fae that were designed/tested in an environment where it was unlikely their undergrowth was going to be removed). Quote Link to comment Share on other sites More sharing options...
theamazingmrg Posted May 27, 2023 Report Share Posted May 27, 2023 We will get a Guild Starter box eventually. The recently previewed Fungal Henchman for Ressers will be most likely the star of their Starter, so I woud expect news of the Guild one to filter out over the next few weeks. What I'd like to see as a mechanic is some way of making duels more reliable. Some Guild Keywords (Frontier, Witch Hunter) have great potential damage output but can be very inconsistent as they lack card draw or "free" Focused. Some way of increasing their chances of pulling off fun stuff would be great, but would have to be balanced against the pure filth in other Keywords! Quote Link to comment Share on other sites More sharing options...
theamazingmrg Posted June 15, 2023 Report Share Posted June 15, 2023 Looks like the starter box will be focused around abusing Shielded based on Commander Bura. I, for one, can definitely get behind this. Quote Link to comment Share on other sites More sharing options...
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