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Von Schtook 2 General Advice


Scaia

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Hi

Newer player here, got a few games under my belt now and played a lot of 1st edition a while back.

Looking to assemble a crew with Schtook 2 and was thinking of using Valedictorian with Grave Touch upgrade and a couple of students of viscera with the killer instinct upgrades. Thoughts?

Are necropunks any good for their cost? Is it worth getting a few canine remains to use as scheme runners? Is Anna Lovelace worth it?

What kind of missions is this master good on and what does he struggle with generally?

Thanks!

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I feel that Schtook2 excels in less-killy pools. His keyword is durable and he can make them very mobile and Interact-heavy while hampering the enemy.

Necropunks play well into this style so I rather like them with him. He has good card draw which makes their Leap more reliable. Certainly like them way more than Canine Remains.

Anna Lovelace is a fantastic tech piece - you take her against certain opponents that rely on Summons and buffs where her Gravity Well and Hostile Work Environment shine. If she doesn't get much out of those I don't feel that she is worth it so very match-up dependent.

I really like Grave Spirit's Touch on Students of Viscera - makes them fantastically tough. Killer Instinct can be good against certain keywords that get countered by Ruthless.

Schtook 1 and 2 are very versatile and can do basically any type of pool but Schtook 2 is especially good at Carve a Path.

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8 hours ago, Math Mathonwy said:

I feel that Schtook2 excels in less-killy pools. His keyword is durable and he can make them very mobile and Interact-heavy while hampering the enemy.

Necropunks play well into this style so I rather like them with him. He has good card draw which makes their Leap more reliable. Certainly like them way more than Canine Remains.

Anna Lovelace is a fantastic tech piece - you take her against certain opponents that rely on Summons and buffs where her Gravity Well and Hostile Work Environment shine. If she doesn't get much out of those I don't feel that she is worth it so very match-up dependent.

I really like Grave Spirit's Touch on Students of Viscera - makes them fantastically tough. Killer Instinct can be good against certain keywords that get countered by Ruthless.

Schtook 1 and 2 are very versatile and can do basically any type of pool but Schtook 2 is especially good at Carve a Path.

Thanks for the advice. 

OK good, wasn't sure how good the necropunks would be considering the trigger needed for the leap but I will take your word for it. 

Didn't consider Grave Spirit's Touch on the Students of Viscera, I can see how that would make them very tough. Do you feel it's better to have it on them rather than Valedictorian? If so, what do you run on Valedictorian or do you not put any upgrades on her?

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2 hours ago, Adran said:

Leap is amazing. The fact you need a mask means you will have to plan your hand usage more carefully,  but there are certainly times I've happily used 9 or 10 of mask to get a leap off. 

Good to know, I will keep that in mind when playing them. Not actually played with this keyword yet, so not sure how everything synergises with each other on the board. 

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20 hours ago, Scaia said:

Didn't consider Grave Spirit's Touch on the Students of Viscera, I can see how that would make them very tough. Do you feel it's better to have it on them rather than Valedictorian? If so, what do you run on Valedictorian or do you not put any upgrades on her?

It depends - she can work just fine without anything but all three have their uses for her. Intuition from The Whisper can be fantastic in setting up her turn and Killer Instinct can work when Ruthless is important. Most commonly I've ran her without any Upgrades as two extra stones is quite valuable in itself but it depends a lot on the rest of the list and what my plans for her are.

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