Guild mages and Spelleaters have a trigger on their attacks called "Transmutation". It reads as follows:
"End any one Condition with a value on the target. The target gains a Condition of this model's choice at the same value as the ended Condition (to a maximum of +2)"
It is clearly stated that the Condition to be removed must have a value, so it cannot be used on Fast, for example. However, when it comes to the Condition gained, it is a bit less clear. I have always interpreted the rule in such a way that you can only choose Conditions with a value to be gained (because of "at the same value"). For example, I would not be able to end Focus to give a model Slow, since Slow does not have a value. But I have seen people play it otherwise.
What is your opinion? Must the Condition to be gained also have a value?
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Mortarion
Guild mages and Spelleaters have a trigger on their attacks called "Transmutation". It reads as follows:
"End any one Condition with a value on the target. The target gains a Condition of this model's choice at the same value as the ended Condition (to a maximum of +2)"
It is clearly stated that the Condition to be removed must have a value, so it cannot be used on Fast, for example. However, when it comes to the Condition gained, it is a bit less clear. I have always interpreted the rule in such a way that you can only choose Conditions with a value to be gained (because of "at the same value"). For example, I would not be able to end Focus to give a model Slow, since Slow does not have a value. But I have seen people play it otherwise.
What is your opinion? Must the Condition to be gained also have a value?
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