Graf Posted September 16, 2021 Report Share Posted September 16, 2021 Discussion time! Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted September 16, 2021 Report Share Posted September 16, 2021 First thing I noticed about the card: Oh hey, he has Archivist's attack. But they quite rightly recognised that Archivist's attack is too strong to be in the game, so they weakened it significantly. Second thing: This Jack Daw doesn't have to discard to stay alive Auguste seems so good with new Nellie, not sure where he fits here. 1 Quote Link to comment Share on other sites More sharing options...
Adran Posted September 16, 2021 Report Share Posted September 16, 2021 4 minutes ago, Maniacal_cackle said: First thing I noticed about the card: Oh hey, he has Archivist's attack. But they quite rightly recognised that Archivist's attack is too strong to be in the game, so they weakened it significantly. Second thing: This Jack Daw doesn't have to discard to stay alive Auguste seems so good with new Nellie, not sure where he fits here. He doesn't have to discard, but he also doesn't have an easy heal, so its a bit of swings and roundabouts.. He is also probably less able to put out upgrades, so its harder to set up the card draw from torment (not impossible, but I would expect less card draw opportunities, but since you have less card discard it may balance out). I think one of Auguste greatest strength is the disturbing whispers, along with the effective stat 7 to hand out staggered. Not sure he is vital for either Daw, but I think he probably tanks surprisingly well. 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted September 16, 2021 Report Share Posted September 16, 2021 1 minute ago, Adran said: He is also probably less able to put out upgrades, so its harder to set up the card draw from torment (not impossible, but I would expect less card draw opportunities, but since you have less card discard it may balance out). That's a fair point! Quote Link to comment Share on other sites More sharing options...
Arlos896 Posted September 16, 2021 Report Share Posted September 16, 2021 So first takes with Jacked Daw (that's his title don't @ me) is that he can force an opponent to bubble against their will and putting a huge amount of pressure on their hand. Having on your heels still let's you use guilty has teleport pads and you get to draw a card for your troubles. When he gets an enemy on a model in a bubble he's made then he can make that models activation pretty bad to avoid pinging the crew to death. Also I think crooked men will be a nice include as they synergize well with Jacked's new upgrade. 1 Quote Link to comment Share on other sites More sharing options...
admiralvorkraft Posted September 16, 2021 Report Share Posted September 16, 2021 Jokes on you wyrd, I took crooked men already anyway. 1 Quote Link to comment Share on other sites More sharing options...
Arlos896 Posted September 16, 2021 Report Share Posted September 16, 2021 How have you used them and to what levels of success? Quote Link to comment Share on other sites More sharing options...
admiralvorkraft Posted September 16, 2021 Report Share Posted September 16, 2021 Caveat - one of my main opponents is 10T and old Daw just didn't have a game into them so I've only run him a handful of times. Crooked Men are very affordable little toolboxes. Earthquake is great for shooting into a scrum and setting up targets for Daw or taking advantage of already staggered models to draw. Between Earthquake targeting Mv and Mining Tools ignoring triggers he can crack a lot of weirdly tough models (new Nexus, for instance). The triggers on Malifaux Mining Law unlock some schemes the crew may otherwise struggle with and you've got the card draw to hit them as needed. Plus he's tough, and the crew can move him around quite a bit. 1 Quote Link to comment Share on other sites More sharing options...
Graf Posted September 17, 2021 Author Report Share Posted September 17, 2021 14 hours ago, Maniacal_cackle said: Auguste seems so good with new Nellie, not sure where he fits here. Yeah, he's obviously designed for and stronger with her. Luckily Tormented isn't hurting in good Henchman/Enforcer. But what I see atm: - potentially a good target for Daw2's Stagger canon (if you can collect Distracted stacks quick enough) - additional card draw - solid ranged (!) single-target debuff - Exclusive Interview can deny scoring I get the feeling Daw2 generally will work a lot with score denial. Auguste seems to me like an additional angle for that. If you can utilize that with your strategy, Auguste could shift the diff at least a point in your favour? 14 hours ago, Adran said: but he also doesn't have an easy heal *cough* Unquiet Soul *cough* And let's be honest, our condition heal options (which Daw2 still needs) all have an additional heal available. 1 Quote Link to comment Share on other sites More sharing options...
Arlos896 Posted September 17, 2021 Report Share Posted September 17, 2021 Any initial thoughts of lists or what strats and schemes Jacked wants to play in? Quote Link to comment Share on other sites More sharing options...
Metalhed Posted September 19, 2021 Report Share Posted September 19, 2021 I don’t see auguste into jack at all. He’s dead with no effort. Jack’s always tight on SS I don’t see any reason to waste them on that fool. I like this new jack though. Think he’s got some interesting plays to disgusting ping and attacks with no counter. I like the idea of crooked men, but I’ve found that they die way too easily and not sure jacked is keeping them alive any better. 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted October 1, 2021 Report Share Posted October 1, 2021 Well, this Jack loves scarlet temptation. Time to test a Mourner build against a high ruthless melee faction xD 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted October 10, 2021 Report Share Posted October 10, 2021 That Guilt of the Many trigger is so wild... If you use it into a crowd of models with staggered (for instance from Manos' gun), that's a TN15 MV duel or take 3 damage. Could wipe out an entire crowd in a single activation xD 2 Quote Link to comment Share on other sites More sharing options...
Metalhed Posted October 11, 2021 Report Share Posted October 11, 2021 Very true. Also found the burst of speed trigger is really potent. If you can push through a few models and toss them into hazardous (via last words) it’s even more damage. If there is staggered or Lady L about it gets really oppressive. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted October 18, 2021 Report Share Posted October 18, 2021 I just took Jack Daw into Bayou since I thought it seemed like a good idea. But then he took Ophelia, which has massive ping damage to kill Jack Daw 1... So I pivoted into Jack Daw 2 So he does seem to have his uses. Game is on Friday. 3 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted October 23, 2021 Report Share Posted October 23, 2021 After doing ~30 damage in an alpha strike, I propose we rename Jack Daw 2 to "Jack Daw, destroyer of support models". xD 1 Quote Link to comment Share on other sites More sharing options...
Metalhed Posted October 23, 2021 Report Share Posted October 23, 2021 It is quite apt. Hard for the opponent to throw enough cards to keep groups of support models alive. 1 Quote Link to comment Share on other sites More sharing options...
Cranky Old Man Posted November 3, 2021 Report Share Posted November 3, 2021 On 10/24/2021 at 7:58 AM, Maniacal_cackle said: After doing ~30 damage in an alpha strike, I propose we rename Jack Daw 2 to "Jack Daw, destroyer of support models". xD I have comprehension problems when reading cards. Could you run me through what happened? Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted November 3, 2021 Report Share Posted November 3, 2021 1 minute ago, Cranky Old Man said: I have comprehension problems when reading cards. Could you run me through what happened? Back to back activations (end of first turn, start of next turn), so six ap... First activation: On Your Heels on a guilty Charge through a wall and hit someone with a hazardous upgrade, burst of speed into position. Guilt of the many. Second activation Guilt of the many Guilt of the many Melee attack with burst of speed to finish off the stragglers. You can watch it in this video. Action starts around 32:00 if I recall correctly: 1 Quote Link to comment Share on other sites More sharing options...
Cranky Old Man Posted November 3, 2021 Report Share Posted November 3, 2021 Wow...perfect storm! Thanks MC 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted November 3, 2021 Report Share Posted November 3, 2021 1 minute ago, Cranky Old Man said: Wow...perfect storm! Thanks MC For sure xD Quote Link to comment Share on other sites More sharing options...
Morgan Vening Posted November 4, 2021 Report Share Posted November 4, 2021 10 hours ago, Maniacal_cackle said: You can watch it in this video. Action starts around 32:00 if I recall correctly: You were correct. That was SO MEAN. You should feel really bad. It was awesome. 2 Quote Link to comment Share on other sites More sharing options...
Korrok Posted November 6, 2021 Report Share Posted November 6, 2021 On 11/3/2021 at 7:55 PM, Maniacal_cackle said: For sure xD Not to add to the beat down That occurred but I think you guys forgot about last words on daw? Where after he moved through ophillia and the baby? They should have taken an additional mv duel or you could have placed them into contact with daw. Might have added more hazard damage 😂 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted November 26, 2021 Report Share Posted November 26, 2021 Played Jack Daw into basically tabling my opponent turn 2 again. Jack daw did the usual alpha strike. Hit a black joker on attack, then lost initiative to a red joker Jack activated and did ~21 damage (then died thanks to losing initiative). Opponent's hand was ripped apart to 0 cards. Opponent draws back to 4 cards. Hanged punched the hell out of my opponent until he ran out of stones. Drained his hand again. Montresor came up and executed enemy leader from full health. Jack Daw 2 is so wild - guilt of the many drains so many cards and STILL does devastating damage. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted November 26, 2021 Report Share Posted November 26, 2021 Oh, and ran 3 enslaved spirits which seemed really good for moving slow models around and doing interact actions - both things that Jack Daw loves to get out of a model for 3 stones. I expect Enslaved Spirits to become a staple of both Daws? Quote Link to comment Share on other sites More sharing options...
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