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Seamus, AKA Sebastian Baker


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1 hour ago, Paddywhack said:

Well, any master can be built against. I'm not sure Jaakuna brings enough for 8ss. I'd rather bring the White Hat Co. for the hats to help block dmg. I think the biggest negative in keyword is healing, so bringing something to help with that is pretty important imo. Sybelle's little incidental heal is too weak. Card draw is missing too.

With his models being relatively cheaper, I do see him bringing more models to help clog things up and give out distracted/ping damage. 

Were you at least able to kill the executioner in return? With Sybelle and Seamus' aura's up to give Distracted and 1 dmg every time a bell moves it (and at a neg wp if you move someone in) you should have gotten some free attacks. Not sure who you were facing and deployments (wedge doesn't leave much time to get prepped). And how are they handling distracted? I find once you stack 3-4 Distracted on a model it has a real hard time interacting with you. Condition removal or something else?

I don't think he's going to necessarily be 'easy' to learn, but I do think he will be fun. It seems like activation order on him and sybelle are tricky. Both are beater-esque models, which like to activate later, but they both have aura's that need to go up early in the turn. I'm also not sure he's great for Leylines. I want his models using their movement tricks on enemy models whenever possible, not friendly. 

Jaakuna isn't worth it in most cases, I agree. She doesn't bring enough to the table (even if distracted + serene countenance, and hazardous aura, are serious arguments to bring her).

The executioners... One of them I removed two focus from and gave it distracted in his deployment zone. Then he removed the distracted and built it back to 1-2 focus xD So it came in and smashed.

Once it was in my crew, it had like 4 distracted and 3 health, so I ignored it until it was convenient to kill it.

Agree leylines we have better options (like McMourning 2, etc).

It also strikes me that he is just not as good a summoner as our other options, so that angle might not be the best one.

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42 minutes ago, Maniacal_cackle said:

The executioners... One of them I removed two focus from and gave it distracted in his deployment zone. Then he removed the distracted and built it back to 1-2 focus xD So it came in and smashed.

Well, he had to waste actions he could have used elsewhere for that, so that's something. Seduction is awesome now. And even if he had 2 focus, he'll only get one focused attack off (as soon as he takes an action he'll gain Distracted from Seamus, negating his other one). And then it sounds like he was just sitting there with not much else to do. If you had some healing to bring Seamus back up it would have ended pretty well. 

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2 hours ago, Paddywhack said:

Well, he had to waste actions he could have used elsewhere for that, so that's something. Seduction is awesome now. And even if he had 2 focus, he'll only get one focused attack off (as soon as he takes an action he'll gain Distracted from Seamus, negating his other one). And then it sounds like he was just sitting there with not much else to do. If you had some healing to bring Seamus back up it would have ended pretty well. 

Unfortunately Seamus has to engage the model for it to gain distracted, so 2" engage gets around it :(

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Played another game with Sebastian, using this list:

  • Seamus w/ Whisper
  • Copycat
  • Sybelle
  • Dead Rider
  • Yin
  • Nurse
  • Restless Spirit

Was on Break the Line, so a bit AP intensive, but still managed to score 7 points (3/4 strategy points). So overall I think it had enough scoring power, while having tremendous killing power.

Yin, Rider, Nurse, and Sybelle all have really fantastic utility generally, and have the ability to generate 'why hello love' attacks while doing damage. Yin and Dead Rider can freely leave or enter the bubble, while the rest forms a solid foundation to just do tons of work.

This is probably my preferred list when declaring this Seamus (and if this list doesn't work, might not be worth declaring Seamus). But more testing to do.

EDIT: The flexibility is what I love about this list. The game didn't go the way I expected at first, so Dead Rider spend most of the game doing nothing on a flank. Then he killed 11 stones of models and interacted twice, securing the game.

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1 hour ago, doubleW said:

Looking at the list Im quite sad.... 
Was really hoping to see more inkeyword models...
How did the summoning go? 

Summoned two doxies, and they did SO much work.

Even just interact twice to give distracted and bonus is a great activation.

Also dont lose hope. Part of it is Gaining Grounds. This Gaining Grounds you need to have power all over the map.

In GG1, I could see some pools where you'd take Belle and Doxy swarms.

So GG3 may really reward the swarms.

And... I'm only two games in. Still gotta test the swarms splitting up. Triple Belle has solid power on its own.

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6 minutes ago, Maniacal_cackle said:

Summoned two doxies, and they did SO much work.

Even just interact twice to give distracted and bonus is a great activation.

Also dont lose hope. Part of it is Gaining Grounds. This Gaining Grounds you need to have power all over the map.

In GG1, I could see some pools where you'd take Belle and Doxy swarms.

So GG3 may really reward the swarms.

And... I'm only two games in. Still gotta test the swarms splitting up. Triple Belle has solid power on its own.

true... 
at least you can summon now some undead ladies
did you do some turn 1 summon shenanigans? 

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2 minutes ago, doubleW said:

true... 
at least you can summon now some undead ladies
did you do some turn 1 summon shenanigans? 

Yeah, that's what the restless spirit was for. To make corpses for summons.

Felt a LOT smoother, and is another bit of AP as needed. In my game, it was a hidden martyr, so it bee-lined at the 1-health Hinamatsu and died to give me a point.

If not for that, I would have moved around some strategy markers with it.

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Overall, I was surprised at how little Seamus ended up summoning, though. It is GREAT turn 1, and then after that it is a question of whether he can spare the card and the AP (and if there is a corpse nearby).

I did play against a really aggressive opponent, so could see building up more summons if my opponent gave me time. But it is probably a bad idea to give Seamus2 time to summon...

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  • 2 weeks later...
10 minutes ago, Thatguy said:

Understandable. With Nico gone I don't think anyone else in the faction even owns a top hat. 

I was going to say that Mortimer has one, but then checked and he has a new model I completely missed. Lots in  Redchapel (Dead Dandy and copycat killer, Rotten Belle kinda, Dead Doxy etc). Maybe sloth is the only other one then.

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  • 1 month later...
1 minute ago, Anthar said:

If an enemy already has distracted and gains another distracted, would this trigger a damage from Urban Legend on Seamus?

Yes. Distracted is a condition with a + so models will still gain it even if they already have the distracted condition. 

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