If an object is moving “away from” or “toward “ another object, the player controlling the move must choose a single point on each object as reference points. Then move the object in the most direct path so that the two reference points are
furthest from or closest to each other as possible (as appropriate).
Models A and B are in base contact. I push Model A 4" away from Model B. According to the new errata I do the following:
1. I choose any point on Model A as reference point A.
2. I choose any point on Model B as reference point B.
3. I push Model A 4" inanydirection (not through Model B as they are not incorporeal).
4. Now reference point A is 4" further from reference point B than it was before push.
Question
Scoffer
If an object is moving “away from” or “toward “ another object, the player controlling the move must choose a single point on each object as reference points. Then move the object in the most direct path so that the two reference points are
furthest from or closest to each other as possible (as appropriate).
Models A and B are in base contact. I push Model A 4" away from Model B. According to the new errata I do the following:
1. I choose any point on Model A as reference point A.
2. I choose any point on Model B as reference point B.
3. I push Model A 4" in any direction (not through Model B as they are not incorporeal).
4. Now reference point A is 4" further from reference point B than it was before push.
Prove me wrong please!
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