Keltheos Posted March 23, 2021 Report Share Posted March 23, 2021 I have the app, but looking for a spreadsheet type checklist for the models to date and their hiring keywords. Catching up after a long hiatus of play and wanted to see where I have gaps. Wasn't sure if anyone had created one. Quote Link to comment Share on other sites More sharing options...
ShinChan Posted March 23, 2021 Report Share Posted March 23, 2021 1 hour ago, Keltheos said: I have the app, but looking for a spreadsheet type checklist for the models to date and their hiring keywords. Catching up after a long hiatus of play and wanted to see where I have gaps. Wasn't sure if anyone had created one. https://biggerhat.net/ Not exactly what you're looking for, but it could work. 1 Quote Link to comment Share on other sites More sharing options...
Keltheos Posted March 23, 2021 Author Report Share Posted March 23, 2021 Thanks! Quote Link to comment Share on other sites More sharing options...
Morgan Vening Posted March 26, 2021 Report Share Posted March 26, 2021 On 3/24/2021 at 7:40 AM, ShinChan said: https://biggerhat.net/ Not exactly what you're looking for, but it could work. This is a wonderful resource, that I intend to look into a lot more deeply. I do have one niggle, and that's the averaging of ranged abilities in Keyword. Not including non- distance attacks (like Ancient Words), is iffy at best, as it doesn't help explain the ability of the crew to act at a distance if it has those attacks as it's primary ranged attacks. But the main one, is averaging only those with a ranged attack, giving an even worse result. Paul Crockett is the only model in Chimera with a ranged attack. Which means his Rng14, Stat 5, is the only value factored into the entire keyword's "average". When compared to Perdita's crew's Rng 10, Stat 5, it makes the number kinda meaningless. Quote Link to comment Share on other sites More sharing options...
Hermit Posted March 27, 2021 Report Share Posted March 27, 2021 Appreciate the feedback! I'm actually the site dev and admin along with @Beeray. We're gonna work on fixing the averages to be a little better representative. It was already in the works. Definitely do appreciate the thoughts though and feel free to let us know anything else in the future! Site is about 85% ready towards a soft launch. Lots of stuff I want to fold in after that. 2 Quote Link to comment Share on other sites More sharing options...
Cats Laughing Posted March 27, 2021 Report Share Posted March 27, 2021 36 minutes ago, Hermit said: Appreciate the feedback! I'm actually the site dev and admin along with @Beeray. We're gonna work on fixing the averages to be a little better representative. It was already in the works. Definitely do appreciate the thoughts though and feel free to let us know anything else in the future! Site is about 85% ready towards a soft launch. Lots of stuff I want to fold in after that. A thought on "ranged" attacks might to show several range bands (up to 8, 9-12, 13+, for instance) and the percent or number of model in faction/keyword with attacks that reach out that far. 1 Quote Link to comment Share on other sites More sharing options...
Hermit Posted March 27, 2021 Report Share Posted March 27, 2021 11 minutes ago, Cats Laughing said: A thought on "ranged" attacks might to show several range bands (up to 8, 9-12, 13+, for instance) and the percent or number of model in faction/keyword with attacks that reach out that far. Good idea. That might be something we look into doing. 1 Quote Link to comment Share on other sites More sharing options...
Morgan Vening Posted March 28, 2021 Report Share Posted March 28, 2021 On 3/27/2021 at 12:11 PM, Cats Laughing said: A thought on "ranged" attacks might to show several range bands (up to 8, 9-12, 13+, for instance) and the percent or number of model in faction/keyword with attacks that reach out that far. I'd go... up to 6 (there's 14 models with things like Breath of fire/frost for example), 7-11, 12+, as that's essentially "charge range", "walk + charge", and "hope you are better than average if you wanna do this in one turn", for the average Mv5, 1" melee that may not be the mean average, but is almost certainly the median. 1 Quote Link to comment Share on other sites More sharing options...
Cats Laughing Posted March 28, 2021 Report Share Posted March 28, 2021 11 hours ago, Morgan Vening said: I'd go... up to 6 (there's 14 models with things like Breath of fire/frost for example), 7-11, 12+, as that's essentially "charge range", "walk + charge", and "hope you are better than average if you wanna do this in one turn", for the average Mv5, 1" melee that may not be the mean average, but is almost certainly the median. Your range breakdown makes a lot of sense to me. I really just pulled some numbers out of my butt for my example. Quote Link to comment Share on other sites More sharing options...
Hermit Posted March 29, 2021 Report Share Posted March 29, 2021 Great suggestions folks. Thank you. I think we'll move to a system like this or something similar for the average ranges. We'll work on getting it updated on the site. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted March 29, 2021 Report Share Posted March 29, 2021 Bit late to the party, but it seems to me that the best way to present range data is visually (such as in a histogram). Seeing every data point in a spread will give a much clearer idea than any average. Quote Link to comment Share on other sites More sharing options...
Hermit Posted March 29, 2021 Report Share Posted March 29, 2021 12 hours ago, Maniacal_cackle said: Bit late to the party, but it seems to me that the best way to present range data is visually (such as in a histogram). Seeing every data point in a spread will give a much clearer idea than any average. That's an interesting idea. We're gonna discuss it and see what we can come up with. 1 Quote Link to comment Share on other sites More sharing options...
Thatguy Posted March 29, 2021 Report Share Posted March 29, 2021 It seems like something that would require a lot of break down. Like do you use just the range, or the threat range? Like Mad Dog's gun might have 8" range, but he like everything in the crew has Run and Gun for a much bigger range. No matter what you do, I think it's a really cool tool. I really appreciate all the effort you guys put in. @Hermit 1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.